Player Matchup

Nemesis
Nemesis
KiwiAF
Nemesis
Level 83
God Stats
21W - 15L
1,603 SR
Queue Stats
104W - 101L
1,531 Elo+
Party 2
Hera
Hera
LinguiniDictator
Hera
Level 41
God Stats
0W - 6L
1,177 SR
Queue Stats
13W - 28L
1,318 Elo+
Party 3
King Arthur
King Arthur
RIPwolverine2014
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
Reivax929
Cthulhu
Level 14
God Stats
2W - 2L
1,865 SR
Queue Stats
3W - 4L
1,536 Elo+
Party 2
Rama
Rama
eggroll8418
Rama
Level 108
God Stats
20W - 13L
1,669 SR
Queue Stats
76W - 78L
1,541 Elo+
Party 2
Team Averages
Level 52
1,563 SR
1,471 Elo+

VS

Team Averages
Level 80
1,387 SR
1,483 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AntonioMorales
Jing Wei
Level 109
God Stats
6W - 3L
1,123 SR
Queue Stats
389W - 343L
1,572 Elo+
Party 1
Ares
Ares
MatsuuraJi
Ares
Level 46
God Stats
9W - 9L
1,369 SR
Queue Stats
184W - 200L
1,393 Elo+
Solo
Loki
Loki
Rojuu4150
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 1
Vulcan
Vulcan
ShellingPuma394
Vulcan
Level 117
God Stats
1W - 1L
1,444 SR
Queue Stats
43W - 45L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KiwiAF
Nemesis
12
1 / 4 / 1
6,953
435
7,842
14,774
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
5,988
374
6,049
6,741
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RIPwolverine2014
King Arthur
10
0 / 7 / 1
5,957
372
4,193
14,579
9,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Reivax929
Cthulhu
10
1 / 0 / 3
6,511
407
4,979
6,231
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 2
7,983
499
7,237
11,550
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 0 / 4
9,598
600
13,548
13,513
9,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
12
2 / 4 / 0
7,648
478
7,268
11,777
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 3
6,999
437
3,998
8,286
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
14
3 / 2 / 4
8,329
521
6,402
13,391
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 2
8,596
537
8,382
5,161
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
4
9
W
Jing Wei
2
4
0
0.5
L
Nemesis
KiwiAF
Nemesis
1
4
1
0.38
L
0
1
1
0.5
W
0
1
3
1.5
L
King Arthur
RIPwolverine2014
King Arthur
0
7
1
0.07
L
Cthulhu
Reivax929
Cthulhu
1
0
3
2.5
W
Loki
3
2
4
2.5
W
2
0
2
3
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
39,598
53,875
Taken
52,128
26,845
Mitigated
27,876
7,482
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,548
4,097
0
5,653
13,513
9,176
648
1,771
11,742
0
57,310
W
Jing Wei
7,268
5,839
0
4,932
11,777
4,281
1,085
1,154
10,623
0
65,650
L
Nemesis
KiwiAF
Nemesis
7,842
3,057
0
1,350
14,774
5,305
0
2,511
12,263
0
61,199
L
6,049
1,172
0
2,080
6,741
2,869
80
4,823
1,918
31,785
0
W
3,998
676
0
2,519
8,286
6,387
60
4,152
4,134
11,353
0
L
King Arthur
RIPwolverine2014
King Arthur
4,193
455
0
250
14,579
9,828
68
1,645
12,934
6,130
16,877
L
Cthulhu
Reivax929
Cthulhu
4,979
833
110
522
6,231
4,570
0
1,580
4,651
19,939
0
W
Loki
6,402
2,174
0
6,302
13,391
5,604
0
2,201
11,190
0
71,279
W
8,382
3,584
0
703
5,161
2,428
228
3,018
2,143
72,925
0
L
7,237
5,556
0
3,170
11,550
4,273
0
1,821
9,729
0
61,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
41,170
320
Minions Killed
434
0
Camps Cleared
0
1,558,498
Distance Traveled
1,643,740
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,598
600
96
6
0
343,312
1
W
Jing Wei
7,648
478
106
7
0
295,888
3
L
Nemesis
6,953
435
101
6
0
357,228
2
L
Hera
5,988
374
49
3
0
323,834
1
W
Ares
6,999
437
11
1
0
331,149
1
L
King Arthur
5,957
372
37
2
0
291,680
0
L
Cthulhu
6,511
407
30
2
0
305,834
7
W
Loki
8,329
521
106
7
0
343,739
6
W
Vulcan
8,596
537
115
7
0
329,652
2
L
Rama
7,983
499
103
6
0
279,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role