Player Matchup

Zhong Kui
Zhong Kui
CapnAmerica7
Zhong Kui
Level 127
God Stats
17W - 16L
1,512 SR
Queue Stats
328W - 360L
1,486 Elo+
Party 2
Izanami
Izanami
DanTowers69
Izanami
Level 106
God Stats
14W - 18L
1,442 SR
Queue Stats
33W - 42L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GR3ATSAG318
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,692 Elo+
Party 2
Team Averages
Level 82
1,485 SR
1,550 Elo+

VS

Team Averages
Level 81
1,631 SR
1,606 Elo+
Tsukuyomi
Tsukuyomi
CutePuppys7
Tsukuyomi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,639 Elo+
Party 1
Janus
Janus
ZSS Bloody Worm
Janus
Level 147
God Stats
2W - 2L
1,610 SR
Queue Stats
141W - 150L
1,541 Elo+
Solo
Cthulhu
Cthulhu
n00bexemplar
Cthulhu
Level 12
God Stats
4W - 2L
1,782 SR
Queue Stats
18W - 12L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CapnAmerica7
Zhong Kui
17
4 / 5 / 0
12,343
726
17,918
22,512
15,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
DanTowers69
Izanami
16
0 / 6 / 2
10,881
640
6,645
16,779
7,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
GR3ATSAG318
Tsukuyomi
15
0 / 10 / 3
10,447
615
4,422
18,296
8,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CutePuppys7
Tsukuyomi
20
14 / 1 / 6
13,526
796
27,829
22,327
11,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 4 / 12
12,782
752
21,144
13,010
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
n00bexemplar
Cthulhu
11
0 / 0 / 8
9,960
586
423
3,230
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
21
21
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CapnAmerica7
Zhong Kui
4
5
0
0.8
W
Tsukuyomi
CutePuppys7
Tsukuyomi
14
1
6
17
L
Izanami
DanTowers69
Izanami
0
6
2
0.17
L
Tsukuyomi
GR3ATSAG318
Tsukuyomi
0
10
3
0.15
W
7
4
12
3.25
W
Cthulhu
n00bexemplar
Cthulhu
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
49,396
57,587
Taken
38,567
31,281
Mitigated
20,264
11,986
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CapnAmerica7
Zhong Kui
17,918
3,373
289
7,896
22,512
15,528
884
9,112
13,400
42,876
0
W
Tsukuyomi
CutePuppys7
Tsukuyomi
27,829
7,650
0
8,118
22,327
11,359
0
9,775
12,552
0
78,420
L
Izanami
DanTowers69
Izanami
6,645
3,350
612
1,970
16,779
7,233
1,730
7,347
9,432
0
57,450
L
Tsukuyomi
GR3ATSAG318
Tsukuyomi
4,422
721
225
994
18,296
8,520
56
5,901
12,395
0
20,597
W
21,144
388
217
1,963
13,010
5,465
168
6,839
6,171
61,904
0
W
Cthulhu
n00bexemplar
Cthulhu
423
0
229
537
3,230
3,440
0
1,605
1,625
1,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,671
Gold Earned
36,268
191
Minions Killed
187
10
Camps Cleared
6
767,167
Distance Traveled
706,862
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,343
726
55
3
1
260,219
4
W
Tsukuyomi
13,526
796
92
5
4
329,755
1
L
Izanami
10,881
640
112
7
9
252,274
5
L
Tsukuyomi
10,447
615
24
1
0
254,674
1
W
Janus
12,782
752
95
6
2
295,252
2
W
Cthulhu
9,960
586
0
0
0
81,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role