Player Matchup

Discordia
Discordia
Dead-scorpio88
Discordia
Level 123
God Stats
25W - 23L
1,539 SR
Queue Stats
510W - 598L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
LuigiMuscle12
Danzaburou
Level 37
God Stats
6W - 16L
1,283 SR
Queue Stats
37W - 68L
1,300 Elo+
Party 1
Ymir
Ymir
Trash Panda1354
Ymir
Level 65
God Stats
4W - 4L
1,360 SR
Queue Stats
25W - 45L
1,142 Elo+
Solo
Team Averages
Level 75
1,394 SR
1,310 Elo+

VS

Team Averages
Level 61
1,650 SR
1,540 Elo+
Olorun
Olorun
 
Olorun
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BussyBomber
Chiron
Level 129
God Stats
17W - 9L
1,878 SR
Queue Stats
596W - 495L
1,718 Elo+
Solo
Cthulhu
Cthulhu
WolfgangTheWolf
Cthulhu
Level 10
God Stats
3W - 5L
1,573 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dead-scorpio88
Discordia
16
7 / 5 / 0
11,093
693
22,561
14,451
6,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LuigiMuscle12
Danzaburou
13
1 / 4 / 4
9,905
619
8,496
14,039
6,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 6 / 5
10,105
632
5,961
25,296
26,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 4 / 7
11,307
707
10,617
17,009
6,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
18
11 / 2 / 3
12,904
807
26,060
15,447
6,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 7
10,760
673
7,956
14,965
11,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
15
15
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
4
7
1.63
W
Chiron
11
2
3
6.25
L
Discordia
Dead-scorpio88
Discordia
7
5
0
1.4
L
Danzaburou
LuigiMuscle12
Danzaburou
1
4
4
0.75
L
0
6
5
0.42
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,018
Damage
44,633
53,786
Taken
47,421
39,290
Mitigated
24,630
9,278
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,617
5,116
399
4,478
17,009
6,683
1,057
11,065
5,412
41,446
0
W
Chiron
26,060
10,967
1,128
3,825
15,447
6,079
1,105
7,492
7,449
0
77,420
L
Discordia
Dead-scorpio88
Discordia
22,561
1,436
0
250
14,451
6,474
0
3,945
10,238
51,667
0
L
Danzaburou
LuigiMuscle12
Danzaburou
8,496
3,573
0
1,665
14,039
6,377
0
6,543
7,359
0
28,839
L
5,961
819
918
6,445
25,296
26,439
0
7,648
17,199
23,304
0
W
7,956
724
124
1,713
14,965
11,868
110
8,864
5,696
24,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
34,971
136
Minions Killed
189
5
Camps Cleared
10
764,389
Distance Traveled
834,639
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,307
707
80
5
3
260,755
1
W
Chiron
12,904
807
71
4
7
298,460
3
L
Discordia
11,093
693
79
5
4
292,296
6
L
Danzaburou
9,905
619
37
2
1
230,595
0
L
Ymir
10,105
632
20
1
0
241,498
2
W
Cthulhu
10,760
673
38
2
0
275,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role