Player Matchup

Ymir
Ymir
IrixFlare
Ymir
Level 104
God Stats
1W - 1L
1,474 SR
Queue Stats
54W - 66L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
StarGazier
Kukulkan
Level 22
God Stats
6W - 5L
1,645 SR
Queue Stats
14W - 17L
1,461 Elo+
Party 1
Chaac
Chaac
VastWelfare
Chaac
Level 109
God Stats
4W - 4L
1,574 SR
Queue Stats
70W - 73L
1,464 Elo+
Party 1
Thor
Thor
dookieflop
Thor
Level 29
God Stats
4W - 5L
1,419 SR
Queue Stats
187W - 258L
1,420 Elo+
Solo
Neith
Neith
halodude772
Neith
Level 128
God Stats
1W - 3L
1,614 SR
Queue Stats
51W - 60L
1,505 Elo+
Party 1
Team Averages
Level 78
1,545 SR
1,462 Elo+

VS

Team Averages
Level 99
1,450 SR
1,538 Elo+
Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FriskyCat
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,572 Elo+
Solo
Vamana
Vamana
Jacand131
Vamana
Level 79
God Stats
0W - 1L
1,149 SR
Queue Stats
15W - 22L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Ristau34
Nu Wa
Level 118
God Stats
460W - 403L
1,612 SR
Queue Stats
667W - 727L
1,550 Elo+
Solo
Neith
Neith
Yt_Ryukk
Neith
Level 50
God Stats
5W - 8L
1,489 SR
Queue Stats
10W - 13L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 8
7,824
782
6,131
9,021
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
StarGazier
Kukulkan
13
2 / 0 / 3
7,326
733
5,936
4,549
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 1 / 6
6,865
687
10,205
9,903
7,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 4
7,471
747
6,691
9,956
4,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 0 / 3
8,788
879
15,061
9,764
4,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 4 / 1
6,533
653
3,215
10,948
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
6,854
685
6,630
8,200
3,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Jacand131
Vamana
12
0 / 1 / 0
6,467
647
7,074
12,216
10,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Ristau34
Nu Wa
12
1 / 3 / 0
6,657
666
10,907
9,719
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Yt_Ryukk
Neith
12
0 / 3 / 1
6,703
670
3,581
8,081
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
1
0.13
L
0
3
0
0
W
Ymir
1
0
8
5
L
Vamana
Jacand131
Vamana
0
1
0
0
L
Nu Wa
Ristau34
Nu Wa
1
3
0
0.33
W
Kukulkan
StarGazier
Kukulkan
2
0
3
3.5
W
1
1
6
4
L
Neith
Yt_Ryukk
Neith
0
3
1
0.17
W
2
0
4
4
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
31,407
43,193
Taken
49,164
27,318
Mitigated
25,728
9,074
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,215
340
0
1,668
10,948
4,305
0
2,131
8,752
0
18,441
L
6,630
396
1,399
2,313
8,200
3,082
0
1,655
6,453
25,699
0
W
Ymir
6,131
810
0
3,523
9,021
9,166
0
4,112
4,909
23,272
0
L
Vamana
Jacand131
Vamana
7,074
2,840
0
3,614
12,216
10,553
0
4,040
8,026
536
16,615
L
Nu Wa
Ristau34
Nu Wa
10,907
5,066
505
2,399
9,719
3,724
88
2,331
7,236
25,881
0
W
Kukulkan
StarGazier
Kukulkan
5,936
250
0
0
4,549
2,000
330
2,316
2,233
18,897
0
W
10,205
2,123
0
1,880
9,903
7,291
0
4,612
5,291
0
21,977
L
Neith
Yt_Ryukk
Neith
3,581
566
0
839
8,081
4,064
504
1,349
6,630
0
22,230
W
6,691
1,345
0
500
9,956
4,195
312
3,600
6,356
0
29,856
W
15,061
6,903
0
3,171
9,764
4,666
1,447
3,377
6,387
0
45,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
33,214
234
Minions Killed
172
0
Camps Cleared
0
1,023,598
Distance Traveled
907,924
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,533
653
30
3
0
200,665
1
L
Hel
6,854
685
46
5
0
188,156
1
W
Ymir
7,824
782
31
3
0
192,603
4
L
Vamana
6,467
647
20
2
0
187,857
1
L
Nu Wa
6,657
666
34
3
0
173,894
3
W
Kukulkan
7,326
733
52
5
0
218,033
0
W
Chaac
6,865
687
22
2
0
179,233
2
L
Neith
6,703
670
42
4
0
157,352
1
W
Thor
7,471
747
45
5
0
225,090
3
W
Neith
8,788
879
84
8
0
208,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role