Player Matchup

Artio
Artio
Igneely
Artio
Level 61
God Stats
2W - 0L
1,763 SR
Queue Stats
308W - 179L
1,648 Elo+
Party 4
Kuzenbo
Kuzenbo
LankyCracker
Kuzenbo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 84L
1,687 Elo+
Party 3
Da Ji
Da Ji
SwoogNye
Da Ji
Level 49
God Stats
3W - 1L
1,966 SR
Queue Stats
210W - 125L
1,666 Elo+
Party 4
Heimdallr
Heimdallr
josclarke
Heimdallr
Level 46
God Stats
4W - 2L
1,691 SR
Queue Stats
130W - 72L
1,688 Elo+
Party 3
Cernunnos
Cernunnos
xSteezy
Cernunnos
Level 62
God Stats
1W - 2L
1,179 SR
Queue Stats
76W - 57L
1,635 Elo+
Party 3
Team Averages
Level 49
1,620 SR
1,665 Elo+

VS

Team Averages
Level 77
1,591 SR
1,672 Elo+
Fenrir
Fenrir
ClumsyDuck
Fenrir
Level 149
God Stats
1W - 1L
1,707 SR
Queue Stats
25W - 20L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
SmiteSukMe
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,809 Elo+
Party 1
Skadi
Skadi
iCanFixHer
Skadi
Level 54
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 15L
1,791 Elo+
Party 2
Serqet
Serqet
justcrutch
Serqet
Level 47
God Stats
8W - 3L
1,500 SR
Queue Stats
155W - 104L
1,701 Elo+
Party 2
Agni
Agni
patotron
Agni
Level 88
God Stats
10W - 9L
1,534 SR
Queue Stats
305W - 309L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Igneely
Artio
13
4 / 0 / 4
7,901
608
6,708
6,822
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
LankyCracker
Kuzenbo
11
5 / 1 / 4
7,599
585
5,756
10,357
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
SwoogNye
Da Ji
12
5 / 2 / 3
7,311
562
4,090
9,049
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
josclarke
Heimdallr
11
2 / 5 / 1
6,605
508
5,039
10,728
4,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
xSteezy
Cernunnos
10
0 / 3 / 4
6,224
479
5,171
11,417
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClumsyDuck
Fenrir
10
3 / 3 / 2
6,478
498
5,019
11,363
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
SmiteSukMe
Guan Yu
10
0 / 4 / 0
6,012
462
3,445
10,054
8,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
12
4 / 4 / 2
7,296
561
10,300
7,758
2,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
justcrutch
Serqet
9
2 / 2 / 4
6,487
499
5,954
9,477
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
11
2 / 3 / 2
6,905
531
6,175
6,833
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
11
11
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ClumsyDuck
Fenrir
3
3
2
1.33
W
Artio
Igneely
Artio
4
0
4
6
W
Kuzenbo
LankyCracker
Kuzenbo
5
1
4
7
L
Guan Yu
SmiteSukMe
Guan Yu
0
4
0
0
W
Da Ji
SwoogNye
Da Ji
5
2
3
3.25
L
Skadi
4
4
2
1.25
W
Heimdallr
josclarke
Heimdallr
2
5
1
0.5
L
Serqet
justcrutch
Serqet
2
2
4
2
L
Agni
2
3
2
1
W
Cernunnos
xSteezy
Cernunnos
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,764
Damage
30,893
48,373
Taken
45,485
27,536
Mitigated
25,501
17,154
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ClumsyDuck
Fenrir
5,019
1,336
0
4,652
11,363
4,506
0
2,759
8,504
0
30,919
W
Artio
Igneely
Artio
6,708
1,453
109
4,103
6,822
3,449
0
12
6,806
42,349
0
W
Kuzenbo
LankyCracker
Kuzenbo
5,756
3,216
0
2,186
10,357
12,043
72
1,737
8,363
22,447
0
L
Guan Yu
SmiteSukMe
Guan Yu
3,445
1,560
0
2,664
10,054
8,136
0
3,426
6,134
0
34,191
W
Da Ji
SwoogNye
Da Ji
4,090
938
0
3,732
9,049
3,549
0
485
8,508
0
39,576
L
Skadi
10,300
5,886
0
1,647
7,758
2,537
234
1,921
5,765
0
61,688
W
Heimdallr
josclarke
Heimdallr
5,039
2,138
0
2,462
10,728
4,469
1,324
2,500
7,556
0
46,324
L
Serqet
justcrutch
Serqet
5,954
1,321
0
3,506
9,477
7,726
0
2,513
6,924
0
17,418
L
Agni
6,175
686
0
1,238
6,833
2,596
288
1,123
5,694
49,287
0
W
Cernunnos
xSteezy
Cernunnos
5,171
2,255
0
4,562
11,417
4,026
0
855
10,512
0
43,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
33,178
317
Minions Killed
343
0
Camps Cleared
0
1,243,543
Distance Traveled
1,280,609
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,478
498
54
4
0
279,631
5
W
Artio
7,901
608
90
7
0
275,737
2
W
Kuzenbo
7,599
585
26
2
0
259,129
2
L
Guan Yu
6,012
462
67
5
0
224,363
1
W
Da Ji
7,311
562
81
6
0
249,210
0
L
Skadi
7,296
561
98
8
0
233,699
3
W
Heimdallr
6,605
508
61
5
0
232,718
2
L
Serqet
6,487
499
26
2
0
282,072
6
L
Agni
6,905
531
98
8
0
260,844
3
W
Cernunnos
6,224
479
59
5
0
226,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role