Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cabâl
Zhong Kui
Level 160
God Stats
3W - 2L
1,924 SR
Queue Stats
346W - 304L
1,594 Elo+
Solo
Medusa
Medusa
Remakefire
Medusa
Level 73
God Stats
15W - 10L
1,678 SR
Queue Stats
152W - 159L
1,588 Elo+
Solo
Sylvanus
Sylvanus
YCheck137
Sylvanus
Level 118
God Stats
23W - 14L
1,656 SR
Queue Stats
226W - 212L
1,611 Elo+
Solo
Team Averages
Level 113
1,651 SR
1,559 Elo+

VS

Team Averages
Level 141
1,635 SR
1,631 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CaltropsGoBrrrr
Mulan
Level 160
God Stats
11W - 1L
1,820 SR
Queue Stats
212W - 55L
1,757 Elo+
Party 1
Yu Huang
Yu Huang
Shinzizu
Yu Huang
Level 156
God Stats
13W - 3L
1,834 SR
Queue Stats
231W - 75L
1,730 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sonnenrad
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 69L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
roxaskh3
Tsukuyomi
Level 154
God Stats
4W - 3L
1,523 SR
Queue Stats
242W - 246L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
1 / 3 / 5
10,108
1,011
8,655
9,803
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
15
1 / 8 / 4
9,618
962
8,481
17,151
8,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Cabâl
Zhong Kui
15
0 / 6 / 5
9,302
930
13,368
14,975
10,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Remakefire
Medusa
16
2 / 4 / 4
10,394
1,039
9,565
17,723
9,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
YCheck137
Sylvanus
15
2 / 3 / 4
10,054
1,005
5,168
19,669
10,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

147

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 1 / 13
10,313
1,031
9,035
5,817
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 2 / 13
10,540
1,054
15,729
13,032
20,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yu Huang
Shinzizu
Yu Huang
17
7 / 1 / 14
11,582
1,158
18,209
8,065
3,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Sonnenrad
Ah Muzen Cab
18
5 / 0 / 16
12,036
1,204
16,202
9,311
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
roxaskh3
Tsukuyomi
17
6 / 2 / 15
11,207
1,121
15,653
13,595
9,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
6
Kills
24
24
Deaths
6
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
5
1.17
L
Pele
 
Pele
1
8
4
0.38
W
Nox
 
Nox
2
1
13
8.5
L
Zhong Kui
Cabâl
Zhong Kui
0
6
5
0.42
W
4
2
13
5.25
L
Medusa
Remakefire
Medusa
2
4
4
1
W
Yu Huang
Shinzizu
Yu Huang
7
1
14
14
W
Ah Muzen Cab
Sonnenrad
Ah Muzen Cab
5
0
16
13
L
Sylvanus
YCheck137
Sylvanus
2
3
4
1.33
W
Tsukuyomi
roxaskh3
Tsukuyomi
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
74,828
79,321
Taken
49,820
43,537
Mitigated
41,167
16,259
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,655
260
0
229
9,803
4,658
0
2,699
7,104
35,047
0
L
Pele
 
Pele
8,481
1,535
0
2,090
17,151
8,197
0
4,609
12,542
0
25,346
W
Nox
 
Nox
9,035
151
0
0
5,817
2,814
0
4,373
1,444
23,836
0
L
Zhong Kui
Cabâl
Zhong Kui
13,368
1,298
0
1,983
14,975
10,415
0
5,048
9,927
27,559
0
W
15,729
1,144
0
2,112
13,032
20,238
0
5,107
7,925
0
20,662
L
Medusa
Remakefire
Medusa
9,565
5,274
0
1,348
17,723
9,574
0
6,453
11,270
0
37,683
W
Yu Huang
Shinzizu
Yu Huang
18,209
1,092
0
0
8,065
3,943
0
4,410
3,655
34,863
0
W
Ah Muzen Cab
Sonnenrad
Ah Muzen Cab
16,202
4,735
0
3,090
9,311
4,282
0
5,719
3,592
0
53,264
L
Sylvanus
YCheck137
Sylvanus
5,168
510
4,608
6,001
19,669
10,693
0
8,435
11,234
14,443
0
W
Tsukuyomi
roxaskh3
Tsukuyomi
15,653
3,971
0
2,161
13,595
9,890
0
7,582
6,013
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
55,678
244
Minions Killed
217
4
Camps Cleared
12
991,370
Distance Traveled
1,050,458
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,108
1,011
65
7
1
199,121
1
L
Pele
9,618
962
33
3
2
211,137
0
W
Nox
10,313
1,031
32
3
0
211,134
0
L
Zhong Kui
9,302
930
37
4
1
188,196
4
W
Mulan
10,540
1,054
12
1
1
199,985
0
L
Medusa
10,394
1,039
66
7
0
207,985
2
W
Yu Huang
11,582
1,158
50
5
2
174,619
0
W
Ah Muzen Cab
12,036
1,204
94
9
2
231,976
0
L
Sylvanus
10,054
1,005
43
4
0
184,931
1
W
Tsukuyomi
11,207
1,121
29
3
7
232,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role