Player Matchup

Tiamat
Tiamat
Cloaked_Smoke
Tiamat
Level 124
God Stats
5W - 5L
1,533 SR
Queue Stats
205W - 209L
1,529 Elo+
Party 1
Horus
Horus
Galixe
Horus
Level 74
God Stats
0W - 3L
1,506 SR
Queue Stats
165W - 157L
1,549 Elo+
Solo
Charybdis
Charybdis
J20P
Charybdis
Level 140
God Stats
2W - 7L
1,443 SR
Queue Stats
334W - 277L
1,651 Elo+
Solo
Anubis
Anubis
Key2k1990
Anubis
Level 135
God Stats
30W - 26L
1,677 SR
Queue Stats
298W - 292L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
Math5613
Cabrakan
Level 125
God Stats
1W - 1L
1,924 SR
Queue Stats
25W - 28L
1,497 Elo+
Solo
Team Averages
Level 120
1,617 SR
1,541 Elo+

VS

Team Averages
Level 104
1,661 SR
1,530 Elo+
Ullr
Ullr
 
Ullr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FrostBolts
Scylla
Level 100
God Stats
21W - 10L
1,745 SR
Queue Stats
303W - 289L
1,592 Elo+
Solo
Lancelot
Lancelot
KnightSteel
Lancelot
Level 138
God Stats
15W - 16L
1,589 SR
Queue Stats
145W - 155L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
ReyaSunshine
Aphrodite
Level 103
God Stats
15W - 11L
1,611 SR
Queue Stats
45W - 49L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheMoist22
King Arthur
Level 62
God Stats
10W - 3L
1,861 SR
Queue Stats
40W - 40L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
9,845
410
10,659
25,166
16,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Galixe
Horus
13
0 / 5 / 3
9,338
389
5,727
29,655
39,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
J20P
Charybdis
18
1 / 7 / 0
11,248
469
9,967
22,291
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Key2k1990
Anubis
17
5 / 4 / 1
11,391
475
13,843
19,897
10,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Math5613
Cabrakan
17
1 / 3 / 0
11,042
460
13,747
24,091
23,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
8 / 2 / 6
12,803
533
17,722
18,361
8,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
FrostBolts
Scylla
19
6 / 3 / 16
12,562
523
33,164
16,037
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
KnightSteel
Lancelot
20
10 / 2 / 7
13,669
570
21,446
18,779
10,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
ReyaSunshine
Aphrodite
17
2 / 0 / 14
11,587
483
8,463
13,949
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheMoist22
King Arthur
19
2 / 1 / 10
12,452
519
13,652
21,168
20,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
8
Kills
28
28
Deaths
8
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
2
6
5.5
L
1
9
2
0.22
W
Scylla
FrostBolts
Scylla
6
3
16
4.67
L
Horus
Galixe
Horus
0
5
3
0.3
L
Charybdis
J20P
Charybdis
1
7
0
0.14
L
Anubis
Key2k1990
Anubis
5
4
1
1.38
W
Lancelot
KnightSteel
Lancelot
10
2
7
6.75
L
Cabrakan
Math5613
Cabrakan
1
3
0
0.33
W
Aphrodite
ReyaSunshine
Aphrodite
2
0
14
9
W
King Arthur
TheMoist22
King Arthur
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,943
Damage
94,447
121,100
Taken
88,294
98,148
Mitigated
54,429
41,029
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
17,722
8,591
0
1,023
18,361
8,424
3,257
3,441
14,920
0
121,521
L
10,659
1,732
0
7,868
25,166
16,183
0
9,094
16,072
84,630
0
W
Scylla
FrostBolts
Scylla
33,164
4,696
0
3,055
16,037
7,074
1,050
9,585
6,452
96,108
0
L
Horus
Galixe
Horus
5,727
2,712
3,629
8,100
29,655
39,157
0
11,201
18,454
0
27,203
L
Charybdis
J20P
Charybdis
9,967
5,613
0
7,120
22,291
8,485
0
3,298
18,993
0
117,482
L
Anubis
Key2k1990
Anubis
13,843
555
342
6,894
19,897
10,836
0
11,661
8,236
77,776
0
W
Lancelot
KnightSteel
Lancelot
21,446
5,145
0
1,395
18,779
10,109
484
8,710
10,069
0
142,487
L
Cabrakan
Math5613
Cabrakan
13,747
1,613
0
7,076
24,091
23,487
0
6,373
17,718
91,431
0
W
Aphrodite
ReyaSunshine
Aphrodite
8,463
1,163
10,194
9,607
13,949
7,944
1,236
7,133
6,816
39,394
0
W
King Arthur
TheMoist22
King Arthur
13,652
1,026
0
500
21,168
20,878
407
11,386
9,782
0
95,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
63,073
627
Minions Killed
695
0
Camps Cleared
0
2,070,557
Distance Traveled
2,470,126
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,803
533
168
7
0
411,385
1
L
Tiamat
9,845
410
125
5
0
435,493
3
W
Scylla
12,562
523
119
5
0
461,547
9
L
Horus
9,338
389
31
1
0
457,384
4
L
Charybdis
11,248
469
176
7
0
375,525
2
L
Anubis
11,391
475
119
5
0
416,986
2
W
Lancelot
13,669
570
195
8
0
576,209
5
L
Cabrakan
11,042
460
176
7
0
385,169
6
W
Aphrodite
11,587
483
55
2
0
509,726
5
W
King Arthur
12,452
519
158
7
0
511,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role