Player Matchup

Ganesha
Ganesha
ASAPUno
Ganesha
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 132L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
BiigBrowniie
Nu Wa
Level 127
God Stats
3W - 0L
1,726 SR
Queue Stats
273W - 199L
1,659 Elo+
Party 1
Mulan
Mulan
Extra Juiice
Mulan
Level 95
God Stats
42W - 32L
1,447 SR
Queue Stats
298W - 289L
1,511 Elo+
Party 1
Ullr
Ullr
X LilBarnacleX0
Ullr
Level 97
God Stats
2W - 8L
1,624 SR
Queue Stats
284W - 254L
1,496 Elo+
Party 1
Bakasura
Bakasura
johnpenehseeni98
Bakasura
Level 51
God Stats
6W - 3L
1,304 SR
Queue Stats
344W - 276L
1,594 Elo+
Party 1
Team Averages
Level 91
1,520 SR
1,550 Elo+

VS

Team Averages
Level 125
1,556 SR
1,501 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AfrodoSwaggins
Sobek
Level 122
God Stats
2W - 2L
1,645 SR
Queue Stats
86W - 78L
1,483 Elo+
Solo
Anubis
Anubis
Alexlt III
Anubis
Level 92
God Stats
2W - 2L
1,591 SR
Queue Stats
10W - 7L
1,539 Elo+
Solo
Eset
Eset
KittyTwisters
Eset
Level 153
God Stats
2W - 1L
1,545 SR
Queue Stats
368W - 401L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASAPUno
Ganesha
12
0 / 1 / 4
7,681
480
4,632
12,057
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 0 / 5
8,664
542
14,810
5,617
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 1
8,310
519
5,577
10,565
5,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 2
7,466
467
4,177
10,735
4,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 1 / 1
9,287
580
12,986
14,964
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 1 / 1
7,123
445
9,429
8,018
2,826
Guan Yu
 
Guan Yu
10
1 / 3 / 0
6,734
421
6,572
10,716
9,520
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 2
6,980
436
5,878
13,762
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
Alexlt III
Anubis
13
2 / 6 / 0
7,904
494
9,347
17,875
8,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,732
421
2,710
10,486
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
1
2.5
L
Guan Yu
 
Guan Yu
1
3
0
0.33
W
Ganesha
ASAPUno
Ganesha
0
1
4
2
L
1
2
2
1
L
Anubis
Alexlt III
Anubis
2
6
0
0.33
W
4
0
5
6.5
W
2
1
1
2.5
L
0
2
1
0.25
W
0
3
2
0.33
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
33,936
53,938
Taken
60,857
28,710
Mitigated
36,216
14,345
Healing
24,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,429
4,076
0
3,172
8,018
2,826
0
1,917
5,591
0
46,195
L
Guan Yu
 
Guan Yu
6,572
750
85
3,420
10,716
9,520
0
1,078
9,118
0
34,130
W
Ganesha
ASAPUno
Ganesha
4,632
368
0
2,369
12,057
10,735
121
6,306
5,751
16,044
0
L
5,878
886
0
4,092
13,762
11,342
0
4,926
8,160
24,494
0
L
Anubis
Alexlt III
Anubis
9,347
561
0
8,594
17,875
8,741
0
7,918
8,858
76,588
0
W
14,810
4,053
0
1,675
5,617
2,311
479
3,749
1,868
86,890
0
W
5,577
803
0
4,768
10,565
5,110
444
591
9,974
0
53,965
L
2,710
445
341
5,048
10,486
3,787
440
3,603
6,657
51,064
0
W
4,177
1,974
0
911
10,735
4,071
0
1,467
9,268
0
54,762
W
12,986
8,936
0
4,622
14,964
6,483
894
5,822
9,142
0
63,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
35,473
449
Minions Killed
398
0
Camps Cleared
0
1,487,989
Distance Traveled
1,354,412
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,123
445
81
5
0
288,256
4
L
Guan Yu
6,734
421
64
4
0
216,917
3
W
Ganesha
7,681
480
5
0
0
290,186
2
L
Sobek
6,980
436
26
2
0
304,676
6
L
Anubis
7,904
494
139
9
0
238,983
4
W
Nu Wa
8,664
542
124
8
0
294,258
5
W
Mulan
8,310
519
96
6
0
238,102
0
L
Eset
6,732
421
88
6
0
305,580
2
W
Ullr
7,466
467
103
6
0
262,936
2
W
Bakasura
9,287
580
121
8
0
402,507
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role