Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
AWildLingLing
Yu Huang
Level 66
God Stats
5W - 6L
1,597 SR
Queue Stats
373W - 372L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Doctor091
Kumbhakarna
Level 68
God Stats
1W - 3L
1,194 SR
Queue Stats
22W - 37L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
Hurrik
Danzaburou
Level 160
God Stats
0W - 8L
1,116 SR
Queue Stats
209W - 221L
1,473 Elo+
Party 2
Mulan
Mulan
SlowWalrus
Mulan
Level 129
God Stats
14W - 15L
1,653 SR
Queue Stats
318W - 329L
1,466 Elo+
Party 2
Team Averages
Level 102
1,412 SR
1,470 Elo+

VS

Team Averages
Level 107
1,582 SR
1,523 Elo+
Zeus
Zeus
Ashizl
Zeus
Level 127
God Stats
2W - 0L
1,801 SR
Queue Stats
129W - 129L
1,532 Elo+
Party 1
Amaterasu
Amaterasu
Gordeaux
Amaterasu
Level 107
God Stats
6W - 1L
1,778 SR
Queue Stats
198W - 182L
1,521 Elo+
Solo
Neith
Neith
Hal0m4n1
Neith
Level 80
God Stats
115W - 107L
1,494 SR
Queue Stats
285W - 302L
1,498 Elo+
Solo
Terra
Terra
Lucario367
Terra
Level 156
God Stats
10W - 10L
1,534 SR
Queue Stats
95W - 83L
1,570 Elo+
Solo
Bakasura
Bakasura
M0000000
Bakasura
Level 66
God Stats
2W - 4L
1,306 SR
Queue Stats
95W - 96L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 1 / 0
5,571
506
3,528
8,161
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
AWildLingLing
Yu Huang
10
0 / 2 / 1
5,669
515
3,086
7,340
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Doctor091
Kumbhakarna
7
0 / 4 / 0
5,001
455
1,512
13,147
5,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Hurrik
Danzaburou
7
0 / 4 / 0
4,559
414
1,715
8,094
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
10
0 / 3 / 0
5,679
516
6,666
12,209
5,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ashizl
Zeus
12
4 / 1 / 3
6,956
632
8,109
3,613
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Gordeaux
Amaterasu
12
1 / 0 / 2
7,753
705
6,675
10,098
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Hal0m4n1
Neith
11
2 / 0 / 3
6,637
603
9,114
6,262
2,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Terra
9
2 / 0 / 4
6,517
592
3,306
8,837
5,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
M0000000
Bakasura
12
5 / 0 / 3
7,211
656
5,515
7,394
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
L
Yu Huang
AWildLingLing
Yu Huang
0
2
1
0.25
W
Zeus
Ashizl
Zeus
4
1
3
5.5
L
Kumbhakarna
Doctor091
Kumbhakarna
0
4
0
0
W
Amaterasu
Gordeaux
Amaterasu
1
0
2
2
W
Neith
Hal0m4n1
Neith
2
0
3
3.5
L
Danzaburou
Hurrik
Danzaburou
0
4
0
0
W
Terra
2
0
4
4
W
Bakasura
M0000000
Bakasura
5
0
3
6.5
L
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,507
Damage
32,719
48,951
Taken
36,204
19,199
Mitigated
18,687
10,284
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,528
780
0
220
8,161
3,637
0
1,923
6,154
37,052
0
L
Yu Huang
AWildLingLing
Yu Huang
3,086
198
0
1,814
7,340
2,585
0
3,644
3,363
44,554
0
W
Zeus
Ashizl
Zeus
8,109
2,501
0
1,419
3,613
1,395
0
1,552
2,061
43,029
0
L
Kumbhakarna
Doctor091
Kumbhakarna
1,512
85
975
1,456
13,147
5,287
0
4,326
8,255
13,609
0
W
Amaterasu
Gordeaux
Amaterasu
6,675
3,061
0
6,824
10,098
6,598
200
595
9,503
0
63,157
W
Neith
Hal0m4n1
Neith
9,114
4,897
0
2,786
6,262
2,276
996
1,827
4,435
0
53,779
L
Danzaburou
Hurrik
Danzaburou
1,715
580
0
610
8,094
2,316
0
765
7,077
0
23,068
W
Terra
3,306
505
2,781
3,445
8,837
5,397
216
2,756
6,081
17,977
0
W
Bakasura
M0000000
Bakasura
5,515
3,517
0
1,347
7,394
3,021
0
1,396
5,998
0
40,908
L
Mulan
6,666
1,439
0
5,209
12,209
5,374
0
299
11,860
0
46,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
35,074
295
Minions Killed
411
0
Camps Cleared
0
1,036,911
Distance Traveled
1,159,825
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,571
506
70
6
0
206,147
0
L
Yu Huang
5,669
515
83
8
0
212,464
2
W
Zeus
6,956
632
82
7
0
203,695
1
L
Kumbhakarna
5,001
455
29
3
0
229,932
5
W
Amaterasu
7,753
705
124
11
0
231,731
6
W
Neith
6,637
603
82
7
0
201,426
4
L
Danzaburou
4,559
414
37
3
0
160,256
0
W
Terra
6,517
592
31
3
0
235,584
4
W
Bakasura
7,211
656
92
8
0
287,389
0
L
Mulan
5,679
516
76
7
0
228,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role