Player Matchup

Anubis
Anubis
DSG1999 BR
Anubis
Level 160
God Stats
5W - 3L
1,676 SR
Queue Stats
128W - 131L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
GustavoMasters
Cthulhu
Level 149
God Stats
0W - 1L
1,847 SR
Queue Stats
25W - 15L
1,659 Elo+
Party 2
Cupid
Cupid
WheeledKnave
Cupid
Level 160
God Stats
2W - 3L
1,216 SR
Queue Stats
95W - 59L
1,619 Elo+
Party 2
Team Averages
Level 156
1,580 SR
1,600 Elo+

VS

Team Averages
Level 134
1,801 SR
1,792 Elo+
Neith
Neith
LordLuisSpartan
Neith
Level 147
God Stats
2W - 0L
1,880 SR
Queue Stats
876W - 217L
1,873 Elo+
Party 1
Susano
Susano
Murcilo
Susano
Level 108
God Stats
8W - 1L
1,981 SR
Queue Stats
34W - 46L
1,476 Elo+
Solo
Raijin
Raijin
zørg
Raijin
Level 146
God Stats
2W - 1L
1,544 SR
Queue Stats
448W - 59L
2,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DSG1999 BR
Anubis
11
1 / 8 / 2
8,137
626
5,846
16,026
8,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 2
9,064
697
9,858
19,789
23,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 5 / 2
8,295
638
7,137
10,665
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,391
799
15,701
10,723
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Murcilo
Susano
14
4 / 3 / 10
9,389
722
10,302
10,705
4,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
zørg
Raijin
16
6 / 1 / 11
10,355
797
16,005
9,968
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
17
17
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
DSG1999 BR
Anubis
1
8
2
0.25
L
2
4
2
0.75
W
7
1
9
11.5
W
Susano
Murcilo
Susano
4
3
10
3
L
2
5
2
0.6
W
Raijin
zørg
Raijin
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
42,008
46,480
Taken
31,396
36,723
Mitigated
12,904
6,816
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DSG1999 BR
Anubis
5,846
210
0
2,093
16,026
8,146
0
4,199
11,827
23,905
0
L
9,858
782
0
3,625
19,789
23,349
0
8,355
11,434
21,790
0
W
15,701
8,180
0
3,485
10,723
4,706
1,670
3,751
6,972
0
62,653
W
Susano
Murcilo
Susano
10,302
904
0
923
10,705
4,181
360
5,542
5,163
0
20,213
L
7,137
2,928
158
940
10,665
5,228
0
3,715
6,950
0
24,417
W
Raijin
zørg
Raijin
16,005
2,006
0
1,313
9,968
4,017
638
6,968
3,000
44,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
30,135
112
Minions Killed
170
3
Camps Cleared
9
651,874
Distance Traveled
738,125
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,137
626
48
4
1
185,897
4
L
Cthulhu
9,064
697
18
1
1
241,163
1
W
Neith
10,391
799
95
7
5
237,794
2
W
Susano
9,389
722
18
1
1
266,189
0
L
Cupid
8,295
638
46
4
1
224,814
3
W
Raijin
10,355
797
57
4
3
234,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role