Player Matchup

Nike
Nike
ELDOÑAS
Nike
Level 65
God Stats
3W - 1L
1,768 SR
Queue Stats
62W - 75L
1,449 Elo+
Solo
Hou Yi
Hou Yi
KlosterMonster
Hou Yi
Level 69
God Stats
4W - 2L
1,463 SR
Queue Stats
30W - 41L
1,510 Elo+
Party 2
Merlin
Merlin
LaFoe
Merlin
Level 103
God Stats
1W - 1L
1,494 SR
Queue Stats
60W - 65L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
Ostrich01
Guan Yu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,524 Elo+
Party 2
Xbalanque
Xbalanque
TOXIC Sp33DY
Xbalanque
Level 108
God Stats
2W - 0L
1,591 SR
Queue Stats
53W - 57L
1,487 Elo+
Solo
Team Averages
Level 85
1,563 SR
1,494 Elo+

VS

Team Averages
Level 93
1,494 SR
1,554 Elo+
Skadi
Skadi
ERICxDAxVIKING
Skadi
Level 82
God Stats
11W - 10L
1,512 SR
Queue Stats
194W - 204L
1,478 Elo+
Solo
Chang'e
Chang'e
Mightydonut693
Chang'e
Level 89
God Stats
3W - 2L
1,504 SR
Queue Stats
167W - 149L
1,600 Elo+
Party 1
Odin
Odin
Namelesshobo
Odin
Level 119
God Stats
4W - 6L
1,482 SR
Queue Stats
242W - 217L
1,574 Elo+
Party 1
Hachiman
Hachiman
OfficerOranges
Hachiman
Level 109
God Stats
4W - 8L
1,473 SR
Queue Stats
198W - 171L
1,617 Elo+
Party 1
Scylla
Scylla
extreme_nerd
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
2 / 4 / 23
11,702
731
13,251
24,675
29,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 4 / 12
11,255
703
17,147
15,467
9,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LaFoe
Merlin
19
7 / 4 / 12
11,827
739
22,764
14,748
8,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Ostrich01
Guan Yu
20
7 / 5 / 16
12,490
781
14,253
31,429
46,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
TOXIC Sp33DY
Xbalanque
19
5 / 4 / 16
12,068
754
30,516
20,420
12,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 10
11,877
742
14,717
17,667
8,858
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 4 / 10
11,222
701
12,770
20,805
24,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 7 / 12
10,257
641
10,758
33,226
25,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
18
5 / 4 / 10
10,947
684
24,602
19,496
9,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
2 / 7 / 10
10,840
678
17,774
15,173
6,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
72
27
Kills
20
21
Deaths
27
79
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nike
2
4
23
3.38
L
7
5
10
2.4
W
6
4
12
3
W
Merlin
LaFoe
Merlin
7
4
12
3.25
L
4
4
10
2.25
L
2
7
12
1.14
L
Hachiman
5
4
10
2.5
W
Guan Yu
Ostrich01
Guan Yu
7
5
16
3
W
Xbalanque
TOXIC Sp33DY
Xbalanque
5
4
16
3.25
L
Scylla
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,931
Damage
80,621
106,739
Taken
106,367
106,112
Mitigated
74,163
37,844
Healing
45,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,251
640
2,099
1,828
24,675
29,890
534
9,458
15,217
0
23,848
L
14,717
3,864
1,350
1,082
17,667
8,858
1,649
4,316
13,351
0
37,385
W
17,147
10,862
2,122
3,525
15,467
9,115
1,764
2,220
13,247
0
31,504
W
Merlin
LaFoe
Merlin
22,764
556
1,248
1,406
14,748
8,050
1,260
5,932
8,816
51,178
0
L
12,770
843
12,238
7,720
20,805
24,261
608
4,124
16,681
23,216
0
L
10,758
2,453
2,041
9,208
33,226
25,333
555
7,080
26,146
0
17,613
L
Hachiman
24,602
10,008
3,639
6,250
19,496
9,065
1,653
4,053
15,443
0
31,737
W
Guan Yu
Ostrich01
Guan Yu
14,253
2,058
10,551
10,727
31,429
46,429
655
8,124
23,305
0
21,695
W
Xbalanque
TOXIC Sp33DY
Xbalanque
30,516
17,231
1,631
2,707
20,420
12,628
3,465
4,810
15,610
0
55,180
L
Scylla
17,774
578
1,166
424
15,173
6,646
0
3,191
11,982
42,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,342
Gold Earned
55,143
176
Minions Killed
143
0
Camps Cleared
0
1,430,261
Distance Traveled
1,357,660
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,702
731
17
1
0
294,132
0
L
Skadi
11,877
742
40
3
0
289,502
0
W
Hou Yi
11,255
703
31
2
0
269,086
1
W
Merlin
11,827
739
58
4
0
296,106
0
L
Chang'e
11,222
701
17
1
0
298,517
0
L
Odin
10,257
641
17
1
0
254,266
5
L
Hachiman
10,947
684
20
1
0
279,900
0
W
Guan Yu
12,490
781
13
1
0
311,581
0
W
Xbalanque
12,068
754
57
4
0
259,356
0
L
Scylla
10,840
678
49
3
0
235,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role