Player Matchup

Tsukuyomi
Tsukuyomi
Boogan34
Tsukuyomi
Level 41
God Stats
3W - 5L
1,408 SR
Queue Stats
89W - 98L
1,375 Elo+
Party 3
Artemis
Artemis
LantisPrime
Artemis
Level 29
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
SpoolyBoiLife
Ymir
Level 12
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
goblue6446
Danzaburou
Level 60
God Stats
2W - 5L
1,350 SR
Queue Stats
78W - 87L
1,371 Elo+
Party 3
Merlin
Merlin
halfbAk3dNacho
Merlin
Level 69
God Stats
0W - 2L
1,471 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 42
1,448 SR
1,449 Elo+

VS

Team Averages
Level 72
1,658 SR
1,418 Elo+
Cthulhu
Cthulhu
Loganator8094
Cthulhu
Level 23
God Stats
8W - 3L
1,690 SR
Queue Stats
57W - 43L
1,498 Elo+
Party 2
Bellona
Bellona
Sup3rSniper MC
Bellona
Level 127
God Stats
5W - 4L
1,707 SR
Queue Stats
237W - 255L
1,485 Elo+
Party 2
King Arthur
King Arthur
Ziggy216
King Arthur
Level 98
God Stats
18W - 15L
1,462 SR
Queue Stats
188W - 135L
1,518 Elo+
Party 2
Izanami
Izanami
dortynile23
Izanami
Level 48
God Stats
1W - 3L
1,502 SR
Queue Stats
2W - 9L
1,070 Elo+
Solo
Ra
Ra
hninja3
Ra
Level 66
God Stats
3W - 0L
1,932 SR
Queue Stats
74W - 68L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boogan34
Tsukuyomi
18
2 / 5 / 1
11,861
494
8,949
19,876
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
LantisPrime
Artemis
18
3 / 5 / 2
10,717
447
13,916
20,243
10,277
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 7 / 4
8,403
350
5,469
31,535
27,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
goblue6446
Danzaburou
14
1 / 7 / 2
9,622
401
8,786
19,461
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 6 / 2
9,604
400
9,125
15,038
6,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 1 / 7
10,100
421
6,668
13,622
9,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 3 / 10
15,129
630
18,650
25,485
18,868
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ziggy216
King Arthur
20
12 / 3 / 9
14,340
598
20,872
20,676
20,462
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
dortynile23
Izanami
18
1 / 2 / 6
12,460
519
8,703
16,507
7,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 1 / 8
13,641
568
24,672
17,973
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
29
30
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Boogan34
Tsukuyomi
2
5
1
0.5
L
Artemis
LantisPrime
Artemis
3
5
2
0.8
W
Cthulhu
1
1
7
4.5
L
0
7
4
0.29
W
9
3
10
4.67
W
King Arthur
Ziggy216
King Arthur
12
3
9
5.5
W
Izanami
dortynile23
Izanami
1
2
6
2
L
Danzaburou
goblue6446
Danzaburou
1
7
2
0.29
L
2
6
2
0.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,245
Damage
79,565
106,153
Taken
94,263
60,413
Mitigated
64,558
21,791
Healing
31,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Boogan34
Tsukuyomi
8,949
2,363
0
5,639
19,876
8,112
0
3,965
15,853
0
88,999
L
Artemis
LantisPrime
Artemis
13,916
7,263
66
3,048
20,243
10,277
140
6,143
14,026
0
91,816
W
Cthulhu
6,668
292
447
640
13,622
9,560
1,320
3,802
9,820
29,516
0
L
5,469
1,498
255
4,873
31,535
27,098
604
12,914
18,050
25,772
0
W
18,650
6,048
0
4,722
25,485
18,868
1,001
3,207
22,278
0
183,704
W
King Arthur
Ziggy216
King Arthur
20,872
2,512
0
4,409
20,676
20,462
714
6,539
14,137
2,585
78,696
W
Izanami
dortynile23
Izanami
8,703
5,087
0
4,680
16,507
7,183
8,311
3,401
13,106
0
90,298
L
Danzaburou
goblue6446
Danzaburou
8,786
3,162
0
5,188
19,461
8,559
2,188
3,346
16,069
0
79,314
L
9,125
811
527
2,195
15,038
6,367
1,703
4,618
10,267
63,538
0
W
24,672
4,465
7,202
9,876
17,973
8,485
2,975
4,893
13,080
133,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,207
Gold Earned
65,670
475
Minions Killed
662
0
Camps Cleared
0
1,907,113
Distance Traveled
2,300,116
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,861
494
136
6
0
474,104
2
L
Artemis
10,717
447
127
5
0
400,224
0
W
Cthulhu
10,100
421
39
2
0
422,589
0
L
Ymir
8,403
350
34
1
0
363,252
1
W
Bellona
15,129
630
185
8
0
532,220
0
W
King Arthur
14,340
598
128
5
0
478,667
3
W
Izanami
12,460
519
140
6
0
416,335
1
L
Danzaburou
9,622
401
108
5
0
343,930
2
L
Merlin
9,604
400
70
3
0
325,603
0
W
Ra
13,641
568
170
7
0
450,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role