Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kaidanance
Medusa
Level 43
God Stats
7W - 4L
1,492 SR
Queue Stats
119W - 46L
1,698 Elo+
Party 1
Zhong Kui
Zhong Kui
Kuro_ken29
Zhong Kui
Level 155
God Stats
4W - 0L
1,828 SR
Queue Stats
696W - 218L
1,646 Elo+
Party 1
Cerberus
Cerberus
MaxGirthNoLength
Cerberus
Level 128
God Stats
193W - 76L
1,795 SR
Queue Stats
483W - 191L
1,758 Elo+
Party 1
Hercules
Hercules
XNUKEXD
Hercules
Level 54
God Stats
23W - 8L
1,767 SR
Queue Stats
587W - 139L
1,699 Elo+
Party 1
Team Averages
Level 107
1,676 SR
1,660 Elo+

VS

Team Averages
Level 55
1,408 SR
1,288 Elo+
Anubis
Anubis
ArticFrost51
Anubis
Level 86
God Stats
3W - 2L
1,388 SR
Queue Stats
23W - 42L
1,250 Elo+
Party 3
Sun Wukong
Sun Wukong
McNagol4345
Sun Wukong
Level 7
God Stats
1W - 8L
1,169 SR
Queue Stats
3W - 17L
1,142 Elo+
Party 3
Lancelot
Lancelot
OzTechTaylor37
Lancelot
Level 109
God Stats
6W - 5L
1,543 SR
Queue Stats
326W - 362L
1,397 Elo+
Party 2
Sobek
Sobek
Valkyrieno16810
Sobek
Level 45
God Stats
22W - 24L
1,440 SR
Queue Stats
192W - 253L
1,380 Elo+
Party 2
Cernunnos
Cernunnos
Willy Blanco182
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 0 / 32
11,897
1,082
18,432
9,679
7,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Kaidanance
Medusa
19
14 / 0 / 25
13,631
1,239
25,620
9,170
4,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Kuro_ken29
Zhong Kui
19
11 / 1 / 22
14,077
1,280
23,166
10,085
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 38
12,841
1,167
15,406
18,609
21,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
XNUKEXD
Hercules
19
13 / 1 / 26
12,619
1,147
23,461
17,259
18,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 14 / 1
10,120
920
14,026
21,671
11,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
McNagol4345
Sun Wukong
15
0 / 6 / 3
9,944
904
9,648
20,748
14,614
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
16
1 / 10 / 2
10,196
927
9,503
20,674
9,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 9 / 2
10,187
926
13,287
30,905
28,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Willy Blanco182
Cernunnos
15
0 / 7 / 2
9,837
894
11,706
19,308
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
13
46
Kills
3
3
Deaths
46
143
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
32
21
L
Anubis
1
14
1
0.11
W
Medusa
Kaidanance
Medusa
14
0
25
26.5
W
Zhong Kui
Kuro_ken29
Zhong Kui
11
1
22
22
W
3
1
38
22
L
Sun Wukong
McNagol4345
Sun Wukong
0
6
3
0.25
L
Lancelot
1
10
2
0.2
L
1
9
2
0.22
L
Cernunnos
Willy Blanco182
Cernunnos
0
7
2
0.14
W
Hercules
XNUKEXD
Hercules
13
1
26
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,085
Damage
58,170
64,802
Taken
113,306
60,845
Mitigated
72,255
23,954
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,432
938
295
2,340
9,679
7,910
0
4,845
4,834
29,826
0
L
Anubis
14,026
522
0
2,196
21,671
11,651
0
10,947
10,724
37,930
0
W
Medusa
Kaidanance
Medusa
25,620
15,875
0
4,156
9,170
4,656
0
4,132
5,038
0
47,852
W
Zhong Kui
Kuro_ken29
Zhong Kui
23,166
3,526
0
3,159
10,085
7,834
0
4,486
5,599
58,752
0
W
15,406
1,109
0
7,366
18,609
21,793
0
7,333
11,276
27,352
0
L
Sun Wukong
McNagol4345
Sun Wukong
9,648
1,164
392
609
20,748
14,614
0
10,754
9,726
0
24,619
L
Lancelot
9,503
1,445
292
924
20,674
9,776
0
10,880
9,794
0
22,800
L
13,287
920
82
2,732
30,905
28,016
0
14,843
16,062
20,426
0
L
Cernunnos
Willy Blanco182
Cernunnos
11,706
6,563
0
1,394
19,308
8,198
0
9,580
9,728
0
36,846
W
Hercules
XNUKEXD
Hercules
23,461
5,462
0
6,638
17,259
18,652
0
6,517
10,742
0
28,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,065
Gold Earned
50,284
200
Minions Killed
165
14
Camps Cleared
3
1,113,788
Distance Traveled
883,421
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,897
1,082
24
2
1
221,179
0
L
Anubis
10,120
920
55
5
0
162,329
0
W
Medusa
13,631
1,239
46
4
2
226,696
0
W
Zhong Kui
14,077
1,280
106
10
10
196,712
0
W
Cerberus
12,841
1,167
14
1
0
237,484
2
L
Sun Wukong
9,944
904
21
2
2
210,618
2
L
Lancelot
10,196
927
36
3
0
165,172
3
L
Sobek
10,187
926
12
1
0
184,632
0
L
Cernunnos
9,837
894
41
4
1
160,670
0
W
Hercules
12,619
1,147
10
1
1
231,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role