Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
elkilyer3001
Anubis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,454 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,485 Elo+

VS

Team Averages
Level 65
1,581 SR
1,494 Elo+
Raijin
Raijin
Danielm50
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 1
Ymir
Ymir
Fireblazer618
Ymir
Level 104
God Stats
0W - 1L
1,743 SR
Queue Stats
7W - 9L
1,424 Elo+
Party 1
King Arthur
King Arthur
NearlyH20
King Arthur
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
8 / 1 / 11
8,598
860
15,865
7,305
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
12
0 / 1 / 17
7,948
795
5,522
10,484
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
12 / 1 / 6
9,328
933
14,281
10,254
6,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Danielm50
Raijin
9
0 / 10 / 3
6,260
626
4,946
12,526
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 2
6,312
631
3,588
14,222
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
NearlyH20
King Arthur
11
3 / 5 / 0
7,959
796
11,497
15,637
11,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
3
3
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
11
13.5
W
Ymir
 
Ymir
0
1
17
8.5
L
Raijin
Danielm50
Raijin
0
10
3
0.15
L
0
5
2
0.2
L
King Arthur
NearlyH20
King Arthur
3
5
0
0.6
W
Anubis
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
20,031
28,043
Taken
42,385
19,611
Mitigated
25,926
12,685
Healing
912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,865
8,793
903
3,140
7,305
3,181
1,691
2,439
4,866
0
33,726
W
Ymir
 
Ymir
5,522
1,118
0
2,879
10,484
9,773
142
3,410
7,074
12,907
0
L
Raijin
Danielm50
Raijin
4,946
1,268
0
0
12,526
3,781
0
6,922
5,604
9,598
0
L
3,588
1,044
0
412
14,222
10,730
0
6,275
7,947
11,788
0
L
King Arthur
NearlyH20
King Arthur
11,497
2,079
0
500
15,637
11,415
0
6,710
8,927
2,666
26,585
W
Anubis
14,281
1,372
0
5,763
10,254
6,657
756
3,434
6,820
43,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
20,531
117
Minions Killed
63
8
Camps Cleared
1
510,003
Distance Traveled
437,610
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,598
860
43
4
2
177,408
1
W
Ymir
7,948
795
9
1
0
173,880
0
L
Raijin
6,260
626
12
1
1
129,911
0
L
Ymir
6,312
631
19
2
0
137,635
1
L
King Arthur
7,959
796
32
3
0
170,064
0
W
Anubis
9,328
933
65
7
6
158,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role