Player Matchup

He Bo
He Bo
CAndreaL
He Bo
Level 108
God Stats
3W - 0L
1,763 SR
Queue Stats
176W - 142L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dawhnald
Tsukuyomi
Level 101
God Stats
3W - 0L
1,555 SR
Queue Stats
207W - 171L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Miggу
Cthulhu
Level 160
God Stats
2W - 2L
1,299 SR
Queue Stats
387W - 239L
1,595 Elo+
Party 2
Terra
Terra
NoxFx1
Terra
Level 160
God Stats
9W - 9L
1,448 SR
Queue Stats
843W - 903L
1,485 Elo+
Solo
Jing Wei
Jing Wei
ѕтαяℓιgнт
Jing Wei
Level 160
God Stats
3W - 2L
1,575 SR
Queue Stats
271W - 282L
1,523 Elo+
Party 2
Team Averages
Level 138
1,528 SR
1,536 Elo+

VS

Team Averages
Level 126
1,570 SR
1,492 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackOnyx Prime
Izanami
Level 62
God Stats
0W - 1L
1,698 SR
Queue Stats
50W - 54L
1,548 Elo+
Solo
Hercules
Hercules
Saytruz
Hercules
Level 138
God Stats
2W - 1L
1,723 SR
Queue Stats
170W - 187L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
xHalijox
Zhong Kui
Level 120
God Stats
6W - 8L
1,448 SR
Queue Stats
329W - 350L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xWhiteHombrex
Ah Muzen Cab
Level 152
God Stats
4W - 5L
1,480 SR
Queue Stats
206W - 183L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CAndreaL
He Bo
17
4 / 2 / 10
10,521
809
11,068
12,268
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Dawhnald
Tsukuyomi
20
12 / 3 / 8
12,170
936
24,204
18,648
11,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Miggу
Cthulhu
16
2 / 5 / 11
9,981
768
10,685
19,679
26,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
NoxFx1
Terra
17
2 / 4 / 13
10,691
822
6,865
20,444
27,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 12
10,546
811
9,440
13,714
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 6 / 9
9,015
693
12,344
16,922
7,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
4 / 6 / 3
10,121
779
11,196
15,965
7,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Saytruz
Hercules
5
0 / 0 / 0
6,388
491
55
831
697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
xHalijox
Zhong Kui
16
1 / 6 / 8
8,882
683
13,517
15,412
10,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
xWhiteHombrex
Ah Muzen Cab
19
9 / 4 / 3
10,462
805
26,085
15,252
7,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
22
Kills
15
15
Deaths
22
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
9
0.92
L
4
6
3
0.92
W
He Bo
CAndreaL
He Bo
4
2
10
4.5
W
Tsukuyomi
Dawhnald
Tsukuyomi
12
3
8
5.33
W
Cthulhu
Miggу
Cthulhu
2
5
11
1.5
W
Terra
NoxFx1
Terra
2
4
13
2.13
L
Hercules
Saytruz
Hercules
0
0
0
0
L
Zhong Kui
xHalijox
Zhong Kui
1
6
8
0.83
L
Ah Muzen Cab
xWhiteHombrex
Ah Muzen Cab
9
4
3
2.63
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,262
Damage
63,197
84,753
Taken
64,382
79,609
Mitigated
33,686
32,138
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,344
986
5,973
5,294
16,922
7,751
0
7,012
9,747
17,326
0
L
11,196
6,446
518
1,754
15,965
7,032
0
6,546
9,087
0
31,974
W
He Bo
CAndreaL
He Bo
11,068
348
1,417
2,084
12,268
6,196
1,122
4,553
7,715
22,412
0
W
Tsukuyomi
Dawhnald
Tsukuyomi
24,204
5,473
1,638
4,078
18,648
11,439
1,319
4,698
13,950
0
40,660
W
Cthulhu
Miggу
Cthulhu
10,685
317
4,010
1,543
19,679
26,566
363
3,572
16,107
23,706
0
W
Terra
NoxFx1
Terra
6,865
1,213
6,464
5,101
20,444
27,987
262
6,326
14,118
11,691
0
L
Hercules
Saytruz
Hercules
55
0
0
301
831
697
0
612
190
0
281
L
Zhong Kui
xHalijox
Zhong Kui
13,517
782
226
2,773
15,412
10,642
0
5,614
9,681
17,793
0
L
Ah Muzen Cab
xWhiteHombrex
Ah Muzen Cab
26,085
9,109
1,492
4,873
15,252
7,564
0
8,047
7,059
0
52,405
W
9,440
6,528
2,197
3,606
13,714
7,421
5,292
6,712
7,002
0
34,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
44,868
168
Minions Killed
126
0
Camps Cleared
0
1,253,398
Distance Traveled
904,136
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,015
693
11
1
0
238,615
1
L
Izanami
10,121
779
47
4
0
168,683
0
W
He Bo
10,521
809
37
3
0
285,517
3
W
Tsukuyomi
12,170
936
17
1
0
271,842
0
W
Cthulhu
9,981
768
35
3
0
230,075
1
W
Terra
10,691
822
15
1
0
240,227
1
L
Hercules
6,388
491
2
0
0
32,953
0
L
Zhong Kui
8,882
683
14
1
0
203,163
0
L
Ah Muzen Cab
10,462
805
52
4
0
260,722
1
W
Jing Wei
10,546
811
64
5
0
225,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role