Player Matchup

Odin
Odin
Doctor Epic465
Odin
Level 7
God Stats
2W - 2L
1,524 SR
Queue Stats
5W - 13L
1,227 Elo+
Party 2
Khepri
Khepri
LazyCloud365
Khepri
Level 125
God Stats
10W - 6L
1,596 SR
Queue Stats
231W - 236L
1,489 Elo+
Party 2
Thanatos
Thanatos
darksmilyface
Thanatos
Level 40
God Stats
8W - 7L
1,540 SR
Queue Stats
254W - 228L
1,463 Elo+
Party 1
Izanami
Izanami
jmertz98
Izanami
Level 103
God Stats
85W - 67L
1,526 SR
Queue Stats
276W - 294L
1,495 Elo+
Party 2
Chang'e
Chang'e
ma5ter mexican
Chang'e
Level 133
God Stats
14W - 11L
1,677 SR
Queue Stats
373W - 338L
1,481 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,431 Elo+

VS

Team Averages
Level 64
1,389 SR
1,350 Elo+
Horus
Horus
Blade69
Horus
Level 30
God Stats
3W - 5L
1,404 SR
Queue Stats
4W - 14L
1,319 Elo+
Party 3
Apollo
Apollo
Doodootheclown22
Apollo
Level 67
God Stats
0W - 3L
1,212 SR
Queue Stats
52W - 63L
1,460 Elo+
Party 3
Lancelot
Lancelot
KingOTheNorth37
Lancelot
Level 87
God Stats
1W - 3L
1,343 SR
Queue Stats
30W - 39L
1,372 Elo+
Party 3
Hel
Hel
TheVilleOfDream
Hel
Level 105
God Stats
3W - 7L
1,487 SR
Queue Stats
49W - 64L
1,454 Elo+
Party 3
Yu Huang
Yu Huang
TrentPearce
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 3
10,673
445
4,364
10,603
10,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
15
3 / 0 / 9
11,738
489
7,256
14,500
21,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
darksmilyface
Thanatos
18
6 / 0 / 6
11,576
482
12,407
18,265
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
jmertz98
Izanami
20
1 / 0 / 3
12,097
504
7,791
11,080
5,797
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 0 / 8
12,289
512
16,129
14,241
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blade69
Horus
15
0 / 2 / 0
9,530
397
5,892
13,914
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 3 / 0
9,014
376
3,317
17,694
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
16
1 / 3 / 0
9,737
406
8,772
16,411
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 0
9,348
390
11,133
14,823
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
TrentPearce
Yu Huang
15
0 / 2 / 0
9,658
402
9,217
11,280
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
15
Kills
1
1
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
Blade69
Horus
0
2
0
0
W
0
1
3
1.5
L
0
3
0
0
L
Lancelot
1
3
0
0.33
W
Khepri
3
0
9
7.5
L
0
5
0
0
L
Yu Huang
TrentPearce
Yu Huang
0
2
0
0
W
Thanatos
darksmilyface
Thanatos
6
0
6
9
W
Izanami
jmertz98
Izanami
1
0
3
2.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,947
Damage
38,331
68,689
Taken
74,122
54,531
Mitigated
35,044
37,059
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Blade69
Horus
5,892
2,317
1,086
4,088
13,914
12,122
1,413
3,980
9,770
4,519
54,317
W
4,364
469
0
500
10,603
10,514
242
1,771
8,328
149
53,711
L
3,317
1,635
0
4,159
17,694
6,598
2,074
5,437
11,967
0
59,396
L
Lancelot
8,772
1,594
0
1,718
16,411
7,435
500
3,886
12,425
0
74,307
W
Khepri
7,256
409
0
2,653
14,500
21,267
0
5,262
8,870
24,368
0
L
11,133
587
4,292
5,837
14,823
4,228
600
6,199
8,458
85,593
0
L
Yu Huang
TrentPearce
Yu Huang
9,217
1,141
0
2,018
11,280
4,661
980
3,204
7,968
66,118
0
W
Thanatos
darksmilyface
Thanatos
12,407
2,816
0
17,895
18,265
9,274
0
4,824
13,186
0
77,324
W
Izanami
jmertz98
Izanami
7,791
5,736
0
4,207
11,080
5,797
5,934
3,965
6,978
0
139,505
W
16,129
608
5,461
6,343
14,241
7,679
0
4,966
9,002
115,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,373
Gold Earned
47,287
578
Minions Killed
586
0
Camps Cleared
0
2,304,389
Distance Traveled
2,301,208
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,530
397
86
4
0
423,042
0
W
Odin
10,673
445
74
3
0
479,940
0
L
Apollo
9,014
376
116
5
0
447,072
3
L
Lancelot
9,737
406
112
5
0
548,720
1
W
Khepri
11,738
489
31
1
0
434,748
5
L
Hel
9,348
390
136
6
0
438,284
1
L
Yu Huang
9,658
402
136
6
0
444,090
0
W
Thanatos
11,576
482
92
4
0
452,021
4
W
Izanami
12,097
504
187
8
0
457,965
9
W
Chang'e
12,289
512
194
8
0
479,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role