Player Matchup

Artemis
Artemis
Bauti11
Artemis
Level 105
God Stats
3W - 5L
1,408 SR
Queue Stats
240W - 278L
1,457 Elo+
Party 2
Bastet
Bastet
DroPz WizZard
Bastet
Level 62
God Stats
10W - 8L
1,685 SR
Queue Stats
189W - 196L
1,451 Elo+
Party 2
Chaac
Chaac
Guschar28
Chaac
Level 101
God Stats
2W - 2L
1,627 SR
Queue Stats
243W - 248L
1,472 Elo+
Party 2
Poseidon
Poseidon
Maro05
Poseidon
Level 15
God Stats
2W - 0L
1,765 SR
Queue Stats
15W - 14L
1,462 Elo+
Party 2
Artio
Artio
Zhiinks
Artio
Level 44
God Stats
1W - 0L
1,463 SR
Queue Stats
35W - 27L
1,471 Elo+
Solo
Team Averages
Level 65
1,589 SR
1,463 Elo+

VS

Team Averages
Level 102
1,564 SR
1,502 Elo+
Thor
Thor
B0tic4rio
Thor
Level 126
God Stats
5W - 2L
1,918 SR
Queue Stats
195W - 202L
1,402 Elo+
Solo
Cernunnos
Cernunnos
Ez4Rodo
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 17L
1,598 Elo+
Party 1
Hera
Hera
Suipz
Hera
Level 157
God Stats
54W - 35L
1,563 SR
Queue Stats
815W - 626L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
ZATOREX
Cthulhu
Level 158
God Stats
0W - 1L
1,430 SR
Queue Stats
31W - 28L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
electric533yam
Guan Yu
Level 50
God Stats
1W - 3L
1,410 SR
Queue Stats
113W - 133L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bauti11
Artemis
20
2 / 3 / 7
12,782
511
12,212
16,497
8,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 10
12,459
498
11,722
18,610
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Guschar28
Chaac
20
4 / 1 / 11
13,507
540
27,019
21,605
26,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Maro05
Poseidon
19
10 / 2 / 6
12,735
509
22,790
21,522
9,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
Zhiinks
Artio
16
1 / 2 / 19
11,379
455
12,527
27,254
34,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 9 / 2
9,520
381
9,493
27,374
12,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Ez4Rodo
Cernunnos
16
2 / 3 / 4
10,393
416
13,848
19,759
9,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Suipz
Hera
17
3 / 3 / 3
11,089
444
21,493
14,918
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZATOREX
Cthulhu
14
3 / 4 / 3
10,414
417
14,192
24,436
27,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 0
9,212
368
8,241
26,461
28,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
24
Kills
10
10
Deaths
24
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
2
9
2
0.33
W
Artemis
Bauti11
Artemis
2
3
7
1.83
W
7
2
10
6
L
Cernunnos
Ez4Rodo
Cernunnos
2
3
4
1.33
W
Chaac
Guschar28
Chaac
4
1
11
9.5
W
Poseidon
Maro05
Poseidon
10
2
6
6.5
L
Hera
Suipz
Hera
3
3
3
1.5
L
Cthulhu
ZATOREX
Cthulhu
3
4
3
1.13
W
Artio
Zhiinks
Artio
1
2
19
5.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,270
Damage
67,267
105,488
Taken
112,948
87,628
Mitigated
86,753
44,631
Healing
32,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,493
915
0
8,001
27,374
12,964
39
7,647
19,727
0
65,546
W
Artemis
Bauti11
Artemis
12,212
6,776
0
9,194
16,497
8,169
3,971
3,441
13,056
0
119,665
W
11,722
3,134
0
10,316
18,610
8,579
494
6,555
12,055
0
82,865
L
Cernunnos
Ez4Rodo
Cernunnos
13,848
9,404
0
7,657
19,759
9,881
132
4,728
15,031
0
76,661
W
Chaac
Guschar28
Chaac
27,019
4,162
0
10,745
21,605
26,650
1,035
4,288
17,317
0
120,455
W
Poseidon
Maro05
Poseidon
22,790
4,626
0
4,112
21,522
9,858
2,197
12,422
9,100
125,147
0
L
Hera
Suipz
Hera
21,493
4,010
0
1,417
14,918
7,376
433
7,574
7,344
94,408
0
L
Cthulhu
ZATOREX
Cthulhu
14,192
978
4,108
2,925
24,436
27,985
0
9,817
14,619
40,499
0
W
Artio
Zhiinks
Artio
12,527
1,181
2,176
8,088
27,254
34,372
0
9,129
18,125
29,764
0
L
8,241
1,015
1,358
7,408
26,461
28,547
859
5,551
20,910
0
56,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,862
Gold Earned
50,628
647
Minions Killed
523
0
Camps Cleared
0
2,537,975
Distance Traveled
2,152,617
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,520
381
86
3
0
391,362
1
W
Artemis
12,782
511
156
6
0
448,375
4
W
Bastet
12,459
498
106
4
0
584,844
0
L
Cernunnos
10,393
416
130
5
0
379,536
1
W
Chaac
13,507
540
182
7
0
491,206
2
W
Poseidon
12,735
509
181
7
0
497,892
2
L
Hera
11,089
444
168
7
0
461,402
9
L
Cthulhu
10,414
417
48
2
0
467,238
4
W
Artio
11,379
455
22
1
0
515,658
6
L
Guan Yu
9,212
368
91
4
0
453,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role