Player Matchup

Rama
Rama
Blackninja711
Rama
Level 158
God Stats
18W - 4L
1,846 SR
Queue Stats
232W - 101L
1,859 Elo+
Party 1
Nox
Nox
BlitZKrEiGz
Nox
Level 157
God Stats
23W - 8L
1,989 SR
Queue Stats
482W - 179L
1,899 Elo+
Party 1
Odin
Odin
peterbanjo
Odin
Level 129
God Stats
5W - 2L
1,586 SR
Queue Stats
668W - 652L
1,621 Elo+
Party 1
Team Averages
Level 148
1,807 SR
1,793 Elo+

VS

Team Averages
Level 63
1,312 SR
1,344 Elo+
Terra
Terra
Starfishian
Terra
Level 64
God Stats
14W - 10L
1,580 SR
Queue Stats
30W - 39L
1,447 Elo+
Solo
Hou Yi
Hou Yi
itstokyotonic
Hou Yi
Level 78
God Stats
1W - 2L
1,200 SR
Queue Stats
16W - 9L
1,690 Elo+
Party 2
Pele
Pele
lmaboat
Pele
Level 47
God Stats
0W - 2L
1,155 SR
Queue Stats
3W - 36L
895 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 11
8,109
901
16,035
6,813
2,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 0 / 11
8,293
921
11,033
6,588
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 1 / 14
7,856
873
4,314
9,607
7,015
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,507
723
3,322
12,527
9,209
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

7
0 / 9 / 1
5,385
598
1,989
11,396
4,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
lmaboat
Pele
8
0 / 7 / 1
5,456
606
1,705
12,793
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
20
Kills
1
2
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
8
0
11
13.5
L
1
4
1
0.38
L
0
9
1
0.06
L
Pele
lmaboat
Pele
0
7
1
0.07
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
7,016
23,008
Taken
36,716
12,265
Mitigated
18,681
8,033
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,035
13,856
0
2,367
6,813
2,534
1,759
1,287
5,526
0
41,250
W
11,033
937
66
2,457
6,588
2,716
650
1,184
4,932
33,823
0
L
3,322
108
147
1,509
12,527
9,209
0
4,913
7,614
15,417
0
L
1,989
834
0
310
11,396
4,356
0
3,811
7,585
0
7,845
L
Pele
lmaboat
Pele
1,705
292
0
304
12,793
5,116
0
2,600
10,193
0
10,426
W
4,314
582
0
3,143
9,607
7,015
496
1,231
8,376
0
11,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
17,348
110
Minions Killed
60
5
Camps Cleared
1
497,912
Distance Traveled
386,404
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,109
901
47
5
1
144,803
3
W
Nox
8,293
921
43
5
2
179,847
3
L
Terra
6,507
723
30
3
1
157,823
3
L
Hou Yi
5,385
598
14
2
0
101,120
2
L
Pele
5,456
606
16
2
0
127,461
0
W
Odin
7,856
873
20
2
2
173,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role