Player Matchup

Danzaburou
Danzaburou
Diamondhair
Danzaburou
Level 7
God Stats
0W - 10L
1,059 SR
Queue Stats
15W - 38L
956 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
Level 47
God Stats
51W - 59L
1,406 SR
Queue Stats
83W - 111L
1,271 Elo+
Solo
Bellona
Bellona
MisterDwr
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
997 Elo+
Party 1
Charybdis
Charybdis
QC-CHURCH-420
Charybdis
Level 8
God Stats
5W - 9L
1,500 SR
Queue Stats
14W - 38L
956 Elo+
Party 1
Zeus
Zeus
lishlesbidish
Zeus
Level 62
God Stats
1W - 6L
974 SR
Queue Stats
36W - 78L
1,224 Elo+
Party 1
Team Averages
Level 26
1,288 SR
1,081 Elo+

VS

Team Averages
Level 93
1,370 SR
1,354 Elo+
Olorun
Olorun
 
Olorun
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
LuccaBHR
Nike
Level 66
God Stats
7W - 9L
1,385 SR
Queue Stats
106W - 131L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
Xori Laurel
Baron Samedi
Level 92
God Stats
23W - 23L
1,324 SR
Queue Stats
174W - 189L
1,348 Elo+
Party 2
Cerberus
Cerberus
czarb23
Cerberus
Level 105
God Stats
48W - 50L
1,437 SR
Queue Stats
557W - 554L
1,299 Elo+
Solo
Susano
Susano
iron_berseker
Susano
Level 89
God Stats
1W - 0L
1,205 SR
Queue Stats
45W - 46L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diamondhair
Danzaburou
16
0 / 14 / 1
10,303
382
4,443
21,097
8,444
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
6
0 / 3 / 0
7,784
288
738
5,023
1,738
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MisterDwr
Bellona
17
0 / 7 / 1
10,768
399
10,283
31,437
29,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
QC-CHURCH-420
Charybdis
16
0 / 12 / 0
10,944
405
6,533
23,488
12,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 14 / 0
12,134
449
19,108
27,901
8,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
11 / 3 / 13
14,706
545
23,762
29,838
14,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
20
9 / 0 / 10
15,087
559
14,205
19,948
19,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Xori Laurel
Baron Samedi
20
17 / 0 / 9
16,366
606
22,700
24,641
16,694
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
czarb23
Cerberus
18
4 / 0 / 9
13,994
518
6,584
16,720
20,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 4 / 12
13,381
496
11,796
23,162
11,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
103
2
Kills
50
50
Deaths
7
2
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
3
13
5.83
L
Danzaburou
Diamondhair
Danzaburou
0
14
1
0.04
L
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
0
3
0
0
W
Nike
9
0
10
14
L
Bellona
MisterDwr
Bellona
0
7
1
0.07
L
Charybdis
QC-CHURCH-420
Charybdis
0
12
0
0
W
Baron Samedi
Xori Laurel
Baron Samedi
17
0
9
21.5
W
Cerberus
czarb23
Cerberus
4
0
9
8.5
W
9
4
12
3.75
L
2
14
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
79,047
108,946
Taken
114,309
61,503
Mitigated
82,161
11,378
Healing
53,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
23,762
11,494
1,255
19,771
29,838
14,861
10,261
7,756
22,082
140,926
0
L
Danzaburou
Diamondhair
Danzaburou
4,443
2,630
0
1,129
21,097
8,444
3,233
13,903
6,994
0
63,651
L
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
738
336
0
589
5,023
1,738
0
2,932
1,995
4
12,843
W
Nike
14,205
2,837
0
5,885
19,948
19,100
3,694
4,966
14,982
518
97,810
L
Bellona
MisterDwr
Bellona
10,283
3,905
0
4,524
31,437
29,977
846
15,971
14,922
0
76,913
L
Charybdis
QC-CHURCH-420
Charybdis
6,533
4,315
0
2,197
23,488
12,634
3,266
3,973
18,926
160
78,641
W
Baron Samedi
Xori Laurel
Baron Samedi
22,700
1,875
2,002
11,964
24,641
16,694
1,721
8,711
15,930
160,088
0
W
Cerberus
czarb23
Cerberus
6,584
413
136
5,214
16,720
20,319
1,128
4,577
12,143
59,482
0
W
11,796
2,310
0
6,985
23,162
11,187
968
8,618
14,544
0
66,224
L
19,108
5,235
0
2,939
27,901
8,710
3,478
16,130
11,469
87,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,933
Gold Earned
73,534
499
Minions Killed
646
0
Camps Cleared
0
1,782,347
Distance Traveled
2,513,028
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,706
545
127
5
0
454,545
0
L
Danzaburou
10,303
382
98
4
0
417,189
2
L
Ah Muzen Cab
7,784
288
17
1
0
106,629
0
W
Nike
15,087
559
169
6
0
535,573
11
L
Bellona
10,768
399
101
4
0
478,432
1
L
Charybdis
10,944
405
131
5
0
425,263
0
W
Baron Samedi
16,366
606
196
7
0
485,273
2
W
Cerberus
13,994
518
97
4
0
477,008
5
W
Susano
13,381
496
57
2
0
560,629
0
L
Zeus
12,134
449
152
6
0
354,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role