Player Matchup

Raijin
Raijin
 
Raijin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
F1akJackeT
Morgan Le Fay
Level 157
God Stats
14W - 3L
2,003 SR
Queue Stats
190W - 125L
1,741 Elo+
Party 1
Susano
Susano
o0Wooke0oo
Susano
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 78L
1,586 Elo+
Party 1
Team Averages
Level 108
1,668 SR
1,609 Elo+

VS

Team Averages
Level 32
1,544 SR
1,468 Elo+
Ra
Ra
Dakotahz
Ra
Level 26
God Stats
1W - 3L
1,550 SR
Queue Stats
9W - 13L
1,440 Elo+
Party 2
Apollo
Apollo
DoctorBimbis
Apollo
Level 19
God Stats
0W - 2L
1,224 SR
Queue Stats
13W - 16L
1,482 Elo+
Party 2
Chaac
Chaac
Parragez
Chaac
Level 51
God Stats
3W - 3L
1,857 SR
Queue Stats
15W - 19L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 4 / 11
10,003
715
9,649
11,085
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
F1akJackeT
Morgan Le Fay
15
6 / 4 / 9
10,582
756
17,309
15,866
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
o0Wooke0oo
Susano
15
11 / 1 / 4
11,200
800
16,937
12,685
5,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,316
665
6,698
12,308
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
12
1 / 8 / 4
8,617
616
8,898
17,163
5,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Parragez
Chaac
15
6 / 4 / 2
10,364
740
15,743
20,691
15,390
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
9
9
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
4
11
1.88
L
2
7
4
0.57
L
Apollo
1
8
4
0.38
W
Morgan Le Fay
F1akJackeT
Morgan Le Fay
6
4
9
2.63
L
Chaac
Parragez
Chaac
6
4
2
1.75
W
Susano
o0Wooke0oo
Susano
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,895
Damage
31,339
39,636
Taken
50,162
17,843
Mitigated
24,957
3,487
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,649
1,022
0
1,129
11,085
4,537
267
901
10,184
35,051
0
L
6,698
876
944
1,052
12,308
4,053
64
6,407
5,901
23,911
0
L
Apollo
8,898
5,703
0
1,233
17,163
5,514
580
8,996
8,167
0
21,309
W
Morgan Le Fay
F1akJackeT
Morgan Le Fay
17,309
650
119
1,684
15,866
7,416
37
3,224
12,642
41,365
0
L
Chaac
Parragez
Chaac
15,743
3,344
0
3,078
20,691
15,390
0
12,053
8,638
0
40,140
W
Susano
o0Wooke0oo
Susano
16,937
4,980
0
555
12,685
5,890
877
3,538
9,147
0
31,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
28,297
148
Minions Killed
130
6
Camps Cleared
6
769,141
Distance Traveled
762,577
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,003
715
59
4
3
237,695
1
L
Ra
9,316
665
39
3
1
234,975
4
L
Apollo
8,617
616
35
3
2
236,418
5
W
Morgan Le Fay
10,582
756
46
3
1
261,741
1
L
Chaac
10,364
740
56
4
3
291,184
1
W
Susano
11,200
800
43
3
2
269,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role