Player Matchup

Cerberus
Cerberus
BulkCoyote59820
Cerberus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,354 Elo+
Party 2
Lancelot
Lancelot
CHodah
Lancelot
Level 87
God Stats
0W - 2L
1,260 SR
Queue Stats
8W - 20L
1,362 Elo+
Solo
Skadi
Skadi
HeroeDelTiempoo
Skadi
Level 83
God Stats
73W - 46L
1,643 SR
Queue Stats
150W - 134L
1,471 Elo+
Solo
Achilles
Achilles
TheD21
Achilles
Level 148
God Stats
0W - 1L
1,629 SR
Queue Stats
5W - 7L
1,551 Elo+
Party 2
Sol
Sol
pikabluxx
Sol
Level 134
God Stats
14W - 6L
1,663 SR
Queue Stats
86W - 77L
1,514 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,450 Elo+

VS

Team Averages
Level 91
1,520 SR
1,494 Elo+
Cthulhu
Cthulhu
Chrisyabishh
Cthulhu
Level 46
God Stats
2W - 3L
1,283 SR
Queue Stats
71W - 93L
1,371 Elo+
Solo
Merlin
Merlin
Deathstroke7546
Merlin
Level 104
God Stats
2W - 0L
1,704 SR
Queue Stats
42W - 45L
1,509 Elo+
Party 1
Cupid
Cupid
MR Albafica
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,478 Elo+
Party 3
King Arthur
King Arthur
TH AhPuch
King Arthur
Level 155
God Stats
18W - 12L
1,613 SR
Queue Stats
100W - 87L
1,551 Elo+
Party 3
Ratatoskr
Ratatoskr
sleepyybaka
Ratatoskr
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
209W - 206L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 3 / 2
5,391
490
3,118
10,326
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
CHodah
Lancelot
10
0 / 4 / 0
5,409
492
6,593
7,347
4,083
10
2 / 1 / 1
6,248
568
4,739
4,386
1,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
TheD21
Achilles
8
0 / 1 / 0
5,181
471
738
7,077
5,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
6,385
580
3,861
9,793
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrisyabishh
Cthulhu
9
1 / 3 / 1
4,941
449
4,266
6,026
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 2
5,527
502
5,846
4,449
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 1
5,826
530
4,746
4,148
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TH AhPuch
King Arthur
12
1 / 0 / 2
6,679
607
3,142
9,610
4,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
sleepyybaka
Ratatoskr
12
6 / 0 / 2
6,895
627
6,050
7,427
2,874
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
2
0.67
L
Lancelot
CHodah
Lancelot
0
4
0
0
W
Cthulhu
Chrisyabishh
Cthulhu
1
3
1
0.5
W
0
1
2
1
L
2
1
1
2.5
W
3
0
1
3.5
W
King Arthur
TH AhPuch
King Arthur
1
0
2
2
L
Achilles
TheD21
Achilles
0
1
0
0
L
1
2
0
0.5
W
Ratatoskr
sleepyybaka
Ratatoskr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
24,050
38,929
Taken
31,660
21,488
Mitigated
13,079
9,474
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,118
250
0
1,722
10,326
7,082
59
3,451
6,441
12,449
0
L
Lancelot
CHodah
Lancelot
6,593
972
0
628
7,347
4,083
0
0
7,347
0
37,295
W
Cthulhu
Chrisyabishh
Cthulhu
4,266
199
0
454
6,026
2,218
0
1,467
4,559
16,674
0
W
5,846
457
0
681
4,449
1,778
0
2,961
1,488
32,010
0
L
4,739
2,193
0
370
4,386
1,505
519
895
3,213
0
48,027
W
4,746
3,161
421
2,808
4,148
1,413
0
1,344
2,804
0
37,917
W
King Arthur
TH AhPuch
King Arthur
3,142
145
0
4,754
9,610
4,796
0
0
9,610
0
48,309
L
Achilles
TheD21
Achilles
738
188
123
1,148
7,077
5,842
0
559
6,442
0
25,777
L
3,861
1,145
0
5,483
9,793
2,976
94
3,913
5,374
53,191
0
W
Ratatoskr
sleepyybaka
Ratatoskr
6,050
2,056
0
3,399
7,427
2,874
0
1,207
6,220
0
42,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
29,868
334
Minions Killed
338
0
Camps Cleared
0
954,754
Distance Traveled
1,087,023
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,391
490
13
1
0
194,067
2
L
Lancelot
5,409
492
51
5
0
203,979
1
W
Cthulhu
4,941
449
35
3
0
219,596
2
W
Merlin
5,527
502
60
5
0
204,376
4
L
Skadi
6,248
568
105
10
0
199,542
2
W
Cupid
5,826
530
63
6
0
173,790
3
W
King Arthur
6,679
607
103
9
0
202,476
3
L
Achilles
5,181
471
58
5
0
170,500
0
L
Sol
6,385
580
107
10
0
186,666
0
W
Ratatoskr
6,895
627
77
7
0
286,785
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role