Player Matchup

He Bo
He Bo
Odiesan
He Bo
Level 143
God Stats
0W - 1L
1,390 SR
Queue Stats
106W - 102L
1,663 Elo+
Solo
Charybdis
Charybdis
SirCuhmsalil
Charybdis
Level 105
God Stats
18W - 19L
1,623 SR
Queue Stats
759W - 702L
1,748 Elo+
Solo
Tiamat
Tiamat
flactem
Tiamat
Level 154
God Stats
3W - 1L
1,941 SR
Queue Stats
414W - 301L
1,671 Elo+
Solo
Team Averages
Level 134
1,651 SR
1,694 Elo+

VS

Team Averages
Level 123
1,755 SR
1,725 Elo+
Da Ji
Da Ji
AntiSmarts
Da Ji
Level 125
God Stats
13W - 6L
1,800 SR
Queue Stats
644W - 358L
1,801 Elo+
Solo
Thoth
Thoth
DoUSmonkWeedM8
Thoth
Level 155
God Stats
92W - 25L
1,978 SR
Queue Stats
143W - 63L
1,930 Elo+
Solo
Kuzenbo
Kuzenbo
brusscabuss
Kuzenbo
Level 89
God Stats
10W - 10L
1,485 SR
Queue Stats
39W - 62L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Odiesan
He Bo
9
1 / 3 / 1
5,494
687
3,228
8,421
4,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SirCuhmsalil
Charybdis
10
0 / 3 / 2
5,569
696
4,081
10,385
4,172
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
flactem
Tiamat
4
0 / 2 / 1
4,718
590
211
2,683
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
5 / 0 / 2
6,884
861
6,186
9,062
5,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 0 / 6
7,011
876
9,411
2,437
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
brusscabuss
Kuzenbo
10
1 / 2 / 6
6,724
841
2,953
8,716
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
1
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
0
2
6
W
2
0
6
5
L
He Bo
Odiesan
He Bo
1
3
1
0.5
L
Charybdis
SirCuhmsalil
Charybdis
0
3
2
0.33
W
Kuzenbo
brusscabuss
Kuzenbo
1
2
6
2
L
Tiamat
flactem
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,520
Damage
18,550
21,489
Taken
20,215
9,744
Mitigated
14,512
1,245
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
6,186
1,462
0
3,463
9,062
5,532
644
2,047
7,015
0
22,787
W
9,411
313
0
879
2,437
735
980
328
2,109
36,522
0
L
He Bo
Odiesan
He Bo
3,228
463
0
380
8,421
4,537
0
3,557
4,864
8,707
0
L
Charybdis
SirCuhmsalil
Charybdis
4,081
2,184
0
526
10,385
4,172
0
7,405
2,980
0
21,913
W
Kuzenbo
brusscabuss
Kuzenbo
2,953
1,095
59
2,532
8,716
8,245
489
1,463
7,253
10,863
0
L
Tiamat
flactem
Tiamat
211
33
0
339
2,683
1,035
0
1,900
783
1,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,781
Gold Earned
20,619
55
Minions Killed
106
1
Camps Cleared
7
285,369
Distance Traveled
469,136
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,884
861
29
4
4
144,284
3
W
Thoth
7,011
876
59
7
2
161,604
5
L
He Bo
5,494
687
14
2
0
133,831
3
L
Charybdis
5,569
696
36
5
1
116,074
1
W
Kuzenbo
6,724
841
18
2
1
163,248
2
L
Tiamat
4,718
590
5
1
0
35,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role