Player Matchup

Fenrir
Fenrir
RisingTitan117
Fenrir
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 17L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
Unwished
Ah Puch
Level 87
God Stats
3W - 1L
1,865 SR
Queue Stats
23W - 24L
1,416 Elo+
Party 1
Izanami
Izanami
l NinjaPsycho l
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,275 Elo+
Party 1
Team Averages
Level 73
1,622 SR
1,360 Elo+

VS

Team Averages
Level 70
1,525 SR
1,462 Elo+
Baron Samedi
Baron Samedi
CIoutmydia
Baron Samedi
Level 93
God Stats
76W - 70L
1,532 SR
Queue Stats
193W - 198L
1,448 Elo+
Solo
Freya
Freya
FaZeSyrupp_
Freya
Level 33
God Stats
8W - 15L
1,518 SR
Queue Stats
23W - 24L
1,546 Elo+
Solo
Odin
Odin
Wiet-Thins21
Odin
Level 83
God Stats
0W - 2L
1,524 SR
Queue Stats
425W - 516L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
11,795
655
13,422
18,178
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Unwished
Ah Puch
18
4 / 2 / 7
12,232
680
19,277
13,406
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 4
11,298
628
12,228
11,136
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CIoutmydia
Baron Samedi
16
1 / 4 / 1
10,461
581
17,230
16,054
9,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 3
10,578
588
7,790
19,211
9,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 2
9,961
553
7,862
22,691
21,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
2
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CIoutmydia
Baron Samedi
1
4
1
0.38
L
1
5
3
0.5
W
4
2
7
3.75
W
Ah Puch
Unwished
Ah Puch
4
2
7
3.75
L
0
2
2
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,927
Damage
32,882
42,720
Taken
57,956
25,024
Mitigated
39,559
13,514
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CIoutmydia
Baron Samedi
17,230
471
2,339
5,816
16,054
9,363
681
5,852
10,048
57,871
0
L
7,790
2,233
0
3,719
19,211
9,043
0
7,410
11,371
31,885
0
W
13,422
2,119
59
4,696
18,178
12,480
0
12,161
4,618
0
23,553
W
Ah Puch
Unwished
Ah Puch
19,277
829
0
4,613
13,406
6,800
120
6,428
6,978
59,490
0
L
7,862
1,811
0
2,827
22,691
21,153
476
6,897
15,360
0
33,683
W
12,228
7,753
304
3,842
11,136
5,744
2,475
6,774
4,362
0
46,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
31,000
187
Minions Killed
209
5
Camps Cleared
9
898,202
Distance Traveled
903,967
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,461
581
68
4
2
299,850
3
L
Freya
10,578
588
77
4
6
277,571
4
W
Fenrir
11,795
655
20
1
1
301,094
4
W
Ah Puch
12,232
680
99
6
4
335,562
1
L
Odin
9,961
553
64
4
1
326,546
3
W
Izanami
11,298
628
68
4
0
261,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role