Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
EonSquabs
Lancelot
Level 137
God Stats
6W - 4L
1,753 SR
Queue Stats
71W - 86L
1,516 Elo+
Party 2
Hera
Hera
Linxy boi
Hera
Level 127
God Stats
3W - 1L
1,761 SR
Queue Stats
124W - 151L
1,553 Elo+
Party 2
Arachne
Arachne
ZedLeppelin5528
Arachne
Level 69
God Stats
85W - 47L
1,641 SR
Queue Stats
267W - 278L
1,516 Elo+
Party 2
Apollo
Apollo
zSCHWARTZYz
Apollo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,293 Elo+
Party 2
Team Averages
Level 107
1,631 SR
1,476 Elo+

VS

Team Averages
Level 138
1,546 SR
1,546 Elo+
Sun Wukong
Sun Wukong
Awesomeness_06
Sun Wukong
Level 160
God Stats
16W - 5L
1,756 SR
Queue Stats
285W - 259L
1,548 Elo+
Solo
Anhur
Anhur
GRIFF 5
Anhur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 199L
1,584 Elo+
Party 1
Atlas
Atlas
I AM POLYNIKES
Atlas
Level 146
God Stats
10W - 9L
1,260 SR
Queue Stats
670W - 602L
1,563 Elo+
Party 1
Lancelot
Lancelot
SPG MEGA C
Lancelot
Level 108
God Stats
16W - 9L
1,598 SR
Queue Stats
952W - 852L
1,465 Elo+
Solo
Scylla
Scylla
SkidKid96
Scylla
Level 139
God Stats
25W - 21L
1,619 SR
Queue Stats
258W - 250L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 2 / 5
6,985
537
5,052
12,183
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
EonSquabs
Lancelot
12
1 / 1 / 0
6,646
511
9,913
13,222
5,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
13
4 / 0 / 5
7,822
602
11,720
6,533
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 2
6,892
530
5,417
9,936
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
12
0 / 0 / 3
6,813
524
2,320
4,888
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awesomeness_06
Sun Wukong
13
0 / 0 / 1
7,601
585
8,752
14,061
8,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
GRIFF 5
Anhur
11
0 / 3 / 0
6,198
477
2,766
10,401
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 2
6,142
472
4,562
13,210
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
SPG MEGA C
Lancelot
11
1 / 3 / 1
6,412
493
3,130
11,105
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
SkidKid96
Scylla
11
2 / 1 / 0
6,115
470
5,675
5,833
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
5
2.25
L
Sun Wukong
Awesomeness_06
Sun Wukong
0
0
1
0.5
W
Lancelot
EonSquabs
Lancelot
1
1
0
1
L
Anhur
GRIFF 5
Anhur
0
3
0
0
L
0
3
2
0.33
W
Hera
4
0
5
6.5
L
Lancelot
SPG MEGA C
Lancelot
1
3
1
0.5
L
Scylla
SkidKid96
Scylla
2
1
0
2
W
3
0
2
4
W
Apollo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,422
Damage
24,885
46,762
Taken
54,610
25,305
Mitigated
29,500
11,526
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,052
670
0
3,245
12,183
11,862
0
5,203
6,980
23,303
0
L
Sun Wukong
Awesomeness_06
Sun Wukong
8,752
2,235
0
6,163
14,061
8,073
300
0
14,061
0
66,675
W
Lancelot
EonSquabs
Lancelot
9,913
3,037
0
3,392
13,222
5,434
0
43
13,179
0
53,929
L
Anhur
GRIFF 5
Anhur
2,766
545
0
2,302
10,401
3,744
0
1,419
8,940
0
44,849
L
4,562
1,513
227
2,276
13,210
10,836
0
7,675
5,227
22,242
0
W
Hera
11,720
2,685
0
500
6,533
2,955
0
3,880
2,653
66,834
0
L
Lancelot
SPG MEGA C
Lancelot
3,130
628
0
3,152
11,105
4,439
0
3,419
7,528
0
39,119
L
Scylla
SkidKid96
Scylla
5,675
655
0
2,010
5,833
2,408
0
3,651
2,082
44,754
0
W
5,417
3,342
0
2,797
9,936
3,640
0
580
9,356
0
47,597
W
Apollo
2,320
1,189
0
1,592
4,888
1,414
1,585
531
4,357
0
38,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
32,468
389
Minions Killed
391
0
Camps Cleared
0
1,327,149
Distance Traveled
1,299,603
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,985
537
28
2
0
238,604
1
L
Sun Wukong
7,601
585
124
10
0
270,283
0
W
Lancelot
6,646
511
91
7
0
273,851
3
L
Anhur
6,198
477
79
6
0
216,678
2
L
Atlas
6,142
472
34
3
0
257,318
2
W
Hera
7,822
602
118
9
0
265,136
2
L
Lancelot
6,412
493
81
6
0
298,879
1
L
Scylla
6,115
470
73
6
0
256,445
1
W
Arachne
6,892
530
75
6
0
327,466
0
W
Apollo
6,813
524
77
6
0
222,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role