Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GrottyWig516
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,233 SR
Queue Stats
117W - 109L
1,380 Elo+
Party 1
Sol
Sol
Jello377
Sol
Level 77
God Stats
65W - 74L
1,490 SR
Queue Stats
484W - 536L
1,376 Elo+
Party 1
Horus
Horus
Kill Fuzzy1310
Horus
Level 82
God Stats
8W - 2L
1,728 SR
Queue Stats
399W - 429L
1,368 Elo+
Party 1
Thanatos
Thanatos
SaintTEK
Thanatos
Level 45
God Stats
35W - 36L
1,380 SR
Queue Stats
300W - 360L
1,317 Elo+
Party 1
Xbalanque
Xbalanque
zBreezzyy
Xbalanque
Level 48
God Stats
31W - 14L
1,706 SR
Queue Stats
337W - 347L
1,364 Elo+
Solo
Team Averages
Level 56
1,507 SR
1,361 Elo+

VS

Team Averages
Level 83
1,344 SR
1,414 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Avenger10364
Chang'e
Level 119
God Stats
5W - 5L
1,369 SR
Queue Stats
307W - 348L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
Glittertddy
Danzaburou
Level 26
God Stats
2W - 8L
1,365 SR
Queue Stats
7W - 14L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
jobmob4
Cthulhu
Level 83
God Stats
1W - 3L
1,338 SR
Queue Stats
144W - 133L
1,483 Elo+
Party 2
Chronos
Chronos
k40ticC00kie
Chronos
Level 61
God Stats
1W - 4L
1,150 SR
Queue Stats
122W - 130L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrottyWig516
Ah Muzen Cab
14
0 / 0 / 6
8,036
473
3,752
8,228
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 0 / 13
10,165
598
10,012
11,388
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 0 / 7
8,250
485
3,119
13,775
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SaintTEK
Thanatos
16
20 / 0 / 4
11,026
649
16,034
11,687
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
zBreezzyy
Xbalanque
15
5 / 3 / 6
9,528
560
16,592
12,181
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 9 / 0
8,063
474
7,363
20,468
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Avenger10364
Chang'e
13
0 / 6 / 0
7,245
426
5,013
12,050
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Glittertddy
Danzaburou
12
0 / 3 / 0
7,498
441
3,231
7,386
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
jobmob4
Cthulhu
11
0 / 3 / 0
6,949
409
7,762
12,501
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
k40ticC00kie
Chronos
12
0 / 7 / 1
7,273
428
5,834
18,065
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
28
Kills
3
3
Deaths
28
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
9
0
0.33
L
Chang'e
Avenger10364
Chang'e
0
6
0
0
L
Danzaburou
Glittertddy
Danzaburou
0
3
0
0
W
Ah Muzen Cab
GrottyWig516
Ah Muzen Cab
0
0
6
3
W
2
0
13
8.5
W
1
0
7
4.5
W
Thanatos
SaintTEK
Thanatos
20
0
4
22
L
Cthulhu
jobmob4
Cthulhu
0
3
0
0
L
Chronos
k40ticC00kie
Chronos
0
7
1
0.07
W
Xbalanque
zBreezzyy
Xbalanque
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
29,203
57,259
Taken
70,470
29,681
Mitigated
32,441
40,746
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,363
4,879
0
4,282
20,468
7,361
0
3,892
16,576
0
59,487
L
Chang'e
Avenger10364
Chang'e
5,013
313
720
3,312
12,050
4,626
0
4,681
7,369
50,727
0
L
Danzaburou
Glittertddy
Danzaburou
3,231
1,754
0
2,170
7,386
2,509
376
0
7,386
0
49,520
W
Ah Muzen Cab
GrottyWig516
Ah Muzen Cab
3,752
1,206
0
2,794
8,228
3,765
518
1,480
6,748
0
59,494
W
10,012
4,179
38
8,784
11,388
4,667
1,831
5,242
6,146
81,259
0
W
3,119
1,369
1,510
5,527
13,775
9,670
312
4,290
9,485
0
29,214
W
Thanatos
SaintTEK
Thanatos
16,034
4,474
0
17,252
11,687
6,203
0
2,248
9,403
0
69,970
L
Cthulhu
jobmob4
Cthulhu
7,762
693
625
2,180
12,501
9,791
0
1,155
11,346
35,870
0
L
Chronos
k40ticC00kie
Chronos
5,834
1,544
0
1,947
18,065
8,154
764
284
17,781
44,907
0
W
Xbalanque
zBreezzyy
Xbalanque
16,592
10,851
0
4,841
12,181
5,376
1,056
5,179
6,525
0
66,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
37,028
448
Minions Killed
416
0
Camps Cleared
0
1,600,278
Distance Traveled
1,492,977
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,063
474
82
5
0
332,549
1
L
Chang'e
7,245
426
86
5
0
306,185
1
L
Danzaburou
7,498
441
100
6
0
286,481
3
W
Ah Muzen Cab
8,036
473
94
6
0
281,456
0
W
Sol
10,165
598
129
8
0
297,681
1
W
Horus
8,250
485
43
3
0
324,215
2
W
Thanatos
11,026
649
91
5
0
400,687
0
L
Cthulhu
6,949
409
62
4
0
285,927
2
L
Chronos
7,273
428
86
5
0
281,835
4
W
Xbalanque
9,528
560
91
5
0
296,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role