Player Matchup

Lancelot
Lancelot
GH0ST3381
Lancelot
Level 67
God Stats
16W - 11L
1,555 SR
Queue Stats
221W - 221L
1,387 Elo+
Party 1
Heimdallr
Heimdallr
Jvicttor246
Heimdallr
Level 59
God Stats
24W - 26L
1,558 SR
Queue Stats
169W - 196L
1,277 Elo+
Party 1
Osiris
Osiris
StrangeFate24-7
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,310 Elo+
Solo
Scylla
Scylla
Zap rat4119
Scylla
Level 83
God Stats
10W - 6L
1,627 SR
Queue Stats
293W - 276L
1,389 Elo+
Solo
Tyr
Tyr
zozx blue
Tyr
Level 59
God Stats
43W - 37L
1,502 SR
Queue Stats
205W - 223L
1,385 Elo+
Party 1
Team Averages
Level 67
1,548 SR
1,349 Elo+

VS

Team Averages
Level 90
1,508 SR
1,398 Elo+
Hades
Hades
LittleMrTorta12
Hades
Level 88
God Stats
39W - 24L
1,550 SR
Queue Stats
118W - 144L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
OscarFMZ
Guan Yu
Level 67
God Stats
2W - 2L
1,399 SR
Queue Stats
78W - 89L
1,311 Elo+
Party 2
Chang'e
Chang'e
Pomegranate66
Chang'e
Level 65
God Stats
2W - 1L
1,582 SR
Queue Stats
7W - 5L
1,453 Elo+
Solo
Charybdis
Charybdis
copy_eye_ninja
Charybdis
Level 106
God Stats
2W - 3L
1,493 SR
Queue Stats
57W - 63L
1,403 Elo+
Solo
Aphrodite
Aphrodite
sophyraa
Aphrodite
Level 125
God Stats
25W - 24L
1,516 SR
Queue Stats
94W - 94L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GH0ST3381
Lancelot
16
0 / 9 / 2
10,106
459
15,802
22,364
10,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Jvicttor246
Heimdallr
14
1 / 10 / 2
9,374
426
18,028
20,484
9,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

16
1 / 5 / 0
9,821
446
14,017
21,267
21,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
14
1 / 6 / 0
9,022
410
14,028
15,325
11,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 1
8,835
402
10,391
25,795
15,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 9
13,500
614
25,535
26,950
17,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
OscarFMZ
Guan Yu
16
1 / 1 / 8
9,819
446
7,792
20,251
28,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
18
6 / 0 / 8
11,379
517
16,937
16,379
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
copy_eye_ninja
Charybdis
17
5 / 1 / 11
10,638
484
15,923
23,079
9,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
sophyraa
Aphrodite
18
8 / 2 / 10
12,137
552
9,612
19,644
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
5
Kills
35
36
Deaths
5
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Lancelot
GH0ST3381
Lancelot
0
9
2
0.11
L
Heimdallr
Jvicttor246
Heimdallr
1
10
2
0.2
W
15
1
9
19.5
W
Guan Yu
OscarFMZ
Guan Yu
1
1
8
5
W
Chang'e
6
0
8
10
L
1
5
0
0.2
L
Scylla
1
6
0
0.17
W
Charybdis
copy_eye_ninja
Charybdis
5
1
11
10.5
W
Aphrodite
sophyraa
Aphrodite
8
2
10
6.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,266
Damage
75,799
105,235
Taken
106,303
68,555
Mitigated
72,359
19,244
Healing
64,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
GH0ST3381
Lancelot
15,802
1,813
35
5,863
22,364
10,650
0
10,758
11,554
0
107,716
L
Heimdallr
Jvicttor246
Heimdallr
18,028
9,104
62
2,938
20,484
9,338
1,524
10,436
10,048
0
81,673
W
25,535
1,458
1,252
15,404
26,950
17,355
1,201
7,486
19,350
107,362
0
W
Guan Yu
OscarFMZ
Guan Yu
7,792
1,997
1,112
4,757
20,251
28,952
379
1,837
18,291
0
46,101
W
Chang'e
16,937
1,463
2,760
8,615
16,379
6,469
0
1,219
14,565
86,870
0
L
14,017
5,046
0
5,253
21,267
21,678
380
7,901
12,350
0
73,671
L
Scylla
14,028
1,820
0
142
15,325
11,173
424
9,107
6,137
53,567
0
W
Charybdis
copy_eye_ninja
Charybdis
15,923
8,369
0
9,250
23,079
9,445
4,569
1,259
21,536
0
91,914
W
Aphrodite
sophyraa
Aphrodite
9,612
2,195
8,455
13,026
19,644
10,138
1,623
1,394
18,119
57,899
0
L
10,391
1,152
347
4,604
25,795
15,716
0
13,882
11,881
0
58,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
57,473
518
Minions Killed
577
0
Camps Cleared
0
2,015,499
Distance Traveled
2,220,394
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,106
459
150
7
0
437,278
1
L
Heimdallr
9,374
426
111
5
0
335,351
0
W
Hades
13,500
614
153
7
0
429,585
0
W
Guan Yu
9,819
446
81
4
0
433,449
0
W
Chang'e
11,379
517
138
6
0
458,228
5
L
Osiris
9,821
446
115
5
0
413,161
0
L
Scylla
9,022
410
66
3
0
386,852
2
W
Charybdis
10,638
484
121
6
0
433,217
0
W
Aphrodite
12,137
552
84
4
0
465,915
0
L
Tyr
8,835
402
76
3
0
442,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role