Player Matchup

Danzaburou
Danzaburou
BananaBread54
Danzaburou
Level 78
God Stats
3W - 2L
1,681 SR
Queue Stats
124W - 79L
1,695 Elo+
Party 1
Nu Wa
Nu Wa
Lookupfirst
Nu Wa
Level 27
God Stats
14W - 8L
1,596 SR
Queue Stats
71W - 40L
1,642 Elo+
Party 1
Chaac
Chaac
Sasukesboypus
Chaac
Level 17
God Stats
2W - 2L
1,386 SR
Queue Stats
16W - 13L
1,441 Elo+
Party 1
Awilix
Awilix
VACSparrow
Awilix
Level 121
God Stats
2W - 6L
1,217 SR
Queue Stats
172W - 100L
1,579 Elo+
Party 1
Ares
Ares
YoureCringe
Ares
Level 49
God Stats
6W - 2L
1,720 SR
Queue Stats
42W - 28L
1,947 Elo+
Party 1
Team Averages
Level 58
1,520 SR
1,661 Elo+

VS

Team Averages
Level 86
1,515 SR
1,452 Elo+
Geb
Geb
Capt Stax
Geb
Level 25
God Stats
8W - 6L
1,515 SR
Queue Stats
24W - 21L
1,486 Elo+
Party 3
He Bo
He Bo
Dullfunhail122
He Bo
Level 90
God Stats
0W - 3L
1,247 SR
Queue Stats
113W - 116L
1,451 Elo+
Party 2
Izanami
Izanami
TSB Ball
Izanami
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 97L
1,419 Elo+
Party 3
Cu Chulainn
Cu Chulainn
josefresno
Cu Chulainn
Level 90
God Stats
14W - 11L
1,608 SR
Queue Stats
177W - 184L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
oParlayy
Erlang Shen
Level 158
God Stats
25W - 13L
1,704 SR
Queue Stats
425W - 409L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BananaBread54
Danzaburou
20
14 / 3 / 7
17,107
634
19,383
17,351
9,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 3 / 20
14,791
548
44,284
19,563
12,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 3 / 13
13,836
512
19,601
27,260
36,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
VACSparrow
Awilix
20
10 / 6 / 13
15,039
557
23,242
23,310
14,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 28
14,255
528
14,942
30,387
42,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 12
11,238
416
7,248
32,089
39,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 7 / 3
12,765
473
14,340
22,609
8,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TSB Ball
Izanami
16
2 / 12 / 6
10,960
406
9,543
22,906
9,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
josefresno
Cu Chulainn
16
1 / 11 / 3
11,194
415
13,565
34,279
25,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
oParlayy
Erlang Shen
20
11 / 7 / 3
14,393
533
29,240
36,573
29,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
46
Kills
20
20
Deaths
46
81
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BananaBread54
Danzaburou
14
3
7
5.83
L
1
9
12
0.78
L
5
7
3
0.93
W
9
3
20
6.33
W
6
3
13
4.17
L
Izanami
TSB Ball
Izanami
2
12
6
0.42
W
Awilix
VACSparrow
Awilix
10
6
13
2.75
W
7
5
28
4.2
L
Cu Chulainn
josefresno
Cu Chulainn
1
11
3
0.23
L
Erlang Shen
oParlayy
Erlang Shen
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,452
Damage
73,936
117,871
Taken
148,456
116,115
Mitigated
112,739
20,424
Healing
29,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BananaBread54
Danzaburou
19,383
11,467
0
6,835
17,351
9,713
4,141
2,404
14,261
0
162,763
L
7,248
745
0
4,191
32,089
39,441
27
12,735
19,354
25,126
0
L
14,340
587
1,366
5,467
22,609
8,794
0
13,291
9,318
91,054
0
W
44,284
8,883
0
477
19,563
12,083
4,256
7,056
12,507
155,638
0
W
19,601
4,929
0
7,458
27,260
36,923
1,645
5,819
21,441
0
98,079
L
Izanami
TSB Ball
Izanami
9,543
6,649
0
2,602
22,906
9,446
972
8,325
14,581
0
104,597
W
Awilix
VACSparrow
Awilix
23,242
10,032
0
3,099
23,310
14,984
676
3,504
19,806
0
168,620
W
14,942
1,676
0
2,555
30,387
42,412
825
3,931
26,456
33,280
0
L
Cu Chulainn
josefresno
Cu Chulainn
13,565
2,442
432
3,777
34,279
25,104
489
12,487
21,792
7,391
69,472
L
Erlang Shen
oParlayy
Erlang Shen
29,240
14,278
0
11,999
36,573
29,954
42
12,848
23,725
0
148,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,028
Gold Earned
60,550
796
Minions Killed
600
0
Camps Cleared
0
2,599,762
Distance Traveled
2,342,437
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,107
634
221
8
0
512,806
3
L
Geb
11,238
416
18
1
0
528,907
2
L
He Bo
12,765
473
134
5
0
412,984
6
W
Nu Wa
14,791
548
196
7
0
487,438
2
W
Chaac
13,836
512
162
6
0
500,409
0
L
Izanami
10,960
406
173
6
0
426,479
3
W
Awilix
15,039
557
185
7
0
570,683
3
W
Ares
14,255
528
32
1
0
528,426
4
L
Cu Chulainn
11,194
415
112
4
0
443,229
3
L
Erlang Shen
14,393
533
163
6
0
530,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role