Player Matchup

Freya
Freya
Almighty3905
Freya
Level 101
God Stats
3W - 3L
1,807 SR
Queue Stats
263W - 273L
1,456 Elo+
Party 2
Pele
Pele
Polohawk123
Pele
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,144 Elo+
Solo
Ullr
Ullr
RelaxedReaper
Ullr
Level 102
God Stats
6W - 9L
1,630 SR
Queue Stats
118W - 104L
1,501 Elo+
Party 2
Ymir
Ymir
SovaEW
Ymir
Level 26
God Stats
54W - 59L
1,392 SR
Queue Stats
120W - 146L
1,389 Elo+
Party 2
Izanami
Izanami
Twigus22
Izanami
Level 26
God Stats
7W - 4L
1,565 SR
Queue Stats
163W - 188L
1,349 Elo+
Party 2
Team Averages
Level 57
1,579 SR
1,368 Elo+

VS

Team Averages
Level 62
1,495 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
IrishMonkey1502
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,523 Elo+
Solo
Rama
Rama
Sebastian1909
Rama
Level 69
God Stats
5W - 2L
1,648 SR
Queue Stats
144W - 145L
1,528 Elo+
Party 1
Eset
Eset
ToughIntegral92
Eset
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,264 Elo+
Party 1
Awilix
Awilix
lethalstrike251
Awilix
Level 108
God Stats
2W - 3L
1,329 SR
Queue Stats
226W - 207L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,926
528
6,581
10,236
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 0
6,166
411
3,083
8,475
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 3 / 0
8,119
541
7,191
9,477
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
SovaEW
Ymir
9
0 / 3 / 0
6,268
418
4,001
14,452
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Twigus22
Izanami
10
0 / 2 / 0
5,988
399
6,597
10,124
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 1 / 1
8,014
534
6,799
11,880
9,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 4
6,828
455
8,524
9,656
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 3
6,748
450
8,791
10,139
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 5
7,823
522
6,996
6,475
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 3
8,012
534
6,557
10,593
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
11
11
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
L
3
1
1
3.5
W
0
0
4
2
L
0
2
0
0
L
1
3
0
0.33
W
2
1
3
3.5
L
Ymir
SovaEW
Ymir
0
3
0
0
W
3
0
5
5.5
L
Izanami
Twigus22
Izanami
0
2
0
0
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
37,667
52,764
Taken
48,743
27,683
Mitigated
27,561
13,311
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,799
929
0
847
11,880
9,208
239
875
10,899
0
60,569
L
6,581
1,691
0
4,224
10,236
4,200
0
1,130
9,106
46,920
0
W
8,524
542
0
1,951
9,656
7,835
196
2,595
6,953
24,155
0
L
3,083
628
0
731
8,475
3,260
410
3,933
4,542
0
33,013
L
7,191
1,990
0
1,348
9,477
4,106
561
0
9,477
0
63,538
W
8,791
6,616
0
5,276
10,139
3,753
132
2,844
7,157
0
51,393
L
Ymir
SovaEW
Ymir
4,001
740
0
3,528
14,452
12,180
175
5,618
8,834
16,106
0
W
6,996
652
0
2,654
6,475
2,379
540
887
5,428
53,174
0
L
Izanami
Twigus22
Izanami
6,597
3,709
0
3,480
10,124
3,937
277
4,839
5,285
0
47,702
W
6,557
2,294
0
4,287
10,593
4,386
127
2,715
7,724
0
47,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,467
Gold Earned
37,425
367
Minions Killed
356
0
Camps Cleared
0
1,375,089
Distance Traveled
1,472,481
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,014
534
95
6
0
286,435
1
L
Freya
7,926
528
101
7
0
328,363
2
W
Geb
6,828
455
19
1
0
295,644
3
L
Pele
6,166
411
56
4
0
304,630
1
L
Ullr
8,119
541
111
7
0
244,655
1
W
Rama
6,748
450
85
6
0
249,150
1
L
Ymir
6,268
418
25
2
0
256,344
0
W
Eset
7,823
522
75
5
0
301,055
5
L
Izanami
5,988
399
74
5
0
241,097
4
W
Awilix
8,012
534
82
5
0
340,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role