Player Matchup

Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AcidLotus
Arachne
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 62L
1,550 Elo+
Solo
Nike
Nike
SmokeJoss
Nike
Level 121
God Stats
5W - 1L
1,719 SR
Queue Stats
539W - 545L
1,508 Elo+
Solo
Sylvanus
Sylvanus
kaiserpikachu
Sylvanus
Level 124
God Stats
3W - 3L
1,685 SR
Queue Stats
615W - 630L
1,506 Elo+
Solo
Team Averages
Level 113
1,581 SR
1,513 Elo+

VS

Team Averages
Level 126
1,547 SR
1,513 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JLucky612
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,614 Elo+
Solo
Da Ji
Da Ji
Rikidus
Da Ji
Level 156
God Stats
2W - 6L
1,662 SR
Queue Stats
445W - 435L
1,511 Elo+
Party 1
Osiris
Osiris
Toochie
Osiris
Level 127
God Stats
5W - 6L
1,849 SR
Queue Stats
464W - 443L
1,488 Elo+
Party 1
Tiamat
Tiamat
ll_Courtney_ll
Tiamat
Level 129
God Stats
2W - 5L
1,226 SR
Queue Stats
363W - 376L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
10 / 2 / 19
10,952
996
25,954
9,808
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
 
Bastet
16
4 / 2 / 22
9,431
857
12,133
7,652
4,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
AcidLotus
Arachne
18
12 / 2 / 15
11,023
1,002
14,279
14,468
13,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
13
1 / 4 / 24
9,089
826
7,480
19,306
16,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
kaiserpikachu
Sylvanus
15
3 / 3 / 22
9,403
855
11,289
16,273
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 5 / 5
8,174
743
7,310
22,274
19,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
JLucky612
Fenrir
13
1 / 7 / 7
7,747
704
5,973
13,127
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Rikidus
Da Ji
14
2 / 8 / 5
8,230
748
10,509
14,193
5,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Toochie
Osiris
14
1 / 5 / 5
7,436
676
6,636
12,961
12,342
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 5 / 6
8,397
763
14,814
13,519
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
39
30
Kills
11
13
Deaths
30
102
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
19
9.75
W
Bastet
 
Bastet
4
2
22
7.5
L
Horus
 
Horus
3
5
5
1.1
W
Arachne
AcidLotus
Arachne
12
2
15
9.75
L
Fenrir
JLucky612
Fenrir
1
7
7
0.64
L
Da Ji
Rikidus
Da Ji
2
8
5
0.56
W
Nike
1
4
24
3.25
L
Osiris
Toochie
Osiris
1
5
5
0.7
W
Sylvanus
kaiserpikachu
Sylvanus
3
3
22
4.67
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,135
Damage
45,242
67,507
Taken
76,074
61,910
Mitigated
53,888
24,184
Healing
21,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
25,954
1,824
1,677
2,529
9,808
5,228
1,704
2,964
6,804
49,459
0
W
Bastet
 
Bastet
12,133
2,545
0
902
7,652
4,258
1,759
720
6,900
0
20,379
L
Horus
 
Horus
7,310
4,063
3,064
7,295
22,274
19,589
54
10,083
11,739
0
15,894
W
Arachne
AcidLotus
Arachne
14,279
10,249
1,707
3,278
14,468
13,763
3,294
3,319
11,090
0
19,312
L
Fenrir
JLucky612
Fenrir
5,973
1,527
599
1,289
13,127
7,375
0
6,301
6,616
0
11,943
L
Da Ji
Rikidus
Da Ji
10,509
2,307
675
302
14,193
5,860
0
5,962
8,011
0
20,050
W
Nike
7,480
1,437
1,730
3,941
19,306
16,554
1,352
3,015
16,151
0
14,473
L
Osiris
Toochie
Osiris
6,636
1,326
2,226
1,056
12,961
12,342
0
6,662
5,921
0
19,855
W
Sylvanus
kaiserpikachu
Sylvanus
11,289
2,762
4,366
4,054
16,273
22,107
679
4,796
11,406
15,402
0
L
14,814
1,762
1,096
3,527
13,519
8,722
8
6,677
6,544
29,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,898
Gold Earned
39,984
129
Minions Killed
133
0
Camps Cleared
0
996,304
Distance Traveled
926,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,952
996
51
5
0
192,326
0
W
Bastet
9,431
857
18
2
0
225,263
1
L
Horus
8,174
743
19
2
0
168,081
0
W
Arachne
11,023
1,002
20
2
0
237,643
1
L
Fenrir
7,747
704
21
2
0
182,090
0
L
Da Ji
8,230
748
25
2
0
176,717
0
W
Nike
9,089
826
25
2
0
167,330
0
L
Osiris
7,436
676
29
3
0
198,710
0
W
Sylvanus
9,403
855
15
1
0
173,742
0
L
Tiamat
8,397
763
39
4
0
200,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role