Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
HaggyHippo
Zhong Kui
Level 78
God Stats
1W - 1L
1,339 SR
Queue Stats
42W - 45L
1,366 Elo+
Party 3
Hachiman
Hachiman
MommyMercyMain
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,311 Elo+
Party 3
Chaac
Chaac
SpritelyNut223
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,311 Elo+
Party 3
Da Ji
Da Ji
balzindix
Da Ji
Level 22
God Stats
3W - 5L
1,225 SR
Queue Stats
39W - 59L
1,321 Elo+
Party 3
Team Averages
Level 30
1,413 SR
1,362 Elo+

VS

Team Averages
Level 67
1,536 SR
1,465 Elo+
Da Ji
Da Ji
KingAslann
Da Ji
Level 65
God Stats
8W - 8L
1,388 SR
Queue Stats
107W - 101L
1,496 Elo+
Party 1
Janus
Janus
Marcofer
Janus
Level 31
God Stats
4W - 1L
1,772 SR
Queue Stats
10W - 7L
1,567 Elo+
Party 1
Shiva
Shiva
SaygeTheOG
Shiva
Level 46
God Stats
455W - 417L
1,412 SR
Queue Stats
740W - 801L
1,258 Elo+
Solo
Olorun
Olorun
Wolfspiri
Olorun
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
xXyerocXx
Ne Zha
Level 48
God Stats
8W - 8L
1,607 SR
Queue Stats
90W - 96L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 1
6,425
402
1,874
14,312
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
HaggyHippo
Zhong Kui
14
6 / 4 / 3
8,624
539
10,064
14,791
10,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
10
0 / 5 / 2
5,855
366
2,582
10,219
2,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 2 / 2
7,628
477
8,721
12,068
9,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
balzindix
Da Ji
13
4 / 6 / 5
8,271
517
6,079
12,534
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
7 / 1 / 2
9,588
599
8,099
11,983
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Marcofer
Janus
12
1 / 7 / 2
7,980
499
6,170
9,453
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
15
1 / 0 / 2
9,448
591
5,476
11,310
7,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Wolfspiri
Olorun
14
7 / 1 / 6
9,281
580
13,441
10,083
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
xXyerocXx
Ne Zha
13
5 / 3 / 9
8,625
539
11,547
9,853
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
21
21
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
L
Zhong Kui
HaggyHippo
Zhong Kui
6
4
3
1.88
W
Da Ji
7
1
2
8
W
Janus
Marcofer
Janus
1
7
2
0.29
L
Hachiman
0
5
2
0.2
W
Shiva
1
0
2
2
L
1
2
2
1
W
Olorun
Wolfspiri
Olorun
7
1
6
10
L
Da Ji
balzindix
Da Ji
4
6
5
1.08
W
Ne Zha
xXyerocXx
Ne Zha
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,320
Damage
44,733
63,924
Taken
52,682
39,344
Mitigated
26,675
13,029
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,874
325
0
1,852
14,312
11,738
264
7,372
6,940
24,404
0
L
Zhong Kui
HaggyHippo
Zhong Kui
10,064
1,357
230
3,618
14,791
10,126
0
4,854
9,937
54,358
0
W
Da Ji
8,099
2,978
0
5,206
11,983
6,225
0
1,758
10,225
0
79,888
W
Janus
Marcofer
Janus
6,170
513
0
250
9,453
3,588
1,146
5,036
4,417
50,707
0
L
Hachiman
2,582
951
0
1,406
10,219
2,972
738
2,416
7,803
0
27,757
W
Shiva
5,476
656
0
4,497
11,310
7,935
774
1,063
10,247
0
62,814
L
8,721
931
0
3,435
12,068
9,471
0
1,325
10,743
0
50,907
W
Olorun
Wolfspiri
Olorun
13,441
8,151
478
4,859
10,083
4,658
3,852
2,290
7,793
68,387
0
L
Da Ji
balzindix
Da Ji
6,079
2,148
0
2,488
12,534
5,037
702
3,644
8,890
0
38,695
W
Ne Zha
xXyerocXx
Ne Zha
11,547
2,893
398
1,477
9,853
4,269
0
1,791
8,062
0
52,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
44,922
326
Minions Killed
491
0
Camps Cleared
0
1,486,973
Distance Traveled
1,511,879
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,425
402
54
3
0
290,267
0
L
Zhong Kui
8,624
539
94
6
0
282,989
1
W
Da Ji
9,588
599
116
7
0
361,925
0
W
Janus
7,980
499
78
5
0
264,163
8
L
Hachiman
5,855
366
43
3
0
288,314
0
W
Shiva
9,448
591
128
8
0
282,782
1
L
Chaac
7,628
477
78
5
0
314,382
3
W
Olorun
9,281
580
113
7
0
270,963
1
L
Da Ji
8,271
517
57
4
0
311,021
0
W
Ne Zha
8,625
539
56
4
0
332,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role