Player Matchup

Cernunnos
Cernunnos
Horseman30
Cernunnos
Level 136
God Stats
2W - 0L
1,478 SR
Queue Stats
22W - 13L
1,519 Elo+
Solo
Achilles
Achilles
Kekola
Achilles
Level 75
God Stats
5W - 2L
1,806 SR
Queue Stats
45W - 58L
1,479 Elo+
Party 2
Sol
Sol
XxKoLaZxX
Sol
Level 127
God Stats
6W - 3L
1,547 SR
Queue Stats
70W - 72L
1,561 Elo+
Party 2
Team Averages
Level 113
1,610 SR
1,520 Elo+

VS

Team Averages
Level 105
1,617 SR
1,555 Elo+
Amaterasu
Amaterasu
BadLarryBird
Amaterasu
Level 47
God Stats
3W - 3L
1,607 SR
Queue Stats
8W - 7L
1,553 Elo+
Solo
Susano
Susano
JoseBarragan69
Susano
Level 127
God Stats
1W - 1L
1,624 SR
Queue Stats
112W - 113L
1,548 Elo+
Party 1
He Bo
He Bo
Jpove99
He Bo
Level 142
God Stats
3W - 3L
1,621 SR
Queue Stats
121W - 107L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Horseman30
Cernunnos
16
3 / 7 / 11
11,466
717
15,997
15,517
5,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Kekola
Achilles
17
6 / 2 / 7
11,795
737
11,013
15,202
14,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 4 / 6
12,102
756
14,827
15,225
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BadLarryBird
Amaterasu
16
2 / 4 / 10
11,188
699
8,943
18,018
17,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 4 / 5
11,563
723
14,304
15,794
7,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Jpove99
He Bo
16
5 / 8 / 7
11,619
726
16,191
14,227
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
16
Kills
13
13
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BadLarryBird
Amaterasu
2
4
10
1.75
W
Cernunnos
Horseman30
Cernunnos
3
7
11
1.21
L
6
4
5
2.13
L
He Bo
Jpove99
He Bo
5
8
7
1.06
W
Achilles
Kekola
Achilles
6
2
7
4.75
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,837
Damage
39,438
45,944
Taken
48,039
27,088
Mitigated
31,209
6,710
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BadLarryBird
Amaterasu
8,943
2,495
435
3,991
18,018
17,802
407
6,726
11,064
0
29,660
W
Cernunnos
Horseman30
Cernunnos
15,997
8,230
0
2,081
15,517
5,982
1,580
7,755
7,762
0
36,576
L
14,304
2,891
0
2,036
15,794
7,873
552
3,657
11,590
0
41,776
L
He Bo
Jpove99
He Bo
16,191
443
0
500
14,227
5,534
402
4,000
10,124
40,925
0
W
Achilles
Kekola
Achilles
11,013
1,199
0
1,495
15,202
14,492
613
4,282
10,920
0
33,426
W
14,827
5,239
0
3,134
15,225
6,614
539
4,386
10,839
46,505
3,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
34,370
157
Minions Killed
159
7
Camps Cleared
8
792,468
Distance Traveled
870,190
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,188
699
57
4
1
305,980
6
W
Cernunnos
11,466
717
50
3
2
249,351
1
L
Susano
11,563
723
55
3
6
323,039
4
L
He Bo
11,619
726
47
3
1
241,171
3
W
Achilles
11,795
737
46
3
3
311,071
4
W
Sol
12,102
756
61
4
2
232,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role