Player Matchup

Atlas
Atlas
Kaddο
Atlas
Level 119
God Stats
1W - 1L
1,976 SR
Queue Stats
12W - 5L
2,094 Elo+
Party 1
Apollo
Apollo
LeBeanzZ
Apollo
Level 68
God Stats
15W - 11L
1,563 SR
Queue Stats
229W - 186L
1,525 Elo+
Solo
Ra
Ra
tunnelman66
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 1
Team Averages
Level 63
1,680 SR
1,706 Elo+

VS

Team Averages
Level 101
1,707 SR
1,613 Elo+
Horus
Horus
AgeRage
Horus
Level 126
God Stats
23W - 14L
1,625 SR
Queue Stats
343W - 345L
1,559 Elo+
Solo
Fenrir
Fenrir
HarpyThief
Fenrir
Level 26
God Stats
16W - 7L
1,702 SR
Queue Stats
25W - 19L
1,589 Elo+
Party 2
Ah Puch
Ah Puch
Tangible1123
Ah Puch
Level 152
God Stats
3W - 2L
1,794 SR
Queue Stats
43W - 22L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kaddο
Atlas
19
4 / 4 / 9
14,584
768
24,431
26,882
29,593
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
LeBeanzZ
Apollo
18
7 / 4 / 5
14,484
762
23,821
23,995
9,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 10 / 5
11,929
628
7,437
17,372
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AgeRage
Horus
17
3 / 2 / 10
13,062
687
10,681
26,513
35,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
HarpyThief
Fenrir
18
8 / 3 / 7
13,019
685
24,695
22,871
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Tangible1123
Ah Puch
18
7 / 8 / 9
13,526
712
25,473
20,593
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
13
Kills
18
18
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
AgeRage
Horus
3
2
10
4
L
Fenrir
HarpyThief
Fenrir
8
3
7
3.83
W
Atlas
Kaddο
Atlas
4
4
9
2.13
W
Apollo
LeBeanzZ
Apollo
7
4
5
2.38
L
Ah Puch
Tangible1123
Ah Puch
7
8
9
1.44
W
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,689
Damage
60,849
68,249
Taken
69,977
45,523
Mitigated
63,794
15,420
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AgeRage
Horus
10,681
3,617
1,202
7,969
26,513
35,474
273
11,640
14,519
0
30,365
L
Fenrir
HarpyThief
Fenrir
24,695
4,341
0
2,150
22,871
18,618
45
8,986
13,685
0
35,356
W
Atlas
Kaddο
Atlas
24,431
8,735
0
4,823
26,882
29,593
110
9,201
17,034
52,803
0
W
Apollo
LeBeanzZ
Apollo
23,821
16,318
0
7,993
23,995
9,493
2,991
11,671
12,189
13
72,153
L
Ah Puch
Tangible1123
Ah Puch
25,473
513
0
3,929
20,593
9,702
503
11,068
9,403
74,705
0
W
7,437
783
1,775
829
17,372
6,437
0
5,152
11,854
31,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
39,607
205
Minions Killed
164
6
Camps Cleared
8
892,452
Distance Traveled
992,769
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,062
687
25
1
4
348,295
3
L
Fenrir
13,019
685
26
1
0
373,976
3
W
Atlas
14,584
768
48
3
3
310,701
3
W
Apollo
14,484
762
83
4
2
316,497
2
L
Ah Puch
13,526
712
113
6
4
270,498
4
W
Ra
11,929
628
74
4
1
265,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role