Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bomberman77715
Cthulhu
Level 65
God Stats
3W - 0L
1,604 SR
Queue Stats
25W - 18L
1,541 Elo+
Party 2
Charybdis
Charybdis
kevsully302ks
Charybdis
Level 44
God Stats
3W - 0L
1,595 SR
Queue Stats
45W - 27L
1,615 Elo+
Party 2
Team Averages
Level 68
1,566 SR
1,552 Elo+

VS

Team Averages
Level 112
1,617 SR
1,533 Elo+
Scylla
Scylla
Daniel_S1994
Scylla
Level 117
God Stats
6W - 9L
1,445 SR
Queue Stats
47W - 42L
1,519 Elo+
Party 1
Cerberus
Cerberus
FUCCHI_SANRA
Cerberus
Level 125
God Stats
1W - 1L
1,688 SR
Queue Stats
130W - 100L
1,590 Elo+
Party 1
Neith
Neith
TheDoucheyGuy
Neith
Level 93
God Stats
12W - 5L
1,716 SR
Queue Stats
117W - 126L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 1 / 9
7,996
800
5,518
12,970
10,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 1 / 10
7,851
785
5,322
8,839
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
kevsully302ks
Charybdis
13
7 / 0 / 5
8,475
848
10,272
5,580
2,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 3 / 1
6,177
618
2,839
4,345
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
FUCCHI_SANRA
Cerberus
10
0 / 5 / 0
5,905
591
4,673
12,203
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 4 / 0
6,491
649
4,937
9,143
3,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
2
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
9
7.5
W
2
1
10
7
L
Scylla
0
3
1
0.17
L
Cerberus
FUCCHI_SANRA
Cerberus
0
5
0
0
L
1
4
0
0.25
W
Charybdis
kevsully302ks
Charybdis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
12,449
27,389
Taken
25,691
20,703
Mitigated
12,081
7,432
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,518
3,064
865
3,747
12,970
10,722
219
2,494
10,102
0
10,702
W
5,322
329
396
1,419
8,839
7,817
259
1,960
6,712
18,930
0
L
Scylla
2,839
182
0
82
4,345
1,528
0
1,570
2,775
11,063
0
L
Cerberus
FUCCHI_SANRA
Cerberus
4,673
245
0
3,043
12,203
6,850
0
1,404
10,799
16,161
0
L
4,937
2,325
0
2,180
9,143
3,703
0
2,545
6,598
0
21,386
W
Charybdis
kevsully302ks
Charybdis
10,272
5,500
0
1,005
5,580
2,164
1,952
2,573
2,935
0
39,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
18,573
124
Minions Killed
99
6
Camps Cleared
3
584,421
Distance Traveled
414,796
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,996
800
13
1
1
196,399
2
W
Cthulhu
7,851
785
29
3
1
192,112
2
L
Scylla
6,177
618
19
2
1
120,284
1
L
Cerberus
5,905
591
47
5
0
142,298
1
L
Neith
6,491
649
33
3
2
152,214
4
W
Charybdis
8,475
848
82
8
4
195,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role