Player Matchup

Bakasura
Bakasura
AToyotaPrius
Bakasura
Level 68
God Stats
3W - 3L
1,607 SR
Queue Stats
434W - 395L
1,476 Elo+
Party 1
Rama
Rama
Burnoutmaster98
Rama
Level 67
God Stats
7W - 17L
1,277 SR
Queue Stats
382W - 360L
1,485 Elo+
Party 1
Bellona
Bellona
C1or0x
Bellona
Level 67
God Stats
1W - 7L
1,535 SR
Queue Stats
226W - 236L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
SETthaTONE
Zhong Kui
Level 118
God Stats
110W - 105L
1,572 SR
Queue Stats
509W - 478L
1,500 Elo+
Party 1
Merlin
Merlin
StudentloansXD
Merlin
Level 115
God Stats
1W - 3L
1,407 SR
Queue Stats
171W - 158L
1,514 Elo+
Solo
Team Averages
Level 87
1,480 SR
1,491 Elo+

VS

Team Averages
Level 94
1,572 SR
1,454 Elo+
Tiamat
Tiamat
PrinceSuge
Tiamat
Level 116
God Stats
12W - 10L
1,595 SR
Queue Stats
329W - 322L
1,523 Elo+
Party 2
Medusa
Medusa
generis
Medusa
Level 86
God Stats
1W - 4L
1,325 SR
Queue Stats
6W - 11L
1,217 Elo+
Solo
Ravana
Ravana
lGablinl
Ravana
Level 106
God Stats
8W - 6L
1,509 SR
Queue Stats
333W - 334L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
mamabicho69420
Cabrakan
Level 63
God Stats
17W - 15L
1,537 SR
Queue Stats
203W - 198L
1,458 Elo+
Party 2
Chaac
Chaac
scrabbel32
Chaac
Level 100
God Stats
5W - 1L
1,895 SR
Queue Stats
252W - 248L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AToyotaPrius
Bakasura
16
0 / 2 / 3
9,480
451
5,943
18,029
8,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 1 / 2
10,023
477
3,845
11,015
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
C1or0x
Bellona
18
1 / 0 / 0
11,709
558
15,182
22,642
34,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SETthaTONE
Zhong Kui
13
3 / 6 / 0
8,385
399
7,681
20,457
14,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 2 / 0
9,919
472
7,748
9,402
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PrinceSuge
Tiamat
18
3 / 0 / 3
11,399
543
10,881
7,055
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
generis
Medusa
18
2 / 2 / 1
11,043
526
8,468
12,546
6,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
lGablinl
Ravana
18
4 / 1 / 2
11,420
544
10,065
6,350
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
15
1 / 1 / 6
10,187
485
5,094
18,343
23,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
20
1 / 0 / 1
12,973
618
18,785
20,846
23,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
11
11
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AToyotaPrius
Bakasura
0
2
3
0.75
L
0
1
2
1
L
Bellona
C1or0x
Bellona
1
0
0
1
W
Tiamat
PrinceSuge
Tiamat
3
0
3
4.5
L
Zhong Kui
SETthaTONE
Zhong Kui
3
6
0
0.5
L
0
2
0
0
W
Medusa
generis
Medusa
2
2
1
1.25
W
Ravana
lGablinl
Ravana
4
1
2
5
W
Cabrakan
1
1
6
4
W
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,399
Damage
53,293
81,545
Taken
65,140
65,334
Mitigated
62,465
30,262
Healing
25,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AToyotaPrius
Bakasura
5,943
3,479
0
4,338
18,029
8,372
0
2,507
15,522
0
85,058
L
3,845
2,061
0
7,137
11,015
4,438
0
537
10,478
0
91,901
L
Bellona
C1or0x
Bellona
15,182
7,961
0
9,905
22,642
34,218
0
841
21,801
0
119,039
W
Tiamat
PrinceSuge
Tiamat
10,881
562
280
3,452
7,055
4,506
801
4,719
1,823
119,183
0
L
Zhong Kui
SETthaTONE
Zhong Kui
7,681
831
0
7,177
20,457
14,215
0
8,156
12,301
61,591
0
L
7,748
253
0
1,705
9,402
4,091
0
3,934
5,468
89,368
0
W
Medusa
generis
Medusa
8,468
3,665
0
4,425
12,546
6,603
104
2,632
9,647
0
119,092
W
Ravana
lGablinl
Ravana
10,065
2,665
0
2,816
6,350
4,018
0
1,109
4,684
0
119,486
W
Cabrakan
5,094
1,015
0
2,893
18,343
23,962
171
7,621
10,019
27,762
0
W
Chaac
18,785
7,524
0
11,968
20,846
23,376
0
466
20,310
0
133,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,516
Gold Earned
57,022
816
Minions Killed
797
0
Camps Cleared
0
2,049,615
Distance Traveled
2,168,881
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,480
451
133
6
0
502,899
2
L
Rama
10,023
477
163
8
0
390,824
8
L
Bellona
11,709
558
232
11
0
410,107
2
W
Tiamat
11,399
543
186
9
0
413,873
4
L
Zhong Kui
8,385
399
107
5
0
362,497
6
L
Merlin
9,919
472
181
9
0
383,288
4
W
Medusa
11,043
526
168
8
0
382,598
2
W
Ravana
11,420
544
159
8
0
517,458
6
W
Cabrakan
10,187
485
45
2
0
408,028
2
W
Chaac
12,973
618
239
11
0
446,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role