Player Matchup

Set
Set
Atomicbem
Set
Level 87
God Stats
1W - 4L
1,257 SR
Queue Stats
123W - 112L
1,549 Elo+
Party 2
Freya
Freya
GreatGuyMarco
Freya
Level 105
God Stats
10W - 7L
1,477 SR
Queue Stats
362W - 352L
1,485 Elo+
Solo
Hachiman
Hachiman
Magriok
Hachiman
Level 124
God Stats
0W - 4L
1,287 SR
Queue Stats
225W - 221L
1,469 Elo+
Solo
Ra
Ra
bambamx__x
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,405 Elo+
Party 2
Chaac
Chaac
vynirel
Chaac
Level 69
God Stats
5W - 7L
1,363 SR
Queue Stats
27W - 27L
1,496 Elo+
Party 2
Team Averages
Level 95
1,377 SR
1,481 Elo+

VS

Team Averages
Level 110
1,459 SR
1,509 Elo+
Ravana
Ravana
BeepBeeepBoooop
Ravana
Level 117
God Stats
15W - 16L
1,474 SR
Queue Stats
509W - 499L
1,477 Elo+
Party 1
Izanami
Izanami
D360Deathspin
Izanami
Level 139
God Stats
56W - 28L
1,617 SR
Queue Stats
393W - 390L
1,504 Elo+
Party 1
Tyr
Tyr
Dzking44
Tyr
Level 117
God Stats
2W - 4L
1,287 SR
Queue Stats
121W - 102L
1,594 Elo+
Solo
Charybdis
Charybdis
JonnyThud
Charybdis
Level 88
God Stats
4W - 5L
1,229 SR
Queue Stats
246W - 213L
1,544 Elo+
Solo
Sol
Sol
xAcidKittyx
Sol
Level 87
God Stats
11W - 13L
1,686 SR
Queue Stats
310W - 326L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
9,024
564
7,180
13,318
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
6,562
410
2,952
4,684
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Magriok
Hachiman
13
3 / 1 / 1
7,725
483
7,130
10,432
3,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 2
7,051
441
5,683
9,521
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
vynirel
Chaac
12
0 / 3 / 4
6,363
398
8,446
18,062
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,896
494
6,023
8,136
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
12
3 / 2 / 1
7,971
498
10,216
10,019
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 5
7,998
500
11,772
12,015
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
JonnyThud
Charybdis
12
1 / 4 / 2
7,536
471
6,724
10,447
4,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 2
8,755
547
6,679
7,623
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
9
9
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
1
0
7
W
3
1
3
4.5
W
Izanami
3
2
1
1.75
W
1
2
5
1.75
L
0
0
0
0
W
Charybdis
JonnyThud
Charybdis
1
4
2
0.5
L
Hachiman
Magriok
Hachiman
3
1
1
3.5
L
0
4
2
0.25
L
Chaac
vynirel
Chaac
0
3
4
0.67
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
41,414
56,017
Taken
48,240
29,488
Mitigated
27,219
22,409
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,180
3,381
0
5,743
13,318
6,087
1,230
3,120
10,160
0
61,824
W
6,023
1,329
0
3,796
8,136
3,981
291
2,308
5,618
0
48,172
W
Izanami
10,216
6,650
0
3,654
10,019
3,903
1,217
640
9,169
0
72,809
W
11,772
1,569
0
3,135
12,015
12,298
357
1,539
9,986
0
31,823
L
2,952
852
0
2,749
4,684
1,889
0
1,819
2,865
28,401
0
W
Charybdis
JonnyThud
Charybdis
6,724
3,618
0
1,049
10,447
4,230
279
2,766
7,538
0
50,312
L
Hachiman
Magriok
Hachiman
7,130
3,768
0
4,129
10,432
3,766
0
590
9,631
0
48,063
L
5,683
608
516
2,006
9,521
3,776
0
248
9,199
57,274
0
L
Chaac
vynirel
Chaac
8,446
776
646
6,620
18,062
13,970
0
902
16,712
0
36,592
W
6,679
2,105
0
4,408
7,623
2,807
2,201
1,026
6,451
60,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
40,156
382
Minions Killed
447
0
Camps Cleared
0
1,374,253
Distance Traveled
1,566,956
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,024
564
104
7
0
357,076
5
W
Ravana
7,896
494
84
5
0
353,814
2
W
Izanami
7,971
498
122
8
0
287,008
2
W
Tyr
7,998
500
38
2
0
331,317
0
L
Freya
6,562
410
55
3
0
136,291
2
W
Charybdis
7,536
471
88
6
0
280,760
7
L
Hachiman
7,725
483
88
6
0
291,180
1
L
Ra
7,051
441
89
6
0
294,334
5
L
Chaac
6,363
398
46
3
0
295,372
7
W
Sol
8,755
547
115
7
0
314,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role