Player Matchup

Tiamat
Tiamat
AwGeezSlick
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,354 Elo+
Solo
Thanatos
Thanatos
Scaepgoat
Thanatos
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
238W - 269L
1,251 Elo+
Solo
Nox
Nox
TTcruiser
Nox
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
186W - 193L
1,462 Elo+
Solo
Cthulhu
Cthulhu
The1stAdmiral
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,346 Elo+
Party 2
Shiva
Shiva
WrenchPuller93
Shiva
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,341 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,351 Elo+

VS

Team Averages
Level 105
1,572 SR
1,457 Elo+
Cupid
Cupid
SyndicateSinner
Cupid
Level 99
God Stats
3W - 0L
1,732 SR
Queue Stats
276W - 249L
1,487 Elo+
Party 1
Chiron
Chiron
XION617
Chiron
Level 148
God Stats
18W - 12L
1,476 SR
Queue Stats
349W - 384L
1,404 Elo+
Party 3
Nu Wa
Nu Wa
blackstone264
Nu Wa
Level 68
God Stats
2W - 2L
1,334 SR
Queue Stats
197W - 203L
1,501 Elo+
Solo
Hachiman
Hachiman
llamaluvr11
Hachiman
Level 84
God Stats
4W - 3L
1,819 SR
Queue Stats
316W - 284L
1,490 Elo+
Party 1
Nemesis
Nemesis
semi617
Nemesis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 37L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
0 / 6 / 10
10,426
579
12,520
24,062
16,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Scaepgoat
Thanatos
18
7 / 5 / 6
11,429
635
19,180
18,216
10,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 9
12,461
692
21,706
21,868
12,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
19
5 / 3 / 11
11,862
659
14,929
24,799
33,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 2 / 14
10,924
607
11,552
24,854
30,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 9
12,666
704
29,078
25,886
13,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
XION617
Chiron
20
6 / 3 / 8
12,637
702
17,981
17,959
9,297
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 11
12,242
680
29,288
10,726
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
llamaluvr11
Hachiman
19
2 / 4 / 9
11,607
645
17,398
18,334
8,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
semi617
Nemesis
17
1 / 2 / 10
10,777
599
6,769
17,513
10,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
66
20
Kills
19
19
Deaths
20
50
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
10
0.83
L
Thanatos
Scaepgoat
Thanatos
7
5
6
2
W
5
7
9
1.36
L
6
3
9
3.5
L
Cthulhu
5
3
11
3.5
L
2
2
14
4.5
W
Chiron
XION617
Chiron
6
3
8
3.33
W
5
4
11
2.63
W
Hachiman
llamaluvr11
Hachiman
2
4
9
1.63
W
Nemesis
semi617
Nemesis
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,887
Damage
100,514
113,799
Taken
90,418
103,251
Mitigated
47,548
37,991
Healing
42,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,520
1,513
2,828
5,025
24,062
16,026
0
6,607
17,455
51,358
0
L
Thanatos
Scaepgoat
Thanatos
19,180
3,312
586
8,539
18,216
10,300
0
3,725
14,491
0
29,585
W
29,078
15,058
1,496
8,441
25,886
13,602
2,987
15,800
10,086
0
59,115
L
21,706
890
4,492
4,946
21,868
12,394
219
6,814
15,054
42,763
0
L
Cthulhu
14,929
294
2,749
3,210
24,799
33,554
58
6,362
18,437
35,208
0
L
11,552
1,076
1,910
3,706
24,854
30,977
128
5,780
19,074
0
25,806
W
Chiron
XION617
Chiron
17,981
6,025
6,942
6,997
17,959
9,297
999
9,618
8,341
0
35,640
W
29,288
9,492
2,384
1,337
10,726
5,172
1,017
4,858
5,868
47,801
0
W
Hachiman
llamaluvr11
Hachiman
17,398
8,113
2,782
5,174
18,334
8,789
1,124
9,687
8,647
0
37,174
W
Nemesis
semi617
Nemesis
6,769
2,561
2,032
5,035
17,513
10,688
751
9,192
8,321
0
10,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,102
Gold Earned
59,929
201
Minions Killed
210
0
Camps Cleared
0
1,696,286
Distance Traveled
1,613,223
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,426
579
74
4
0
300,013
1
L
Thanatos
11,429
635
20
1
0
321,738
0
W
Cupid
12,666
704
71
4
0
297,317
1
L
Nox
12,461
692
46
3
0
353,368
0
L
Cthulhu
11,862
659
34
2
0
360,041
0
L
Shiva
10,924
607
27
2
0
361,126
0
W
Chiron
12,637
702
48
3
0
298,926
0
W
Nu Wa
12,242
680
31
2
0
314,801
2
W
Hachiman
11,607
645
48
3
0
342,971
0
W
Nemesis
10,777
599
12
1
0
359,208
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role