Player Matchup

Sylvanus
Sylvanus
Akira150
Sylvanus
Level 127
God Stats
2W - 1L
1,495 SR
Queue Stats
34W - 39L
1,618 Elo+
Party 1
Tyr
Tyr
Matuterete
Tyr
Level 118
God Stats
10W - 13L
1,507 SR
Queue Stats
70W - 81L
1,494 Elo+
Party 1
Chernobog
Chernobog
ShatoRamirez
Chernobog
Level 122
God Stats
1W - 1L
1,313 SR
Queue Stats
58W - 43L
1,581 Elo+
Party 1
Nemesis
Nemesis
SheltterEvil
Nemesis
Level 106
God Stats
4W - 3L
1,531 SR
Queue Stats
583W - 642L
1,466 Elo+
Solo
Merlin
Merlin
gabriel041003
Merlin
Level 104
God Stats
5W - 12L
1,279 SR
Queue Stats
226W - 268L
1,446 Elo+
Solo
Team Averages
Level 115
1,425 SR
1,521 Elo+

VS

Team Averages
Level 117
1,352 SR
1,474 Elo+
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
KiganPlay
Lancelot
Level 122
God Stats
55W - 51L
1,156 SR
Queue Stats
255W - 271L
1,424 Elo+
Party 2
Ares
Ares
Lil-Nyanphis
Ares
Level 109
God Stats
4W - 11L
1,105 SR
Queue Stats
218W - 242L
1,444 Elo+
Party 2
Vulcan
Vulcan
rufus282
Vulcan
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 120L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akira150
Sylvanus
12
0 / 2 / 9
8,040
423
7,428
16,534
12,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 0 / 4
9,857
519
9,403
15,655
15,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
ShatoRamirez
Chernobog
18
6 / 1 / 1
11,796
621
10,783
13,445
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SheltterEvil
Nemesis
16
7 / 3 / 1
10,151
534
12,431
18,974
8,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 4
9,304
490
6,647
13,404
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 4 / 0
10,713
564
7,130
13,990
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
 
Guan Yu
15
0 / 2 / 0
9,194
484
8,718
15,139
21,386
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
KiganPlay
Lancelot
14
2 / 2 / 4
8,505
448
7,950
14,049
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 3
7,490
394
4,442
15,808
13,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
rufus282
Vulcan
15
5 / 1 / 1
9,697
510
19,524
9,568
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
9
9
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
0
0.25
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Sylvanus
Akira150
Sylvanus
0
2
9
2.25
L
Lancelot
KiganPlay
Lancelot
2
2
4
2
L
1
4
3
0.63
W
0
0
4
2
W
Chernobog
ShatoRamirez
Chernobog
6
1
1
6.5
W
Nemesis
SheltterEvil
Nemesis
7
3
1
2.5
W
0
3
4
0.67
L
Vulcan
rufus282
Vulcan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,692
Damage
47,764
78,012
Taken
68,554
49,569
Mitigated
51,909
23,451
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,130
3,711
0
2,199
13,990
5,424
0
1,015
12,975
0
92,209
L
Guan Yu
 
Guan Yu
8,718
1,801
460
4,309
15,139
21,386
0
1,411
13,728
0
75,007
W
Sylvanus
Akira150
Sylvanus
7,428
2,752
1,421
3,693
16,534
12,995
245
8,354
8,180
25,459
10,006
L
Lancelot
KiganPlay
Lancelot
7,950
1,393
0
4,698
14,049
6,628
0
2,632
11,417
0
57,777
L
4,442
399
1,778
2,784
15,808
13,704
0
3,257
12,551
18,130
0
W
9,403
1,860
0
5,369
15,655
15,914
465
2,686
12,969
0
80,912
W
Chernobog
ShatoRamirez
Chernobog
10,783
8,071
0
6,605
13,445
6,322
0
1,108
12,337
0
111,323
W
Nemesis
SheltterEvil
Nemesis
12,431
6,525
86
3,830
18,974
8,799
0
5,156
13,818
0
90,756
W
6,647
99
0
2,447
13,404
5,539
0
6,662
6,742
88,393
0
L
Vulcan
rufus282
Vulcan
19,524
5,097
0
2,074
9,568
4,767
718
4,689
4,879
97,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
45,599
662
Minions Killed
575
0
Camps Cleared
0
1,936,406
Distance Traveled
1,944,900
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,713
564
175
9
0
326,590
1
L
Guan Yu
9,194
484
124
7
0
398,548
5
W
Sylvanus
8,040
423
56
3
0
349,448
5
L
Lancelot
8,505
448
95
5
0
437,973
0
L
Ares
7,490
394
19
1
0
387,196
3
W
Tyr
9,857
519
144
8
0
372,713
6
W
Chernobog
11,796
621
182
10
0
387,376
3
W
Nemesis
10,151
534
124
7
0
465,987
6
W
Merlin
9,304
490
156
8
0
360,882
2
L
Vulcan
9,697
510
162
9
0
394,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role