Player Matchup

Hera
Hera
Centerious
Hera
Level 129
God Stats
0W - 1L
1,505 SR
Queue Stats
20W - 11L
1,659 Elo+
Party 1
Artemis
Artemis
jocsan986
Artemis
Level 112
God Stats
0W - 2L
1,505 SR
Queue Stats
23W - 14L
1,610 Elo+
Party 1
Atlas
Atlas
lealtad
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,607 Elo+
Party 1
Team Averages
Level 134
1,503 SR
1,625 Elo+

VS

Team Averages
Level 103
1,516 SR
1,750 Elo+
Lancelot
Lancelot
NecklessDuck
Lancelot
Level 153
God Stats
1W - 0L
1,308 SR
Queue Stats
33W - 16L
1,792 Elo+
Party 2
Neith
Neith
StopFlexing
Neith
Level 6
God Stats
2W - 1L
1,485 SR
Queue Stats
4W - 2L
1,682 Elo+
Party 2
Nu Wa
Nu Wa
TigerWithUps
Nu Wa
Level 149
God Stats
2W - 0L
1,755 SR
Queue Stats
50W - 23L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,352
613
8,032
7,971
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
jocsan986
Artemis
11
1 / 4 / 0
7,440
620
7,058
11,881
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
lealtad
Atlas
11
0 / 2 / 1
7,126
594
4,981
14,296
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NecklessDuck
Lancelot
14
6 / 1 / 3
8,910
743
13,230
12,041
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 0 / 7
7,823
652
5,393
5,152
2,485
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 6
8,928
744
11,383
8,727
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Lancelot
NecklessDuck
Lancelot
6
1
3
7.5
W
0
0
7
3.5
W
3
0
6
6
L
Artemis
jocsan986
Artemis
1
4
0
0.25
L
Atlas
lealtad
Atlas
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
30,006
34,148
Taken
25,920
21,326
Mitigated
16,940
4,806
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,032
1,733
0
410
7,971
3,348
0
1,726
6,085
35,708
0
W
Lancelot
NecklessDuck
Lancelot
13,230
3,414
0
2,422
12,041
10,552
1,386
4,664
7,017
0
27,506
W
5,393
1,696
0
1,148
5,152
2,485
0
3,547
1,542
0
16,514
W
11,383
3,232
8
3,289
8,727
3,903
0
4,703
3,841
57,629
0
L
Artemis
jocsan986
Artemis
7,058
3,474
0
1,637
11,881
5,156
0
4,738
6,955
0
22,064
L
Atlas
lealtad
Atlas
4,981
1,500
319
2,440
14,296
12,822
0
5,201
8,778
20,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,918
Gold Earned
25,661
133
Minions Killed
151
3
Camps Cleared
9
644,873
Distance Traveled
686,494
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,352
613
59
5
2
209,688
3
W
Lancelot
8,910
743
31
3
2
252,882
6
W
Neith
7,823
652
25
2
1
196,409
0
W
Nu Wa
8,928
744
95
8
6
237,203
3
L
Artemis
7,440
620
47
4
0
198,125
0
L
Atlas
7,126
594
27
2
1
237,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role