Player Matchup

Fafnir
Fafnir
A its GhostFace
Fafnir
Level 18
God Stats
1W - 0L
1,308 SR
Queue Stats
9W - 6L
1,380 Elo+
Party 1
Neith
Neith
DMI TechSupport
Neith
Level 62
God Stats
1W - 1L
1,309 SR
Queue Stats
139W - 127L
1,430 Elo+
Party 1
Pele
Pele
KenshiroX
Pele
Level 150
God Stats
21W - 15L
1,564 SR
Queue Stats
677W - 600L
1,387 Elo+
Party 1
Team Averages
Level 77
1,394 SR
1,399 Elo+

VS

Team Averages
Level 39
1,399 SR
1,270 Elo+
Anubis
Anubis
DizzyGoose814
Anubis
Level 55
God Stats
8W - 9L
1,435 SR
Queue Stats
23W - 24L
1,336 Elo+
Party 2
Vamana
Vamana
HotGingerBread
Vamana
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,163 Elo+
Party 2
Izanami
Izanami
eNVy_122
Izanami
Level 37
God Stats
8W - 6L
1,261 SR
Queue Stats
28W - 25L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 14
8,884
808
3,798
11,979
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 13
8,752
796
10,963
8,348
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
13 / 1 / 3
10,237
931
16,518
15,569
7,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,437
676
6,659
7,564
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 1
8,655
787
11,478
14,830
9,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
eNVy_122
Izanami
11
0 / 7 / 2
7,285
662
5,937
13,874
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
5
5
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
W
2
3
13
2.83
L
2
4
0
0.5
L
3
5
1
0.7
W
Pele
13
1
3
14.5
L
Izanami
eNVy_122
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
24,074
35,896
Taken
36,268
24,439
Mitigated
19,252
8,428
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,798
1,160
0
2,352
11,979
14,103
50
2,275
9,704
8,138
0
W
10,963
5,791
0
788
8,348
3,289
1,231
2,532
5,816
0
28,248
L
6,659
1,022
0
0
7,564
3,584
0
1,020
6,544
25,295
0
L
11,478
5,953
686
3,795
14,830
9,054
0
1,411
13,419
0
18,932
W
Pele
16,518
4,377
0
5,288
15,569
7,047
883
2,104
13,465
0
45,074
L
Izanami
eNVy_122
Izanami
5,937
3,217
0
978
13,874
6,614
0
1,631
12,243
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
23,377
110
Minions Killed
108
3
Camps Cleared
6
600,615
Distance Traveled
522,346
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,884
808
10
1
0
215,373
0
W
Neith
8,752
796
37
3
0
178,562
0
L
Anubis
7,437
676
41
4
2
144,386
0
L
Vamana
8,655
787
14
1
0
214,272
3
W
Pele
10,237
931
63
6
3
206,680
0
L
Izanami
7,285
662
53
5
4
163,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role