Player Matchup

Janus
Janus
D_PRESS_TION
Janus
Level 146
God Stats
1W - 0L
1,208 SR
Queue Stats
69W - 40L
1,551 Elo+
Party 3
Sobek
Sobek
Dr TouchinCloth
Sobek
Level 32
God Stats
9W - 11L
1,119 SR
Queue Stats
36W - 55L
1,108 Elo+
Party 1
Susano
Susano
ItsJsGhoul
Susano
Level 28
God Stats
2W - 1L
1,462 SR
Queue Stats
15W - 10L
1,458 Elo+
Party 3
Arachne
Arachne
SmatinGG
Arachne
Level 27
God Stats
3W - 3L
1,250 SR
Queue Stats
39W - 46L
1,144 Elo+
Party 1
Neith
Neith
UnKnxwn101
Neith
Level 23
God Stats
6W - 2L
1,178 SR
Queue Stats
8W - 5L
1,257 Elo+
Party 3
Team Averages
Level 51
1,244 SR
1,304 Elo+

VS

Team Averages
Level 30
1,209 SR
1,277 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Arceus138
Ymir
Level 8
God Stats
0W - 5L
1,158 SR
Queue Stats
1W - 10L
1,269 Elo+
Party 2
Thanatos
Thanatos
Satx4kHD
Thanatos
Level 27
God Stats
0W - 6L
1,138 SR
Queue Stats
2W - 9L
1,269 Elo+
Party 2
Anubis
Anubis
Smokestorm11
Anubis
Level 29
God Stats
0W - 5L
1,120 SR
Queue Stats
5W - 13L
1,269 Elo+
Party 2
Achilles
Achilles
SuperSpy122345
Achilles
Level 39
God Stats
5W - 10L
1,129 SR
Queue Stats
8W - 23L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,585
572
9,322
7,021
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 6
8,127
542
1,926
12,192
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
ItsJsGhoul
Susano
15
8 / 0 / 2
9,287
619
12,765
12,688
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
SmatinGG
Arachne
13
2 / 0 / 5
8,105
540
4,278
12,663
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
7 / 1 / 3
8,988
599
8,348
5,555
2,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 1
7,252
483
4,083
8,212
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
0 / 2 / 1
4,931
329
567
4,090
2,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Satx4kHD
Thanatos
9
1 / 4 / 1
6,027
402
4,880
11,516
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
1 / 7 / 1
7,033
469
6,460
14,174
7,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
11
1 / 5 / 0
6,614
441
8,572
14,336
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
3
3
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Ymir
0
2
1
0.25
W
3
2
6
3
W
2
0
6
5
W
Susano
ItsJsGhoul
Susano
8
0
2
9
L
Thanatos
Satx4kHD
Thanatos
1
4
1
0.38
W
Arachne
SmatinGG
Arachne
2
0
5
4.5
L
Anubis
1
7
1
0.21
L
Achilles
1
5
0
0.2
W
Neith
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,639
Damage
24,562
50,119
Taken
52,328
25,169
Mitigated
28,713
19,669
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,083
1,367
0
2,288
8,212
2,781
1,849
176
7,998
0
51,215
L
Ymir
567
247
0
0
4,090
2,582
0
507
3,506
4,922
0
W
9,322
714
150
895
7,021
2,189
1,245
2,386
4,602
60,294
0
W
1,926
165
0
4,336
12,192
9,564
537
2,305
9,791
23,144
0
W
Susano
ItsJsGhoul
Susano
12,765
3,762
0
8,044
12,688
6,268
886
972
11,197
0
60,739
L
Thanatos
Satx4kHD
Thanatos
4,880
857
0
5,443
11,516
4,787
51
1,599
9,753
0
28,274
W
Arachne
SmatinGG
Arachne
4,278
2,874
0
4,722
12,663
4,870
1,790
658
11,972
0
56,912
L
Anubis
6,460
263
0
4,674
14,174
7,240
96
7,457
6,676
43,527
0
L
Achilles
8,572
1,411
0
2,925
14,336
11,323
129
1,509
12,355
0
34,324
W
Neith
8,348
3,559
0
1,522
5,555
2,278
2,412
706
4,849
0
59,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
31,857
400
Minions Killed
260
0
Camps Cleared
0
1,473,002
Distance Traveled
1,252,477
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,252
483
80
5
0
259,637
1
L
Ymir
4,931
329
5
0
0
116,912
1
W
Janus
8,585
572
85
6
0
288,061
1
W
Sobek
8,127
542
42
3
0
288,792
7
W
Susano
9,287
619
89
6
0
309,752
4
L
Thanatos
6,027
402
49
3
0
321,411
0
W
Arachne
8,105
540
98
7
0
315,351
6
L
Anubis
7,033
469
73
5
0
245,313
1
L
Achilles
6,614
441
53
4
0
309,204
1
W
Neith
8,988
599
86
6
0
271,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role