Player Matchup

Ganesha
Ganesha
Diamond I
Lxrdd
Ganesha
Diamond I
Level 111
God Stats
3W - 4L
1,921 SR
Queue Stats
223W - 198L
2,419 MMR
Party 1
Chang'e
Chang'e
Diamond IV
SnipeApplez
Chang'e
Diamond IV
Level 137
God Stats
9W - 3L
1,794 SR
Queue Stats
37W - 19L
2,474 MMR
Party 3
Mercury
Mercury
Masters
Tactiqul
Mercury
Masters
Level 68
God Stats
16W - 7L
1,845 SR
Queue Stats
151W - 114L
2,511 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Waxinq
Guan Yu
Diamond II
Level 153
God Stats
16W - 5L
1,866 SR
Queue Stats
153W - 133L
2,411 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
toodanktyr
Jing Wei
Diamond IV
Level 82
God Stats
8W - 7L
1,775 SR
Queue Stats
62W - 37L
2,457 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,840 SR
2,454 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,722 SR
2,565 MMR
Tiamat
Tiamat
Diamond II
Ch0P5z
Tiamat
Diamond II
Level 158
God Stats
0W - 1L
1,881 SR
Queue Stats
79W - 51L
2,460 MMR
Party 2
Freya
Freya
Masters
Cha0tik7
Freya
Masters
Level 155
God Stats
11W - 8L
1,757 SR
Queue Stats
376W - 334L
3,344 MMR
Solo
Khepri
Khepri
Diamond II
DoctorPendulum
Khepri
Diamond II
Level 158
God Stats
14W - 11L
1,652 SR
Queue Stats
134W - 115L
2,401 MMR
Solo
Thanatos
Thanatos
Diamond III
SES44
Thanatos
Diamond III
Level 158
God Stats
71W - 69L
1,593 SR
Queue Stats
856W - 828L
2,290 MMR
Solo
Atlas
Atlas
Masters
extremeMAYHEM5
Atlas
Masters
Level 158
God Stats
38W - 27L
1,724 SR
Queue Stats
177W - 155L
2,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lxrdd
Ganesha
16
0 / 4 / 13
11,801
472
5,926
27,084
35,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
SnipeApplez
Chang'e
18
4 / 8 / 9
12,200
488
6,148
21,611
6,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Tactiqul
Mercury
20
11 / 3 / 10
15,271
611
33,150
33,773
15,152
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Waxinq
Guan Yu
20
3 / 0 / 9
14,345
574
17,269
36,253
47,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
toodanktyr
Jing Wei
20
4 / 4 / 6
14,108
564
18,617
24,865
10,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CliodhnaBakasuraKali

VS

Bans
RavanaGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ch0P5z
Tiamat
19
3 / 2 / 8
12,653
506
25,762
15,828
15,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Cha0tik7
Freya
19
3 / 4 / 8
13,302
532
25,527
24,917
14,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 9
10,603
424
5,499
29,966
45,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
SES44
Thanatos
19
11 / 6 / 3
13,352
534
22,016
24,997
13,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 3
12,130
485
20,032
30,957
36,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
50
22
Kills
19
19
Deaths
22
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ch0P5z
Tiamat
3
2
8
3.5
L
Freya
Cha0tik7
Freya
3
4
8
1.75
L
1
4
9
1.38
W
Ganesha
Lxrdd
Ganesha
0
4
13
1.63
L
Thanatos
SES44
Thanatos
11
6
3
2.08
W
Chang'e
SnipeApplez
Chang'e
4
8
9
1.06
W
Mercury
Tactiqul
Mercury
11
3
10
5.33
W
Guan Yu
Waxinq
Guan Yu
3
0
9
7.5
L
1
6
3
0.42
W
Jing Wei
toodanktyr
Jing Wei
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,110
Damage
98,836
143,586
Taken
126,665
115,542
Mitigated
126,131
56,864
Healing
52,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ch0P5z
Tiamat
25,762
1,714
719
6,220
15,828
15,343
966
1,515
14,203
143,269
0
L
Freya
Cha0tik7
Freya
25,527
8,861
0
9,829
24,917
14,697
1,192
2,179
22,654
140,537
0
L
5,499
280
3,229
3,082
29,966
45,451
424
4,830
24,834
18,951
0
W
Ganesha
Lxrdd
Ganesha
5,926
353
0
2,303
27,084
35,658
304
16,030
10,892
36,149
0
L
Thanatos
SES44
Thanatos
22,016
7,642
0
19,205
24,997
13,736
1,921
2,751
22,088
0
130,956
W
Chang'e
SnipeApplez
Chang'e
6,148
336
6,300
4,000
21,611
6,959
1,074
7,819
13,754
58,935
0
W
Mercury
Tactiqul
Mercury
33,150
23,259
0
4,865
33,773
15,152
2,517
19,940
13,757
0
163,654
W
Guan Yu
Waxinq
Guan Yu
17,269
2,259
7,435
20,647
36,253
47,079
1,161
20,553
14,714
0
122,331
L
20,032
6,436
0
10,177
30,957
36,904
87
1,630
29,249
97,468
0
W
Jing Wei
toodanktyr
Jing Wei
18,617
16,562
0
11,314
24,865
10,694
3,244
13,624
11,155
0
135,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,725
Gold Earned
62,040
712
Minions Killed
766
0
Camps Cleared
0
2,502,565
Distance Traveled
2,389,867
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,653
506
199
8
0
511,925
7
L
Freya
13,302
532
214
9
0
457,909
2
L
Khepri
10,603
424
20
1
0
487,326
11
W
Ganesha
11,801
472
6
0
0
450,647
7
L
Thanatos
13,352
534
165
7
0
525,006
1
W
Chang'e
12,200
488
125
5
0
403,207
4
W
Mercury
15,271
611
162
6
0
622,255
2
W
Guan Yu
14,345
574
210
8
0
516,199
2
L
Atlas
12,130
485
168
7
0
407,701
6
W
Jing Wei
14,108
564
209
8
0
510,257
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role