Player Matchup

Olorun
Olorun
Lordovchaos
Olorun
Level 142
God Stats
2W - 2L
1,597 SR
Queue Stats
37W - 32L
1,480 Elo+
Party 1
Medusa
Medusa
Taste This Bruv
Medusa
Level 69
God Stats
8W - 10L
1,554 SR
Queue Stats
37W - 46L
1,518 Elo+
Party 1
Bellona
Bellona
UpwardGryphon48
Bellona
Level 44
God Stats
8W - 9L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 1
Team Averages
Level 85
1,550 SR
1,499 Elo+

VS

Team Averages
Level 86
1,419 SR
1,481 Elo+
Bellona
Bellona
Devo1109
Bellona
Level 91
God Stats
4W - 10L
1,267 SR
Queue Stats
94W - 141L
1,285 Elo+
Solo
Nu Wa
Nu Wa
caliamaru
Nu Wa
Level 26
God Stats
9W - 5L
1,586 SR
Queue Stats
14W - 12L
1,489 Elo+
Party 2
Lancelot
Lancelot
vvargos96
Lancelot
Level 141
God Stats
2W - 6L
1,405 SR
Queue Stats
202W - 206L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 5 / 1
6,138
614
4,649
9,265
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 4 / 0
6,364
636
4,864
9,346
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 1
6,179
618
3,420
10,273
8,332
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devo1109
Bellona
12
2 / 1 / 9
7,648
765
4,422
7,100
7,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
caliamaru
Nu Wa
13
3 / 0 / 8
8,248
825
9,026
3,502
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
vvargos96
Lancelot
13
7 / 0 / 5
8,614
861
12,383
9,173
4,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Devo1109
Bellona
2
1
9
6.5
L
Olorun
0
5
1
0.1
L
1
4
0
0.25
L
0
3
1
0.17
W
Nu Wa
caliamaru
Nu Wa
3
0
8
7
W
Lancelot
vvargos96
Lancelot
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,933
Damage
25,831
28,884
Taken
19,775
16,127
Mitigated
12,871
2,087
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Devo1109
Bellona
4,422
995
178
1,120
7,100
7,004
505
2,220
4,880
0
13,642
L
Olorun
4,649
2,221
786
782
9,265
4,093
0
3,051
6,214
20,067
2,300
L
4,864
1,942
0
134
9,346
3,702
0
2,303
7,043
0
25,627
L
3,420
522
150
235
10,273
8,332
0
3,796
6,477
0
13,141
W
Nu Wa
caliamaru
Nu Wa
9,026
3,012
0
250
3,502
1,328
896
1,047
2,455
35,141
0
W
Lancelot
vvargos96
Lancelot
12,383
1,877
0
2,242
9,173
4,539
44
1,251
7,922
0
34,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,681
Gold Earned
24,510
108
Minions Killed
136
2
Camps Cleared
7
543,225
Distance Traveled
648,120
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,648
765
31
3
3
206,186
0
L
Olorun
6,138
614
43
4
1
173,889
1
L
Medusa
6,364
636
38
4
1
181,396
3
L
Bellona
6,179
618
27
3
0
187,940
2
W
Nu Wa
8,248
825
53
5
1
207,769
3
W
Lancelot
8,614
861
52
5
3
234,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role