Player Matchup

Achilles
Achilles
Destroyah_tyrant
Achilles
Level 26
God Stats
3W - 3L
1,742 SR
Queue Stats
152W - 120L
1,633 Elo+
Party 2
Ra
Ra
Malrris
Ra
Level 18
God Stats
1W - 5L
1,180 SR
Queue Stats
43W - 40L
1,520 Elo+
Party 2
Fafnir
Fafnir
Quick4Hands
Fafnir
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
375W - 300L
1,630 Elo+
Party 1
Neith
Neith
Sanukai
Neith
Level 28
God Stats
6W - 6L
1,479 SR
Queue Stats
105W - 89L
1,581 Elo+
Party 1
Serqet
Serqet
Walonn_Vau
Serqet
Level 26
God Stats
25W - 21L
1,687 SR
Queue Stats
144W - 107L
1,640 Elo+
Party 2
Team Averages
Level 37
1,517 SR
1,601 Elo+

VS

Team Averages
Level 42
1,502 SR
1,585 Elo+
Thanatos
Thanatos
DragonKing36391
Thanatos
Level 24
God Stats
1W - 1L
1,575 SR
Queue Stats
2W - 4L
1,484 Elo+
Party 3
Zhong Kui
Zhong Kui
Mikhole
Zhong Kui
Level 28
God Stats
1W - 2L
1,733 SR
Queue Stats
67W - 59L
1,573 Elo+
Solo
Medusa
Medusa
Tyrior
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 3
Khepri
Khepri
bernardbanquets
Khepri
Level 107
God Stats
0W - 1L
1,202 SR
Queue Stats
7W - 4L
1,659 Elo+
Party 3
Ra
Ra
bulldozerjimmy
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 12
8,875
888
13,356
10,812
14,434
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
5 / 0 / 14
8,348
835
11,600
5,493
3,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
0 / 0 / 18
8,001
800
5,736
9,388
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Sanukai
Neith
15
5 / 0 / 9
8,158
816
10,165
4,768
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Walonn_Vau
Serqet
15
8 / 1 / 12
8,617
862
8,900
5,996
2,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 6 / 0
6,384
638
3,652
11,255
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Mikhole
Zhong Kui
13
0 / 6 / 1
6,886
689
7,741
11,346
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Tyrior
Medusa
12
1 / 4 / 0
6,693
669
4,194
11,103
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 0
6,637
664
3,604
11,985
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 0
6,690
669
3,029
9,335
3,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
2
26
Kills
1
1
Deaths
26
65
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
L
Thanatos
0
6
0
0
W
5
0
14
12
L
Zhong Kui
Mikhole
Zhong Kui
0
6
1
0.08
W
Fafnir
0
0
18
9
W
Neith
Sanukai
Neith
5
0
9
9.5
L
Medusa
Tyrior
Medusa
1
4
0
0.25
W
Serqet
Walonn_Vau
Serqet
8
1
12
14
L
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,757
Damage
22,220
36,457
Taken
55,024
34,402
Mitigated
32,199
11,195
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,356
2,499
0
762
10,812
14,434
250
2,982
7,830
0
28,728
L
Thanatos
3,652
141
0
3,805
11,255
5,133
0
3,118
8,081
0
11,868
W
11,600
1,713
3,406
2,108
5,493
3,038
558
3,638
1,855
37,492
0
L
Zhong Kui
Mikhole
Zhong Kui
7,741
1,012
0
1,802
11,346
8,157
0
2,840
8,440
25,470
0
W
Fafnir
5,736
1,934
0
3,188
9,388
11,589
391
3,202
6,186
10,163
0
W
Neith
Sanukai
Neith
10,165
4,864
0
1,641
4,768
2,561
768
2,390
2,378
0
37,327
L
Medusa
Tyrior
Medusa
4,194
2,327
0
848
11,103
5,007
0
3,666
7,437
0
14,852
W
Serqet
Walonn_Vau
Serqet
8,900
1,636
0
90
5,996
2,780
275
2,162
3,834
0
20,115
L
3,604
348
0
455
11,985
10,313
0
6,507
5,366
11,437
0
L
3,029
261
338
1,120
9,335
3,589
0
1,205
8,029
17,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
33,290
222
Minions Killed
140
0
Camps Cleared
0
1,029,216
Distance Traveled
901,218
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,875
888
43
4
0
215,551
0
L
Thanatos
6,384
638
21
2
0
179,050
0
W
Ra
8,348
835
69
7
0
196,536
1
L
Zhong Kui
6,886
689
45
5
0
181,730
1
W
Fafnir
8,001
800
11
1
0
195,797
2
W
Neith
8,158
816
66
7
0
180,680
1
L
Medusa
6,693
669
37
4
0
173,234
0
W
Serqet
8,617
862
33
3
0
240,652
2
L
Khepri
6,637
664
9
1
0
189,558
0
L
Ra
6,690
669
28
3
0
177,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role