Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FinalisOmega
Xing Tian
Level 99
God Stats
12W - 5L
1,643 SR
Queue Stats
181W - 139L
1,608 Elo+
Party 1
Thanatos
Thanatos
RoyalSoloNova
Thanatos
Level 7
God Stats
1W - 0L
1,776 SR
Queue Stats
6W - 5L
1,405 Elo+
Party 1
Team Averages
Level 88
1,640 SR
1,504 Elo+

VS

Team Averages
Level 74
1,593 SR
1,448 Elo+
Danzaburou
Danzaburou
Eugene_Kazuma
Danzaburou
Level 142
God Stats
1W - 4L
1,220 SR
Queue Stats
180W - 190L
1,454 Elo+
Party 2
Shiva
Shiva
O0CT
Shiva
Level 62
God Stats
1W - 2L
1,718 SR
Queue Stats
2W - 4L
1,376 Elo+
Solo
Vulcan
Vulcan
katiebug3334
Vulcan
Level 17
God Stats
2W - 1L
1,840 SR
Queue Stats
9W - 7L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
8 / 1 / 4
9,884
824
18,983
7,537
3,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
FinalisOmega
Xing Tian
13
1 / 1 / 11
9,329
777
7,467
16,788
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
RoyalSoloNova
Thanatos
12
4 / 2 / 8
8,736
728
6,984
8,354
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eugene_Kazuma
Danzaburou
11
0 / 5 / 3
8,095
675
5,322
13,425
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
O0CT
Shiva
12
4 / 3 / 0
9,098
758
5,331
15,384
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
12
0 / 5 / 2
7,408
617
8,829
10,618
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
4
10
L
Danzaburou
Eugene_Kazuma
Danzaburou
0
5
3
0.3
W
Xing Tian
FinalisOmega
Xing Tian
1
1
11
6.5
L
Shiva
O0CT
Shiva
4
3
0
1.33
W
Thanatos
RoyalSoloNova
Thanatos
4
2
8
4
L
Vulcan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
19,482
32,679
Taken
39,427
25,975
Mitigated
23,343
12,459
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,983
10,384
0
2,491
7,537
3,564
2,025
2,792
4,745
0
52,017
L
Danzaburou
Eugene_Kazuma
Danzaburou
5,322
1,675
0
1,579
13,425
6,281
0
1,912
11,513
0
18,397
W
Xing Tian
FinalisOmega
Xing Tian
7,467
427
0
4,782
16,788
18,126
150
4,211
11,998
16,519
0
L
Shiva
O0CT
Shiva
5,331
1,059
155
1,080
15,384
12,483
0
2,570
12,814
0
13,275
W
Thanatos
RoyalSoloNova
Thanatos
6,984
1,779
0
5,186
8,354
4,285
667
2,167
6,187
0
21,150
L
Vulcan
8,829
2,143
23
442
10,618
4,579
0
3,146
7,472
40,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
24,601
154
Minions Killed
109
5
Camps Cleared
6
673,910
Distance Traveled
653,755
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,884
824
90
8
2
223,559
4
L
Danzaburou
8,095
675
35
3
0
187,540
1
W
Xing Tian
9,329
777
25
2
0
251,509
4
L
Shiva
9,098
758
13
1
0
234,586
0
W
Thanatos
8,736
728
39
3
3
198,842
1
L
Vulcan
7,408
617
61
5
6
231,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role