Player Matchup

Skadi
Skadi
Afgana-Rand
Skadi
Level 108
God Stats
67W - 61L
1,557 SR
Queue Stats
99W - 94L
1,461 Elo+
Party 2
Fenrir
Fenrir
ChaoticFluff551
Fenrir
Level 97
God Stats
18W - 12L
1,526 SR
Queue Stats
94W - 102L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
DragonsFire07
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hidef4657
Chang'e
Level 107
God Stats
6W - 5L
1,631 SR
Queue Stats
67W - 76L
1,442 Elo+
Party 1
Horus
Horus
juicefizz
Horus
Level 69
God Stats
64W - 69L
1,490 SR
Queue Stats
137W - 136L
1,440 Elo+
Party 2
Team Averages
Level 77
1,541 SR
1,467 Elo+

VS

Team Averages
Level 79
1,667 SR
1,396 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kerner_Doll
Hou Yi
Level 138
God Stats
2W - 0L
1,814 SR
Queue Stats
129W - 132L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
NateDaFreight
Zhong Kui
Level 75
God Stats
2W - 2L
1,902 SR
Queue Stats
23W - 39L
1,213 Elo+
Solo
Izanami
Izanami
sikman420
Izanami
Level 49
God Stats
6W - 5L
1,441 SR
Queue Stats
20W - 26L
1,435 Elo+
Solo
Khepri
Khepri
悲しくて落ち込んでいる
Khepri
Level 63
God Stats
5W - 5L
1,680 SR
Queue Stats
123W - 125L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,450
445
5,959
4,973
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 4 / 1
5,460
546
3,388
8,630
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
5
0 / 5 / 1
4,157
416
1,875
5,009
4,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Hidef4657
Chang'e
8
0 / 2 / 1
4,952
495
1,282
4,718
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
juicefizz
Horus
7
1 / 2 / 1
4,994
499
3,013
8,171
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 4
5,573
557
2,558
6,325
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
10
4 / 1 / 2
5,957
596
7,593
7,423
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NateDaFreight
Zhong Kui
12
5 / 0 / 1
6,932
693
5,682
3,653
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
sikman420
Izanami
11
6 / 2 / 0
7,063
706
3,410
5,854
1,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 2
5,705
571
1,179
3,903
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
16
16
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
4
2
L
1
3
1
0.5
L
2
4
1
0.63
L
Guan Yu
0
5
1
0.1
L
Chang'e
Hidef4657
Chang'e
0
2
1
0.25
W
Hou Yi
4
1
2
5
W
Zhong Kui
NateDaFreight
Zhong Kui
5
0
1
5.5
L
Horus
juicefizz
Horus
1
2
1
0.75
W
Izanami
sikman420
Izanami
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,517
Damage
20,422
31,501
Taken
27,158
14,446
Mitigated
12,139
8,016
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,558
707
44
2,066
6,325
3,273
105
0
6,325
19,040
0
L
5,959
3,137
0
500
4,973
1,348
0
1,402
3,571
0
28,165
L
3,388
938
0
2,658
8,630
3,078
0
2,632
5,998
0
27,205
L
Guan Yu
1,875
901
0
140
5,009
4,396
182
0
5,009
0
8,705
L
Chang'e
Hidef4657
Chang'e
1,282
252
306
1,501
4,718
1,630
0
2,700
2,018
23,102
0
W
Hou Yi
7,593
2,512
0
1,576
7,423
2,013
0
0
7,423
0
35,188
W
Zhong Kui
NateDaFreight
Zhong Kui
5,682
1,150
0
2,372
3,653
3,156
1,291
573
3,080
41,284
6,277
L
Horus
juicefizz
Horus
3,013
1,362
72
2,839
8,171
3,994
0
2,245
5,926
0
15,110
W
Izanami
sikman420
Izanami
3,410
2,599
0
2,076
5,854
1,907
3,036
344
5,510
0
42,400
W
1,179
378
0
833
3,903
1,790
0
365
3,538
33,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
31,230
180
Minions Killed
320
0
Camps Cleared
0
818,262
Distance Traveled
886,415
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,573
557
38
4
0
178,870
0
L
Skadi
4,450
445
41
4
0
152,492
0
L
Fenrir
5,460
546
59
6
0
171,771
1
L
Guan Yu
4,157
416
15
2
0
158,315
0
L
Chang'e
4,952
495
45
5
0
148,010
3
W
Hou Yi
5,957
596
48
5
0
170,656
1
W
Zhong Kui
6,932
693
91
9
0
186,445
0
L
Horus
4,994
499
20
2
0
187,674
3
W
Izanami
7,063
706
77
8
0
160,406
1
W
Khepri
5,705
571
66
7
0
190,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role