Player Matchup

Jing Wei
Jing Wei
Budwisher
Jing Wei
Level 97
God Stats
1W - 0L
1,340 SR
Queue Stats
13W - 14L
1,585 Elo+
Solo
Atlas
Atlas
SalsaNBean
Atlas
Level 67
God Stats
6W - 8L
1,508 SR
Queue Stats
226W - 91L
1,728 Elo+
Party 2
Hera
Hera
iCap69
Hera
Level 57
God Stats
11W - 4L
1,822 SR
Queue Stats
226W - 94L
1,695 Elo+
Party 2
Team Averages
Level 74
1,557 SR
1,669 Elo+

VS

Team Averages
Level 133
1,378 SR
1,569 Elo+
Poseidon
Poseidon
Jcqt11
Poseidon
Level 124
God Stats
15W - 24L
1,456 SR
Queue Stats
522W - 563L
1,468 Elo+
Solo
Artemis
Artemis
aDashOfMexican
Artemis
Level 153
God Stats
0W - 4L
1,199 SR
Queue Stats
71W - 53L
1,670 Elo+
Party 1
Ymir
Ymir
aWispOfWhite
Ymir
Level 123
God Stats
4W - 6L
1,479 SR
Queue Stats
51W - 48L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Budwisher
Jing Wei
16
7 / 2 / 6
10,701
764
13,936
11,079
4,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
16
3 / 1 / 12
11,235
803
13,538
19,169
21,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
iCap69
Hera
15
6 / 2 / 6
10,214
730
15,551
10,669
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jcqt11
Poseidon
14
2 / 4 / 0
9,708
693
9,803
14,220
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 8 / 4
8,678
620
12,486
15,177
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 3
8,746
625
5,676
16,804
11,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Budwisher
Jing Wei
7
2
6
5
L
Poseidon
Jcqt11
Poseidon
2
4
0
0.5
W
Atlas
3
1
12
9
L
1
8
4
0.38
L
2
4
3
0.88
W
Hera
iCap69
Hera
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,025
Damage
27,965
40,917
Taken
46,201
30,390
Mitigated
23,413
10,441
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Budwisher
Jing Wei
13,936
8,047
0
1,311
11,079
4,756
1,358
5,576
5,503
0
46,098
L
Poseidon
Jcqt11
Poseidon
9,803
1,152
0
1,392
14,220
5,397
40
7,404
6,816
41,620
0
W
Atlas
13,538
5,511
399
7,552
19,169
21,279
175
6,757
12,170
40,897
0
L
12,486
5,745
0
968
15,177
6,524
0
10,757
4,420
0
26,966
L
5,676
1,577
0
500
16,804
11,492
0
11,123
5,681
12,642
0
W
Hera
iCap69
Hera
15,551
3,558
0
1,179
10,669
4,355
446
3,634
7,035
45,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
27,132
174
Minions Killed
126
10
Camps Cleared
3
826,798
Distance Traveled
655,962
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,701
764
61
4
4
272,169
3
L
Poseidon
9,708
693
77
6
2
219,541
2
W
Atlas
11,235
803
52
4
2
272,323
1
L
Artemis
8,678
620
31
2
1
204,745
1
L
Ymir
8,746
625
18
1
0
231,676
4
W
Hera
10,214
730
61
4
4
282,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role