Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Doyfinn
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
FenrisMaw
Merlin
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 31L
1,670 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,557 Elo+

VS

Team Averages
Level 79
1,596 SR
1,370 Elo+
Baron Samedi
Baron Samedi
Gifted Variable
Baron Samedi
Level 74
God Stats
36W - 14L
1,753 SR
Queue Stats
110W - 99L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
Rami-matta0
Xing Tian
Level 68
God Stats
5W - 8L
1,426 SR
Queue Stats
74W - 126L
1,232 Elo+
Solo
Amaterasu
Amaterasu
iWickedpedia
Amaterasu
Level 94
God Stats
2W - 1L
1,610 SR
Queue Stats
157W - 169L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 0
8,512
655
14,117
19,275
8,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Doyfinn
Ares
11
0 / 9 / 1
7,586
584
3,882
18,792
14,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
FenrisMaw
Merlin
11
0 / 6 / 1
7,740
595
10,579
9,431
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gifted Variable
Baron Samedi
16
9 / 1 / 9
10,702
823
19,064
7,634
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Rami-matta0
Xing Tian
15
4 / 0 / 14
10,900
838
12,605
18,202
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
iWickedpedia
Amaterasu
15
6 / 0 / 12
10,506
808
7,980
18,333
16,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
19
20
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
0
0.2
L
Ares
Doyfinn
Ares
0
9
1
0.06
L
Merlin
FenrisMaw
Merlin
0
6
1
0.08
W
Baron Samedi
Gifted Variable
Baron Samedi
9
1
9
13.5
W
Xing Tian
Rami-matta0
Xing Tian
4
0
14
11
W
Amaterasu
iWickedpedia
Amaterasu
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,578
Damage
39,649
47,498
Taken
44,169
28,178
Mitigated
32,631
5,003
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
14,117
1,537
0
3,495
19,275
8,635
0
11,895
7,380
0
43,146
L
Ares
Doyfinn
Ares
3,882
358
0
1,508
18,792
14,937
0
14,447
4,345
9,345
0
L
Merlin
FenrisMaw
Merlin
10,579
868
0
0
9,431
4,606
0
5,677
3,754
28,416
0
W
Baron Samedi
Gifted Variable
Baron Samedi
19,064
2,452
3,335
3,915
7,634
4,152
1,059
3,522
4,112
60,464
0
W
Xing Tian
Rami-matta0
Xing Tian
12,605
1,737
324
4,389
18,202
11,712
976
7,016
11,186
34,022
0
W
Amaterasu
iWickedpedia
Amaterasu
7,980
3,848
510
6,856
18,333
16,767
1,420
5,358
12,975
0
27,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
32,108
114
Minions Killed
141
3
Camps Cleared
8
670,164
Distance Traveled
778,173
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,512
655
53
4
3
279,110
1
L
Ares
7,586
584
13
1
0
190,714
0
L
Merlin
7,740
595
48
4
0
200,340
2
W
Baron Samedi
10,702
823
79
6
3
240,434
3
W
Xing Tian
10,900
838
43
3
2
262,151
3
W
Amaterasu
10,506
808
19
1
3
275,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role