Player Matchup

Mulan
Mulan
Danielsnowly
Mulan
Level 101
God Stats
6W - 11L
1,367 SR
Queue Stats
387W - 429L
1,448 Elo+
Solo
Eset
Eset
Snitz23
Eset
Level 145
God Stats
4W - 3L
1,730 SR
Queue Stats
347W - 374L
1,456 Elo+
Solo
Anubis
Anubis
YT-_-Daddy
Anubis
Level 62
God Stats
0W - 1L
1,286 SR
Queue Stats
15W - 22L
1,423 Elo+
Solo
Artio
Artio
wixmix92
Artio
Level 142
God Stats
4W - 8L
1,383 SR
Queue Stats
343W - 381L
1,468 Elo+
Solo
Fenrir
Fenrir
xXGLESSXx
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,593 Elo+
Solo
Team Averages
Level 107
1,453 SR
1,478 Elo+

VS

Team Averages
Level 114
1,535 SR
1,473 Elo+
Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EbonyRage
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,414 Elo+
Solo
Merlin
Merlin
VoilaMagick
Merlin
Level 107
God Stats
5W - 5L
1,846 SR
Queue Stats
310W - 320L
1,486 Elo+
Solo
Zeus
Zeus
bigmike4044
Zeus
Level 118
God Stats
9W - 4L
1,689 SR
Queue Stats
755W - 823L
1,490 Elo+
Solo
Achilles
Achilles
kaiserpikachu
Achilles
Level 124
God Stats
5W - 5L
1,142 SR
Queue Stats
615W - 630L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 1
10,468
748
14,078
23,578
19,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Snitz23
Eset
16
4 / 5 / 5
8,803
629
10,209
12,301
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
YT-_-Daddy
Anubis
16
1 / 4 / 9
8,895
635
8,166
12,261
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
wixmix92
Artio
16
0 / 3 / 12
8,662
619
8,413
26,664
27,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
xXGLESSXx
Fenrir
16
2 / 4 / 10
9,145
653
6,809
12,823
9,284
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
1 / 2 / 10
10,072
719
9,833
7,953
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
EbonyRage
Tiamat
15
3 / 5 / 8
9,275
663
12,262
12,257
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
18
7 / 3 / 11
10,513
751
21,327
9,720
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 10
9,994
714
22,303
10,392
5,036
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
kaiserpikachu
Achilles
18
6 / 2 / 14
11,302
807
13,463
17,938
27,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
15
Kills
21
21
Deaths
15
37
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
10
3
L
8
5
1
1.7
W
Tiamat
EbonyRage
Tiamat
3
5
8
1.4
L
Eset
Snitz23
Eset
4
5
5
1.3
W
Merlin
7
3
11
4.17
L
Anubis
YT-_-Daddy
Anubis
1
4
9
1.38
W
4
3
10
3
W
Achilles
kaiserpikachu
Achilles
6
2
14
6.5
L
Artio
wixmix92
Artio
0
3
12
2
L
Fenrir
xXGLESSXx
Fenrir
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,675
Damage
79,188
87,627
Taken
58,260
68,067
Mitigated
53,222
36,694
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,833
100
893
1,528
7,953
4,083
464
4,333
3,620
30,990
0
L
14,078
1,817
1,744
5,885
23,578
19,173
0
17,629
5,825
0
26,451
W
Tiamat
EbonyRage
Tiamat
12,262
1,304
976
2,307
12,257
11,025
245
6,969
5,288
16,948
0
L
Eset
Snitz23
Eset
10,209
489
1,555
1,804
12,301
5,656
0
9,762
2,398
20,319
0
W
Merlin
21,327
1,114
3,086
2,216
9,720
5,670
0
4,489
5,231
36,350
0
L
Anubis
YT-_-Daddy
Anubis
8,166
184
759
4,065
12,261
6,805
0
9,689
2,503
32,177
0
W
22,303
1,527
2,301
707
10,392
5,036
1,200
4,258
6,134
41,281
0
W
Achilles
kaiserpikachu
Achilles
13,463
3,910
665
4,067
17,938
27,408
0
6,739
11,199
0
16,792
L
Artio
wixmix92
Artio
8,413
268
2,477
12,640
26,664
27,149
0
19,439
6,760
18,757
0
L
Fenrir
xXGLESSXx
Fenrir
6,809
1,478
3,031
2,734
12,823
9,284
0
8,240
4,416
0
10,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
51,156
138
Minions Killed
141
0
Camps Cleared
0
1,296,083
Distance Traveled
1,262,737
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,072
719
60
4
0
232,815
3
L
Mulan
10,468
748
23
2
0
255,034
2
W
Tiamat
9,275
663
12
1
0
256,483
0
L
Eset
8,803
629
22
2
0
217,717
0
W
Merlin
10,513
751
24
2
0
245,149
3
L
Anubis
8,895
635
66
5
0
250,156
3
W
Zeus
9,994
714
39
3
0
257,193
1
W
Achilles
11,302
807
6
0
0
271,097
1
L
Artio
8,662
619
19
1
0
275,322
0
L
Fenrir
9,145
653
8
1
0
297,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role