Player Matchup

Bellona
Bellona
Bananapeele2735
Bellona
Level 89
God Stats
8W - 15L
1,246 SR
Queue Stats
416W - 462L
1,472 Elo+
Party 2
Zeus
Zeus
Hakeemyy
Zeus
Level 66
God Stats
11W - 11L
1,361 SR
Queue Stats
469W - 458L
1,439 Elo+
Party 2
Xbalanque
Xbalanque
King Kako1060
Xbalanque
Level 119
God Stats
20W - 28L
1,482 SR
Queue Stats
100W - 101L
1,457 Elo+
Solo
Arachne
Arachne
Mythas
Arachne
Level 149
God Stats
0W - 1L
1,424 SR
Queue Stats
16W - 17L
1,663 Elo+
Solo
Sol
Sol
ericknike23
Sol
Level 129
God Stats
1W - 3L
1,483 SR
Queue Stats
538W - 524L
1,423 Elo+
Solo
Team Averages
Level 110
1,399 SR
1,491 Elo+

VS

Team Averages
Level 124
1,531 SR
1,502 Elo+
Hachiman
Hachiman
A Bomb187
Hachiman
Level 120
God Stats
2W - 1L
1,515 SR
Queue Stats
37W - 31L
1,557 Elo+
Party 1
Yu Huang
Yu Huang
Cashmere Jr
Yu Huang
Level 142
God Stats
4W - 6L
1,602 SR
Queue Stats
164W - 141L
1,533 Elo+
Party 1
Atlas
Atlas
JRichie13
Atlas
Level 108
God Stats
23W - 27L
1,589 SR
Queue Stats
210W - 221L
1,503 Elo+
Solo
Hercules
Hercules
QuanntumRealmTTV
Hercules
Level 149
God Stats
1W - 2L
1,468 SR
Queue Stats
59W - 61L
1,480 Elo+
Solo
Kukulkan
Kukulkan
THEYKILLEDBRIAN
Kukulkan
Level 99
God Stats
24W - 29L
1,479 SR
Queue Stats
122W - 145L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
10,376
649
11,429
23,566
20,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
18
4 / 3 / 1
10,915
682
15,786
7,835
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
King Kako1060
Xbalanque
18
1 / 1 / 5
11,001
688
14,135
21,680
9,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Mythas
Arachne
16
0 / 5 / 1
9,812
613
8,009
16,696
9,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 3 / 2
11,328
708
10,789
11,362
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A Bomb187
Hachiman
17
2 / 4 / 6
10,356
647
10,521
16,802
8,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Cashmere Jr
Yu Huang
17
1 / 1 / 8
10,370
648
14,603
9,105
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
JRichie13
Atlas
18
3 / 1 / 5
10,631
664
7,691
16,198
22,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
7 / 0 / 4
11,998
750
16,038
20,162
25,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
17
1 / 1 / 5
10,314
645
11,783
10,564
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
14
14
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
A Bomb187
Hachiman
2
4
6
1.25
L
1
2
2
1
W
Yu Huang
Cashmere Jr
Yu Huang
1
1
8
5
L
Zeus
4
3
1
1.5
W
Atlas
JRichie13
Atlas
3
1
5
5.5
L
Xbalanque
King Kako1060
Xbalanque
1
1
5
3.5
L
Arachne
Mythas
Arachne
0
5
1
0.1
W
7
0
4
9
W
Kukulkan
1
1
5
3.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,148
Damage
60,636
81,139
Taken
72,831
49,117
Mitigated
66,424
14,974
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
A Bomb187
Hachiman
10,521
6,271
0
4,499
16,802
8,372
286
6,578
10,104
0
33,684
L
11,429
2,005
55
3,940
23,566
20,712
0
10,225
13,089
0
34,224
W
Yu Huang
Cashmere Jr
Yu Huang
14,603
378
0
756
9,105
4,482
150
2,511
6,524
47,855
0
L
Zeus
15,786
1,974
0
436
7,835
3,443
0
4,122
3,615
41,765
0
W
Atlas
JRichie13
Atlas
7,691
1,902
729
2,892
16,198
22,768
228
5,856
9,914
27,407
0
L
Xbalanque
King Kako1060
Xbalanque
14,135
5,801
0
4,095
21,680
9,902
2,699
10,930
10,624
0
48,950
L
Arachne
Mythas
Arachne
8,009
5,146
0
2,865
16,696
9,616
0
4,458
12,020
0
29,991
W
16,038
4,949
0
8,610
20,162
25,267
990
6,161
13,691
0
52,901
W
Kukulkan
11,783
216
413
979
10,564
5,535
280
3,704
6,658
52,834
0
L
10,789
2,522
0
3,583
11,362
5,444
2,142
4,342
6,767
50,949
3,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,432
Gold Earned
53,669
328
Minions Killed
359
0
Camps Cleared
0
1,715,902
Distance Traveled
1,591,235
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,356
647
55
3
0
302,875
0
L
Bellona
10,376
649
57
4
0
356,562
2
W
Yu Huang
10,370
648
73
5
0
331,268
0
L
Zeus
10,915
682
65
4
0
327,324
0
W
Atlas
10,631
664
45
3
0
313,133
2
L
Xbalanque
11,001
688
86
5
0
355,222
3
L
Arachne
9,812
613
32
2
0
367,682
4
W
Hercules
11,998
750
91
6
0
329,885
4
W
Kukulkan
10,314
645
95
6
0
314,074
2
L
Sol
11,328
708
88
6
0
309,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role