Player Matchup

Rama
Rama
GiverofBirth
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,306 Elo+
Party 2
Raijin
Raijin
PollKat69
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
Riddled Seniors
Thanatos
Level 108
God Stats
4W - 8L
1,595 SR
Queue Stats
44W - 42L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheSnazzyShirt
Kumbhakarna
Level 88
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
TropicalMasonV2
Chaac
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 96
1,555 SR
1,452 Elo+

VS

Team Averages
Level 74
1,583 SR
1,505 Elo+
Sylvanus
Sylvanus
BinkyBarnes212
Sylvanus
Level 47
God Stats
108W - 91L
1,418 SR
Queue Stats
157W - 178L
1,388 Elo+
Solo
Xbalanque
Xbalanque
Classic_Soap
Xbalanque
Level 128
God Stats
15W - 12L
1,554 SR
Queue Stats
189W - 156L
1,562 Elo+
Party 1
Mercury
Mercury
Soul Tiight
Mercury
Level 46
God Stats
2W - 0L
1,812 SR
Queue Stats
69W - 47L
1,488 Elo+
Solo
Achilles
Achilles
el_xaviboy
Achilles
Level 106
God Stats
3W - 3L
1,366 SR
Queue Stats
181W - 152L
1,541 Elo+
Party 1
Hades
Hades
xolo-xo
Hades
Level 44
God Stats
2W - 0L
1,767 SR
Queue Stats
61W - 49L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,281
442
12,411
16,336
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
PollKat69
Raijin
15
0 / 2 / 1
8,907
424
8,665
13,192
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
16
1 / 2 / 1
9,332
444
10,190
21,314
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
TheSnazzyShirt
Kumbhakarna
11
0 / 4 / 0
7,689
366
4,293
20,293
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 2 / 0
9,111
434
7,952
12,023
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 0 / 4
12,297
586
9,737
16,598
16,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Classic_Soap
Xbalanque
18
5 / 2 / 3
11,591
552
24,588
14,662
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Soul Tiight
Mercury
18
1 / 1 / 3
11,106
529
7,237
15,400
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
el_xaviboy
Achilles
15
2 / 1 / 8
10,309
491
9,931
21,066
31,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
xolo-xo
Hades
16
2 / 0 / 4
10,388
495
10,720
13,425
7,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
13
13
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
4
5
W
Xbalanque
Classic_Soap
Xbalanque
5
2
3
3.25
L
2
3
1
0.83
L
Raijin
PollKat69
Raijin
0
2
1
0.25
L
Thanatos
1
2
1
0.75
W
Mercury
Soul Tiight
Mercury
1
1
3
2.5
L
Kumbhakarna
TheSnazzyShirt
Kumbhakarna
0
4
0
0
L
1
2
0
0.5
W
Achilles
el_xaviboy
Achilles
2
1
8
6
W
Hades
xolo-xo
Hades
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,511
Damage
62,213
83,158
Taken
81,151
52,556
Mitigated
68,467
33,149
Healing
34,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,737
1,850
4,348
8,902
16,598
16,023
2,283
1,745
14,290
85,383
18,268
W
Xbalanque
Classic_Soap
Xbalanque
24,588
13,059
0
4,601
14,662
6,871
2,212
1,180
13,439
0
132,078
L
12,411
11,303
0
5,474
16,336
5,388
495
1,053
15,283
0
71,693
L
Raijin
PollKat69
Raijin
8,665
654
0
2,183
13,192
5,542
0
6,350
6,842
77,342
0
L
Thanatos
10,190
2,287
0
17,756
21,314
10,993
0
3,938
17,376
0
86,924
W
Mercury
Soul Tiight
Mercury
7,237
3,217
0
890
15,400
6,538
536
1,162
14,195
0
127,336
L
Kumbhakarna
TheSnazzyShirt
Kumbhakarna
4,293
109
0
3,534
20,293
20,553
0
4,087
16,206
13,636
0
L
7,952
165
0
4,202
12,023
10,080
0
4,384
7,639
0
64,135
W
Achilles
el_xaviboy
Achilles
9,931
2,411
0
5,379
21,066
31,577
423
4,211
16,728
0
33,968
W
Hades
xolo-xo
Hades
10,720
1,972
1,504
8,744
13,425
7,458
1,577
5,211
8,138
64,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
55,691
488
Minions Killed
656
0
Camps Cleared
0
2,046,380
Distance Traveled
2,019,587
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,297
586
174
8
0
331,902
12
W
Xbalanque
11,591
552
178
8
0
390,186
3
L
Rama
9,281
442
126
6
0
346,576
1
L
Raijin
8,907
424
120
6
0
398,756
1
L
Thanatos
9,332
444
127
6
0
479,440
3
W
Mercury
11,106
529
168
8
0
529,740
0
L
Kumbhakarna
7,689
366
8
0
0
417,636
2
L
Chaac
9,111
434
107
5
0
403,972
0
W
Achilles
10,309
491
24
1
0
397,294
1
W
Hades
10,388
495
112
5
0
370,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role